Posted by: Paul M
« on: September 02, 2014, 10:21:59 AM »I have the most primitive of shields and feel they are well worth having. If you have an effective anti-missile system from active defences then the shields are there to stop armour damage from leakers. So if the shields can take the damage of one warheard, and the time between leakers is greater than the shield regen rate then your ships take no damage. Without shields those leakers would cause armour damage. As has been pointed out armour damage can only be repaired in a shipyard while shields come back and the generators can be repaired in the field.
If shields makes sense, or how many shields make sense depends on what assumptions you are making about the combat situation. In aurora due to AI limitations it is likely you can determine if, for a given fleet composition and enemy, shields are sensible or not.
If shields makes sense, or how many shields make sense depends on what assumptions you are making about the combat situation. In aurora due to AI limitations it is likely you can determine if, for a given fleet composition and enemy, shields are sensible or not.