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Topic Summary

Posted by: Steve Walmsley
« on: February 11, 2019, 03:34:50 AM »

Hey Steve,

I have returned to reading this fiction after awhile and am curious if you plan on continuing this campaign in C#? This is by far my favorite campaign of yours, it is truly a masterpiece.

No, I won't continue this now, although I intend to create something similar in C# in the future.
Posted by: The Forbidden
« on: February 11, 2019, 01:16:23 AM »

Hey Steve,

I have returned to reading this fiction after awhile and am curious if you plan on continuing this campaign in C#? This is by far my favorite campaign of yours, it is truly a masterpiece.

I think he used that campaign to develop C#, if I remember well some of the sensor and combat demonstration screenshots showed Japanese and Centauri ships shooting at each other. Also given the numbers he gave there's a high probability he tested the new civilian shipping pathfinding and performance with that campaign as well.
Posted by: awesomesauce478
« on: February 10, 2019, 09:11:54 PM »

Hey Steve,

I have returned to reading this fiction after awhile and am curious if you plan on continuing this campaign in C#? This is by far my favorite campaign of yours, it is truly a masterpiece. 
Posted by: Steve Walmsley
« on: April 26, 2016, 11:43:11 AM »

Will you continue this campaign in C# Aurora? Would love to hear more of this fiction ;-)

I plan to continue it, although it will probably be a few months now. I am building the C# application using the database from this campaign.
Posted by: TMaekler
« on: April 24, 2016, 03:03:48 PM »

Will you continue this campaign in C# Aurora? Would love to hear more of this fiction ;-)
Posted by: Zincat
« on: March 04, 2016, 06:01:51 AM »

This is really really really great news. No matter how long term it is.

Thank you :)
Posted by: Steve Walmsley
« on: March 03, 2016, 01:27:47 PM »

WPF or Winforms?

Tempted by WPF as it is more flexible and I have used it a little in the past. However, as this is more of rewrite than a completely new version, Winforms is a lot easier.
Posted by: Grunden
« on: March 03, 2016, 01:05:33 PM »

WPF or Winforms?
Posted by: Steve Walmsley
« on: March 03, 2016, 12:53:59 PM »

Great news! 

I'm not a programmer or familiar with what a C# change will allow, so if somebody could explain it that'd be great.   Will it be able to use multiple cores?  64bit integers?  Resizable windows for tiny screens?  Mobile compatible?  Do my taxes and paint my house?

Thanks for your game and your time, Steve!

It won't be available for mobile or tiny screens :). It should be more flexible than current because you can set up controls to order themselves to the available space. I haven't given much thought to resolution yet though - still very early stages.
Posted by: Neophyte
« on: March 03, 2016, 12:51:30 PM »

Great news! 

I'm not a programmer or familiar with what a C# change will allow, so if somebody could explain it that'd be great.   Will it be able to use multiple cores?  64bit integers?  Resizable windows for tiny screens?  Mobile compatible?  Do my taxes and paint my house?

Thanks for your game and your time, Steve!
Posted by: Steve Walmsley
« on: March 03, 2016, 12:00:30 PM »

That is awesome news. So the big question: is that going to be C# Aurora or C# Newtonian Aurora? (Fingers crossed for the second!)

It is a recreation of current Aurora, although as I am starting from scratch I can do things in a much more efficient way (everything is loaded into memory at start-up) and make some fundamental changes (such as removing the need for populations to be based at system bodies) to make further expansion easier. The windows should be cleaner but similar in function and general functionality will be very similar to normal Aurora.

Posted by: Person012345
« on: March 03, 2016, 02:12:44 AM »

you guys are looking at it backwards.  7.2 like all new versions is a PRODUCT of Steve's campaign, his campaign isn't a test of 7.2
Half and half as I understand it. From what I gather steve starts these campaigns mainly to test new features he's adding (and presumably also for fun) but then as he plays he finds new features he could add.
Posted by: chrislocke2000
« on: March 03, 2016, 01:58:07 AM »

That is awesome news. So the big question: is that going to be C# Aurora or C# Newtonian Aurora? (Fingers crossed for the second!)
Posted by: Spaceman Spiff
« on: March 02, 2016, 10:30:08 PM »

Quote from: Steve Walmsley link=topic=7890. msg87492#msg87492 date=1456856690
2) I finally started C# Aurora :).  This is a very long-term project but it occurred to me that rather than reading while the turns were processing, I could be programming.  The problem has always been that I didn't think I could maintain enthusiasm for such a large project, especially when I could be playing or working on VB6 Aurora instead.  However, doing it this way allows me to rewrite in C# without actually giving up playing time.  The downside is that is will take a long time and I might never get there :) but at least I finally started.
That's suuuuuuper exciting news! :D
Posted by: schroeam
« on: March 02, 2016, 06:58:22 PM »

Looking back at the 10 years Aurora has been going, the game today, while reminiscent of the original, is vastly superior in every way.  Whatever Steve does with the C# version will more than likely blow our minds further because it won't just be an improvement here or there, but he will be able to streamline areas of the current version of Aurora that he has been hesitant to do because of the effort to reward ratio being too low.  I'm excited by both 7.2 coming out in the near (relatively speaking) term and what we eventually see from C#.
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