Aurora 4x

New Players => The Academy => Topic started by: Silverkeeper on April 15, 2020, 12:15:58 PM

Title: Carrier operations
Post by: Silverkeeper on April 15, 2020, 12:15:58 PM
Ok I got my carriers and my fighters. Just a simple question, how Do I get the fighters inside my carriers?
Title: Re: Carrier operations
Post by: Father Tim on April 15, 2020, 12:31:10 PM
Ok I got my carriers and my fighters. Just a simple question, how Do I get the fighters inside my carriers?


Steve wrote:
"« Reply #72 on: Today at 03:30:18 »

Quote from: wren on Yesterday at 19:07:50

>    Hey steve, this has happened since 1.0 I believe anyway, I have carriers but there is
> either no launch button for fighters and there is no land button or I am completely
> blind, if you could let me know if I am or if its either not implemented or a bug is
> hiding it let me know.


There is no launch or land. Detach to launch and use orders to land.
Title: Re: Carrier operations
Post by: Father Tim on April 15, 2020, 12:33:11 PM
So,

Move to <carrier fleet>
Join <carrier fleet>
Land  --  (You may need to assign motherships first, not sure)

and then when reayd to launch:

Detach <subfleet>
Title: Re: Carrier operations
Post by: Silverkeeper on April 15, 2020, 12:57:04 PM
I still can´t get it to work. I have four carriers and i want to land on a spesific ship. Let´s say my carrier takes 6 fighters, i have made a fleet of 6 fighters and now i ask them to join. Their own group vanishes and i have to make the group again.
Can I assign mothership or parasites somewhere?

I
Title: Re: Carrier operations
Post by: Doren on April 15, 2020, 01:00:34 PM
Have parasites as a separate fleet.
Select the soon to be mothership fleet with parasite fleet
Order "land +assign"
Now the ships are landed and part of the mothership fleet

To launch them you need to detach the fleet but I remember someone reporting that it wasn't working if detach the fleet but works one by one so you might need to test. Do not have a game which I could use to test right now
Title: Re: Carrier operations
Post by: Ciphascain on April 15, 2020, 01:03:09 PM
As of right now it seems you have to detach One fighter to make a new fleet, and then drag the fighters you want to launch into that fleet.   Which is fine for small strike groups but it makes launching  multiple waves incredibly tedious.   I just assumed there something that we are missing. 
Title: Re: Carrier operations
Post by: Silverkeeper on April 15, 2020, 01:08:48 PM
It`s just not working right now. How do you assign ammo for example, or have two different kinds of fighters.
Title: Re: Carrier operations
Post by: Father Tim on April 15, 2020, 02:34:21 PM
Have parasites as a separate fleet.
Select the soon to be mothership fleet with parasite fleet
Order "land +assign"
Now the ships are landed and part of the mothership fleet

To launch them you need to detach the fleet but I remember someone reporting that it wasn't working if detach the fleet but works one by one so you might need to test. Do not have a game which I could use to test right now

http://aurora2.pentarch.org/index.php?topic=10743.0;topicseen (http://aurora2.pentarch.org/index.php?topic=10743.0;topicseen)
Title: Re: Carrier operations
Post by: Father Tim on April 15, 2020, 02:36:46 PM
It`s just not working right now. How do you assign ammo for example, or have two different kinds of fighters.

On the Ship Details screen, assign a standard loadout for your fighter.  The mothership will now have options to rearm, refuel and/or repair parasites.
Title: Re: Carrier operations
Post by: L0ckAndL0ad on April 16, 2020, 03:45:33 AM
So, with Steve's hint in one of the bug threads, I figured the currently proper way to "launch" fighters.

In the "Naval Organization" window, select the fleet on the left side (after you've already landed & assigned fighters to their mothership), then look at the "Ship List" on the right side. Mass selecting of ships works in this list, so you can easily select the fighters you need and then press the Detach button to "launch" them.

Now fighter fleet targeting mothership's fleet should have "Land on Assigned Mothership" order, without the need to assign them again.

There's a bug with deployment clock going into negative at the moment though, so beware (not sure what problems it may cause, but it's not great obviously). Also, "Join as Sub-Fleet" does not land the fighters, so don't try that either.
Title: Re: Carrier operations
Post by: SpaceMarine on April 16, 2020, 04:10:51 AM
thank you  this will actually save me a lot of time.
Title: Re: Carrier operations
Post by: Ciphascain on April 16, 2020, 06:15:57 AM
Thank you so much for that, soon the swarm will fear my vipers