Posted by: Brian Neumann
« on: March 23, 2013, 05:17:44 PM »So can microwave weapons be used to quickly destroy fire control systems?That is exactly what would happen. The disadvantage of microwaves are that they are a beam weapon, and even for a beam weapon they are short range. They also do not scale up thier damage with larger size emiters. Against the Dreadnought this translates to being useless untill you are at point blank range. The Dreadnought will have fired all of its missiles long before the microwaves can be used, and microwave weapons do not work against missile the last time I checked, so you can't even use them for point defense. As long as the Dreadnought does not get to close those lasers will be doing a lot of damage to your ships.
The Dreadnought has no shields and only 4 fire controls (2 missile, 2 laser). A few hits would leave them unable to shoot anything!
Or does it not work like that?
To make microwaves work I usually find that one of two things needs to be happening. The first is a jump point combat. These tend to be short ranged, and if you are on the offense then the defenders don't tend to have shields up when you first jump in. That is a perfect target for microwave weapons. The second time is in Nebula's as here everything tends to be incredibly short ranged and shields do not work (or missiles). Microwaves are almost the perfect weapon to disable a target in those conditions as ship armor does tend to be thick (to allow fast movement) and the number of hits needed is relativly low. Mesons are the second weapon for nebula's for pretty much the same reason. They ignore the passive defenses and almost any nebula will cut the fire control range to the point that any beam weapon will max out the fire control capability. (Nebula's divide the fire control range by the strength of a nebula but do not have any effect on the weapon damage. A strength 3 nebula gives 1/3 the effective fire control range)
Brian