Posted by: Bremen
« on: August 23, 2023, 02:32:39 PM »PD overkill and MSP consumption is a bit of a surprise.
There are a lot of missile and point defence-related changes for v2.2. The post most relevant to the above is here:
http://aurora2.pentarch.org/index.php?topic=13090.msg164276#msg164276
Honestly the change I've been most excited for in a long time. The biggest issue with missiles right now is they're so binary, either you have enough PD and you're basically immune or you don't and missiles are savage because the vast ranges involved means it's basically impossible to close the range before the opponent can completely flush their magazines. This change keeps PD valuable while giving it diminishing returns - if you only have minimal PD compared to the number of missiles, that PD will be maximally effective, while if you have a great deal of PD it'll shoot down more but will rarely be 100% effective.