Aurora 4x

New Players => The Academy => Topic started by: Cavgunner on July 04, 2018, 12:51:06 PM

Title: How to increase Crew Grade?
Post by: Cavgunner on July 04, 2018, 12:51:06 PM
Hello all, so due to war pressure and a lack of trained crewmen in my manpower pool, I had to launch a few ships with Conscript crews.  Now that the fighting is over I wish to increase the crew grade of these ships (I now have the manpower to do so).  How do I go about doing this?  There isn't any obvious way that I see, and the spacemaster option doesn't offer any solutions either.
Title: Re: How to increase Crew Grade?
Post by: ExChairman on July 04, 2018, 01:35:30 PM
Crew grade only increases with damage, I think. But I think that you could make a bumerang build, refit your ships to a smaller hull, absorbing the fired crewmen to your crew pool and then refit them back the original ship. Cost time, money and material... But wait for your crew pool has increased with a lot more than you release, not sure how this will impact on your pool grade thou.
Title: Re: How to increase Crew Grade?
Post by: Steve Walmsley on July 04, 2018, 03:26:07 PM
Crew Grade will increase over time based on the Crew Training skill of the ship commander. It will also increase a small amount if the ship is damaged in combat.
Title: Re: How to increase Crew Grade?
Post by: misanthropope on July 04, 2018, 03:28:11 PM
i mean, my first reaction is "just play on".  not telling you your business, but having to conscript crews because of a strenuous war is kind of a cool historical detail, and the state of the ships is like a nice scar from a good fight.  moreover, since low grade crews improve much more rapidly, the actual liability involved going forward is pretty minimal.

but if details nag at you (i can relate) i believe you can SM damage and then SM repairs, get your grade up that way.  less "god mode" is scrap the ship and build new, its much faster and cheaper when you have the components in hand (unless you made the mistake of putting armor on the cursed thing...).  the RP for using industry to improve your crews?  i dunno, in the depths of the war your navy experimented with AI crew which were ultimately deemed insufficient.

avoid the problem recurring with more academies.  i have such a hard time getting a satisfactory suite of scientists that by the time i power my way through that problem with academies i have more crew than i can use, even with a high base grade