Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Name:
Email:
Subject:
Message icon:

shortcuts: hit alt+s to submit/post or alt+p to preview

Please read the rules before you post!


Topic Summary

Posted by: Black
« on: January 12, 2015, 11:54:55 AM »

I believe that ruins give technology that is 1 level above technology you currently have.
Posted by: Panopticon
« on: January 12, 2015, 09:15:44 AM »

I think the ridiculously high stuff coming out of low TL ruins is a bug of some sort, I once had a TL1 ruin that insisted on giving me Mining upgrades, by the time I had recovered everything, I had Mining 60 or something.
Posted by: GreatTuna
« on: January 12, 2015, 04:02:41 AM »

It only influences the level of components, not tech that engineers get with buildings.

I once found technology specifications for Thermal Sensor Sensitivity 40 and Thermal Sensor Sensitivity 50 on TL1 world. All ship components, on the other hand, had exact tech level of 1.
Posted by: Vandermeer
« on: January 12, 2015, 03:27:38 AM »

It also influences the level of the components that are sometimes dug out, but who uses those other than for scrapping? Only one time I found 20+ magneto-plasma drives when I still had ion, so that could have been an option.
Posted by: JacenHan
« on: January 11, 2015, 11:00:39 PM »

Also, from my experience it's not a hard cap, as I've gotten tech a level or two higher than the ruin it came from.
Posted by: misora
« on: January 11, 2015, 08:01:38 PM »

Ohh, that makes perfect sense, Thank you!
Posted by: Theodidactus
« on: January 11, 2015, 08:00:19 PM »

every tech in aurora has levels, as you may have seen, for example
- L1: 10 cm laser aperture
- L2: 12 cm laser aperture
- L3: 15 cm laser aperture

or
- L1: nuclear pulse engines
- L2: nuclear thermal engines
- L3: ion engines


...ect.
A ruin of tech level 2 will have a chance of revealing to you 2nd tier techs, for example 12cm lasers or nuclear thermal engines
a ruin of tech level 3 will have a chance of reavling to you 3rd tier techs, for example 15cm lasers or ion engines.



I find there's a tendency to overestimate my tech levels, so when I find a TL4 ruin I'm initially like "oh MAN! Come on! I already have engines and sensors and lasers twice that good!"

...but I usually don't have missile agility that good and plasma carronades that good and meson cannons that good ect.
Posted by: misora
« on: January 11, 2015, 07:35:41 PM »

So, I've been wondering what the TL2, TL32, etc... of ruins actually means for what you can find from them?