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Posted by: Prophoem
« on: December 27, 2013, 07:27:57 PM »

Done posted in 6. 20 bugs! though i hadnt realised i was an edition behind so it might have been fixed.
Posted by: Erik L
« on: December 27, 2013, 07:20:57 PM »

You should post in the thread that relates to the version of the game you are playing. Steve uses those as filing cabinets to track issues.
Posted by: Prophoem
« on: December 27, 2013, 06:59:25 PM »

oh! also i forgot when i would press the time acceleration buttons the planets and such would move but the ship construction wouldnt go anywhere.  and the date wouldnt change.
Posted by: Prophoem
« on: December 27, 2013, 06:57:54 PM »

(I would post this in the bugs forum but for some reason i cant make a new topic there could someone please move this)

anyway i havent been playing for very long but whilst following the tutorial by alphapiomega's tutorial i finished designing the ship and set the shipyard to construct it.  but once it hit about 49% it wouldnt seem to register me pressing the accelerate time buttons but i could still access all the menus.  so i figured it was a run of the mill bug so i exited out but once i came back in using Aurora i got a "Error 91 was generated by Aurora Object variable or with block variable not set" and i couldnt close the error window so then i went to use AW_Aurora then i got a "Error 3024 was generated by DAO. Workspace could not find file "Stevefire. mdb"" wich is very wierd because i looked i have stevefire 1-5.  so does anyone know what is going on?