Posted by: bean
« on: April 20, 2016, 09:14:36 AM »Raw DPS isn't the value you need to care about. DPS/HS is. Neglecting range-based fall-off (and parasites are not good candidates for big, expensive fire control systems anyway), this means you need to go for the biggest system you can recharge in 5 seconds. Damage/HS goes up with bigger lasers, and if you can get them to recharge in 5 seconds, they'll provide the best value. Going to a weapon that cannot be recharged in 5 seconds will never improve your DPS/HS.
This does start to break down a bit when you get to high levels. For instance, at capacitor rate 12, you can build 0.75x 10 cm lasers with a 5-second recharge, which moves the laser from 1 DPS/HS (3/3) to 1.5 DPS/HS (3/2), which, while slightly lower than a 20 cm laser at the same tech, is much smaller and more suitable for parasite use.
This does start to break down a bit when you get to high levels. For instance, at capacitor rate 12, you can build 0.75x 10 cm lasers with a 5-second recharge, which moves the laser from 1 DPS/HS (3/3) to 1.5 DPS/HS (3/2), which, while slightly lower than a 20 cm laser at the same tech, is much smaller and more suitable for parasite use.