Posted by: TMaekler
« on: February 26, 2016, 07:10:20 AM »Oh, I see. My fault. I misunderstood the diagrams and formulas. MaxRange really means only that: Max Range ;-) Larger Ships will not be detected at larger distances... .
Ok I have a little time on my hand.Thanks for the formula. I just started with the basic modules to try to figure out the calculations; didn't want to create a crewless ship.
1. I don't think that you can create a crew less class, even if you create silly design with total of 0 crew requirement it still say 1.
2. what is your Deployment Time and what type of Armor you have?
Deployment Time time effect how much "life support" you'll need per crew member. The formula is:
HS allocated to Crew = [Crew Breth * CubeRoot(Deployment Time) / 50 ] Rounded up to nearest multiplier of 0.2 (size of tiny quarter)
Which should be equal to Accom_HS_avail. Note, there are couple of special cases for any ship with Deployment time of less than 0.5 or 0.1 month. This is covered in detail in the 6.0 version changelog.
On an unlrelated note, can someone please post a screenshot of Class Design window, from v7.1 in full height.
For example: If I start with an empty ship (0.2 conventional armor and 1 fighter crew quarter) the total wheight of the ship is 12t, 1 Crewmember, 3 spare barth. So far so good. Now, if I add lets say a bridge which, according to the list adds 50t of wheight (or 1 HS) and has a demand of 5 Crew, the wheight goes up to 92t (due to armor increase to 0.9) but the Crew count is still 1 and three spare barth. Am I misinterpreting the "demand list" for the bridge?!?Ok I have a little time on my hand.
Designs under 500 tons class themselves as fighters so will have reduced crew requirements.Oh, crew calculations for fighters (and FACs also, I presume) are different. Didn't know that... .
You know, I wonder if there's an app to do these calculations. Perhaps it'd integrate the Tech Designer as well? Would the distribution of such an app require any licensing/legal nonsense? If such an app (or website) does exist, please point me to it, even if it's just a spreadsheet.I was trying to create an Excel sheet for helping in ship designing; that is why I recognized these "odd" numbers... . But if such a thing already exists... or maybe Steve could very easily create it out of the aurora code itself... ;-)