Posted by: RottenBanana
« on: October 19, 2012, 12:42:31 PM »Quote from: chrislocke2000 link=topic=5432. msg55824#msg55824 date=1350634871
Probably an obvious one but your freighters do have 25kt of capacity?
My freighters have 50kt of capacity.
Quote from: Garfunkel link=topic=5432. msg55833#msg55833 date=1350651031
Civ's don't like moving things in fractions if I remember correctly. And sometimes it just takes a while for them to undertake a contract. Case in point, my v6 test campaign had a contract for civs to haul 100 automines from Earth to Io. It took over ten days (2 build cycles) for the civilian shipping line to start hauling the first mine over.
And yes, it is useful to have a bunch of your own freighters from the start because the civs grow so slowly, so if you only rely on them, your growth will be horribly bottlenecked. Colony ships you don't need, civ's will be happy to transport colonists as long as there's some initial infra waiting at Mars.
Yeah I was just using my own freighters while the civs were sitting idly, but I just wanted to make the most out of them so I could let them unload infrastructure on Mars while I moved infrastructure and other installations elsewhere.