Posted by: Vandermeer
« on: March 10, 2015, 06:28:19 PM »All topic in this thread has been discussed in this thread of the past already (including calculations and proof of repair ability): http://aurora2.pentarch.org/index.php/topic,7623.0.html
Obviously, as someone who uses these Hangars all the time, I really cannot see why it would be considered an exploit. The building times for these hangars are quite long, and take away from empire expansion heavily if done too much in the beginning (which is why I would recommend to only focus on a fighter hangar for the time being). Even after construction you will need 10-30 years to make it worth the investment.(depending heavily on what is considered "expense" here, as vendarite for example is used for pretty much nothing else but hangars for example, and would only sit in stockpiles dead otherwise)
If the point is that military ships which aren't "mothballed" should always need maintenance, because the maintenance facilities would normally be those "hangars" and now get overwritten by fake ones or something, ... I would point out that maintenance facilities treat an infinite number of ships, so they are definitely no "harbors/hangars" in that sense, but more of treatment crew stockpiles/housing or however you would explain it. A hangar is an entirely different concept to the maintenance facilities, and since it has advantages as well as disadvantages, I think "exploit" can at most be said only RP wise. ..Though I would not agree even to that because of what I meant before.
Then I agree that in any case some maintenance is to be done on ships, no matter if parked or ready and in action, but this is also true for civil ships in the real world. Civil ships are already free in Aurora, and who says an 'anchored' military ship should still cost more than a working civil one? I think it is realistic that a true resting place can drop military designs to civil maintenance levels. They just start to maintain themselves as part of a recycling chain in a sustainable way.
Obviously, as someone who uses these Hangars all the time, I really cannot see why it would be considered an exploit. The building times for these hangars are quite long, and take away from empire expansion heavily if done too much in the beginning (which is why I would recommend to only focus on a fighter hangar for the time being). Even after construction you will need 10-30 years to make it worth the investment.(depending heavily on what is considered "expense" here, as vendarite for example is used for pretty much nothing else but hangars for example, and would only sit in stockpiles dead otherwise)
If the point is that military ships which aren't "mothballed" should always need maintenance, because the maintenance facilities would normally be those "hangars" and now get overwritten by fake ones or something, ... I would point out that maintenance facilities treat an infinite number of ships, so they are definitely no "harbors/hangars" in that sense, but more of treatment crew stockpiles/housing or however you would explain it. A hangar is an entirely different concept to the maintenance facilities, and since it has advantages as well as disadvantages, I think "exploit" can at most be said only RP wise. ..Though I would not agree even to that because of what I meant before.
Then I agree that in any case some maintenance is to be done on ships, no matter if parked or ready and in action, but this is also true for civil ships in the real world. Civil ships are already free in Aurora, and who says an 'anchored' military ship should still cost more than a working civil one? I think it is realistic that a true resting place can drop military designs to civil maintenance levels. They just start to maintain themselves as part of a recycling chain in a sustainable way.