Aurora 4x
C# Fiction => General C# Fiction => Topic started by: Silverkeeper on April 16, 2020, 01:44:52 PM
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Newbies interactive AAR.
I`m new to this. This is my very first public game. There will be mistakes. Mineral packets colliding with earth, poisoning of the atmosphere.
Speeding to combat without missiles, vanishing planets.
All this and more can be expected but as the good book tells us don`t panic and have towel at hand.
Rules
Everything is final, no save scumming.
Participation is encouraged.
Just have fun.
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2054 Mankind discovered Transnewtonian elements.At first they we`re hailed as a miracle for their unusual properties and usefullness.
However their relative rarity and high value caused conflict.
First small then escalating to the near death for all Humanity.
Nuclear weapons were used, a strange virus started to spread first amid
the soldiers then large cities killing countless millions. The deteriorating situation forced everyone to the negotiation table.
A cure for the plague must be found and endless wars cease or this might be their final hour.
To set an end to conflict Strongest nations established the Federation bringing any remaining resistance to a halt.
Agreement was had to share all recources equally. Even so these fantastical elements would eventually run out. Only one option remained.
What was left of mankind set their gaze at the stars.
It is year 2100, latest census sets humankind at approximately 859 million. Spacestations and armed spacecraft orbit the earth, remnants of
the terrible war, now repurposed to watch over our little blue dot.
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Aaand straight to a brick wall how do I show images on posts?
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Meanwhile
We have 136000 research points available. I will try for a balanced start.
Here are my picks
Construction/production
Construction rate 12 BP 3000rp
Mining production 12 tons 3000rp
Research rate 240rp 5000rp
Wealth generation 120 3000rp
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Defensive systems
High density duranium armor 2500rp
Thermal Reduction 75% 1500rp
Thermal Reduction 50% 3000rp
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Energy Weapons
12cm laser focal size 2000rp
15cm Laser focal size 4000rp
Visible light laser 2000rp
Near ultraviolet laser 4000rp
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Logistics
Boat Bay 1000rp
Hangar deck 4000rp
Fuel storage large 1000rp
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Missiles/kinetic weapons
Box Launcher explosion change 70% 1000rp
Box launcher explosion change 50% 2000rp
Implosion fission warhead strenght 3 2000rp
Levitated-pit implosion warhead strenght 4 4000rp
Missile Agility 32 2000rp
Missile agility 48 4000rp
Missile Launcher reload rate 2 2000rp
Missile Launcher reload rate 3 4000rp
Magazine feed system effiency 80% 2000rp
Magazine neutralization system 80% 1000rp
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Power and propulsion
Improved pressurised water reactor 1200rp
Improved nuclear thermal engine 2000rp
Pebble Bed reactor 2400rp
Nuclear pulse engine technology 4000rp
Fuel consumption 0.9 litres per engine ph 1000rp
Fuel consumption 0.8 litres per engine ph 2000rp
Fuel consumption 0.7 litres per engine ph 4000rp
Max engine power modifier 1.25 500rp
Max engine power modifier 1.5 1000rp
Max engine power modifier 1.75 2000rp
Max engine power modifier 2.0 4000rp
Capacitor recharge rate 2 2000rp
Capacitor recharge rate 4000rp
Maximum engine power modifier 1.25 500rp
Maximum engine power modifier 1.5 1000rp
Maximum engine power modifier 1,75 2000rp
Maximum engine power modifier 2 4000rp
Jump point theory 5000rp
Jump Drive efficiency 4 2000rp
Max squadron jump size 3 2000rp
max squadron jump radius 1000rp
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Sensors and fire control
Active grav sensor strenght 12 2000rp
EM sensor sensitivity 6 2000rp
Thermal sensor sensitivity 6 2000rp
Geological survey sensors 1000rp
Beam Fire control range 32000km 2000rp
Beam fire control range 48000km 4000rp
Fire control speed rating 2000km/s 2000rp
Fire control speed rating 3000km/s 4000rp
That`s 121100rp points spent, the rest 14900rp go towards ship components
Any suggestion and corrections are welcome before we commit.
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Off to bed. I will continue tomorrowish.
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Aaand straight to a brick wall how do I show images on posts?
Pretty sure you need to post them somewhere else and then use the image tag to link to that posted image
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Aaand straight to a brick wall how do I show images on posts?
Pretty sure you need to post them somewhere else and then use the image tag to link to that posted image
Yes.
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(https://i.postimg.cc/YSbK3s0F/Overview.jpg)
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Here are the starting designs, feel free to comment.
Discovery class Geological Survey Vessel 5 995 tons 136 Crew 640.4 BP TCS 120 TH 120 EM 0
2001 km/s JR 3-50 Armour 1-29 Shields 0-0 HTK 41 Sensors 0/0/0/2 DCR 3 PPV 0
Maint Life 4.49 Years MSP 633 AFR 82% IFR 1.1% 1YR 51 5YR 764 Max Repair 114 MSP
Commander Control Rating 1 BRG
Intended Deployment Time: 48 months Morale Check Required
Small Prototype Military Jump Drive Max Ship Size 6000 tons Distance 50k km Squadron Size 3
Eurojet Long Range Nuclear Pulse Engine (2) Power 240.0 Fuel Use 12.35% Signature 60.000 Explosion 6%
Fuel Capacity 420 000 Litres Range 102.1 billion km (590 days at full power)
SA-20 Active Search Sensor (1) GPS 1440 Range 24.3m km Resolution 100
Geological Survey Sensors (2) 2 Survey Points Per Hour
This design is classed as a Military Vessel for maintenance purposes
The federation will run out of transnewtonian elements soon, the discovery class is expected to find new deposits in
our solar system. It comes with a yet to be tested experimental jump drive and will likely be the first vessel to ever
discover new stars.
Outreach class Gravitational Survey Vessel 5 995 tons 136 Crew 640.4 BP TCS 120 TH 120 EM 0
2001 km/s JR 3-50 Armour 1-29 Shields 0-0 HTK 41 Sensors 0/0/2/0 DCR 3 PPV 0
Maint Life 4.49 Years MSP 633 AFR 82% IFR 1.1% 1YR 51 5YR 764 Max Repair 114 MSP
Commander Control Rating 1 BRG
Intended Deployment Time: 48 months Morale Check Required
Small Prototype Military Jump Drive Max Ship Size 6000 tons Distance 50k km Squadron Size 3
Eurojet Long Range Nuclear Pulse Engine (2) Power 240.0 Fuel Use 12.35% Signature 60.000 Explosion 6%
Fuel Capacity 420 000 Litres Range 102.1 billion km (590 days at full power)
SA-20 Active Search Sensor (1) GPS 1440 Range 24.3m km Resolution 100
Gravitational Survey Sensors (2) 2 Survey Points Per Hour
This design is classed as a Military Vessel for maintenance purposes
Same hull, same electronics as the discovery, outreach is twin brother to the discovery expect it has gravitational survey
sensors instead.
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Luna class Cargo Ship 38 147 tons 142 Crew 503.9 BP TCS 763 TH 800 EM 0
1048 km/s Armour 1-100 Shields 0-0 HTK 50 Sensors 0/0/0/0 DCR 0 PPV 0
MSP 0 AFR 7629% IFR 106.0% Max Repair 50 MSP
Cargo 25 000 Cargo Shuttle Multiplier 3
Lieutenant Commander Control Rating 1 BRG
Intended Deployment Time: 3 months
AeroStar C-160 Commercial Nuclear Pulse Engine (5) Power 800 Fuel Use 6.19% Signature 160 Explosion 5%
Fuel Capacity 500 000 Litres Range 38.1 billion km (420 days at full power)
Small Active Search Sensor (1) GPS 1200 Range 22.2m km Resolution 100
This design is classed as a Commercial Vessel for maintenance purposes
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Liberty class Colony Ship 38 811 tons 247 Crew 1 506.1 BP TCS 776 TH 800 EM 0
1030 km/s Armour 1-102 Shields 0-0 HTK 63 Sensors 0/0/0/0 DCR 0 PPV 0
MSP 0 AFR 7762% IFR 107.8% Max Repair 100 MSP
Cryogenic Berths 100 000 Cargo Shuttle Multiplier 4
Lieutenant Commander Control Rating 1 BRG
Intended Deployment Time: 3 months
AeroStar C-160 Commercial Nuclear Pulse Engine (5) Power 800 Fuel Use 6.19% Signature 160 Explosion 5%
Fuel Capacity 500 000 Litres Range 37.5 billion km (420 days at full power)
Small Active Search Sensor (1) GPS 1200 Range 22.2m km Resolution 100
This design is classed as a Commercial Vessel for maintenance purposes
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Storm class Fast Attack Craft 997 tons 15 Crew 159 BP TCS 20 TH 48 EM 0
4819 km/s Armour 1-8 Shields 0-0 HTK 4 Sensors 0/0/0/0 DCR 0 PPV 60
Maint Life 0 Years MSP 0 AFR 199% IFR 2.8% 1YR 47 5YR 702 Max Repair 72 MSP
Magazine 60
Lieutenant Commander Control Rating 1
Intended Deployment Time: 3 days Morale Check Required
Fast Nuclear Pulse Engine (1) Power 96 Fuel Use 511.21% Signature 48.0 Explosion 20%
Fuel Capacity 95 000 Litres Range 3.4 billion km (8 days at full power)
Thunder Box Launcher (10) Missile Size: 6 Hangar Reload 122 minutes MF Reload 20 hours
FC-20 Missile Fire Control (1) Range 24.3m km Resolution 100
Meteor Anti-Ship Missile (10) Speed: 13 967 km/s End: 25.3m Range: 21.2m km WH: 9 Size: 6 TH: 65/39/19
SA-20 Active Search Sensor (1) GPS 1440 Range 24.3m km Resolution 100
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
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Star class Missile Destroyer 9 998 tons 265 Crew 1 300.1 BP TCS 200 TH 300 EM 0
3000 km/s Armour 5-41 Shields 0-0 HTK 64 Sensors 0/0/0/0 DCR 4 PPV 48
Maint Life 1.98 Years MSP 725 AFR 200% IFR 2.8% 1YR 245 5YR 3 672 Max Repair 225 MSP
Magazine 493
Commander Control Rating 1 BRG
Intended Deployment Time: 3 months Morale Check Required
Eurojet M-300 Nuclear Pulse Engine (2) Power 600 Fuel Use 70.60% Signature 150.0 Explosion 12%
Fuel Capacity 565 000 Litres Range 14.4 billion km (55 days at full power)
Supernova Missile Launcher (8) Missile Size: 6 Rate of Fire 25
FC-20 Missile Fire Control (1) Range 24.3m km Resolution 100
Meteor Anti-Ship Missile (82) Speed: 13 967 km/s End: 25.3m Range: 21.2m km WH: 9 Size: 6 TH: 65/39/19
SA-20 Active Search Sensor (1) GPS 1440 Range 24.3m km Resolution 100
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
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Blue Sky class Orbital Weapon Platform 11 989 tons 329 Crew 1 569.3 BP TCS 240 TH 0 EM 0
1 km/s Armour 8-46 Shields 0-0 HTK 76 Sensors 0/0/0/0 DCR 9 PPV 70
Maint Life 4.00 Years MSP 1 197 AFR 118% IFR 1.6% 1YR 120 5YR 1 795 Max Repair 206.48 MSP
Magazine 1 138
Commander Control Rating 1 BRG
Intended Deployment Time: 3 months Morale Check Required
Supernova Missile Launcher (10) Missile Size: 6 Rate of Fire 25
Small Missile Launcher (10) Missile Size: 1 Rate of Fire 10
FC-20 Missile Fire Control (1) Range 24.3m km Resolution 100
Anti-Missile Fire Control (2) Range 9.6m km Resolution 1
Firefly Anti-Missile Missile (538) Speed: 19 800 km/s End: 1m Range: 1.1m km WH: 1 Size: 1 TH: 105/63/31
Meteor Anti-Ship Missile (100) Speed: 13 967 km/s End: 25.3m Range: 21.2m km WH: 9 Size: 6 TH: 65/39/19
SA-50 Active Search Sensor (1) GPS 7200 Range 54.4m km Resolution 100
Active Missile Search Sensor (1) GPS 48 Range 9.6m km MCR 1m km Resolution 1
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
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Typhoon class Fighter 499 tons 9 Crew 86.3 BP TCS 10 TH 23 EM 0
4652 km/s Armour 1-5 Shields 0-0 HTK 2 Sensors 0/0/0/0 DCR 0 PPV 30
Maint Life 0 Years MSP 0 AFR 99% IFR 1.4% 1YR 13 5YR 190 Max Repair 34.800 MSP
Magazine 30
Lieutenant Commander Control Rating 1
Intended Deployment Time: 3 days Morale Check Required
Nuclear Pulse Engine EP46.40 (1) Power 46.4 Fuel Use 735.32% Signature 23.200 Explosion 20%
Fuel Capacity 5 000 Litres Range 0.2 billion km (14 hours at full power)
Thunder Box Launcher (5) Missile Size: 6 Hangar Reload 122 minutes MF Reload 20 hours
FC-20 Missile Fire Control (1) Range 24.3m km Resolution 100
SA-20 Active Search Sensor (1) GPS 1440 Range 24.3m km Resolution 100
This design is classed as a Fighter for production, combat and planetary interaction
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Hunter class Escort 5 995 tons 121 Crew 795.2 BP TCS 120 TH 180 EM 0
3002 km/s Armour 3-29 Shields 0-0 HTK 41 Sensors 0/0/0/0 DCR 2 PPV 10
Maint Life 2.11 Years MSP 565 AFR 144% IFR 2.0% 1YR 170 5YR 2 549 Max Repair 206.48 MSP
Magazine 544
Commander Control Rating 1 BRG
Intended Deployment Time: 3 months Morale Check Required
Eurojet M-180 Nuclear Pulse Engine (2) Power 360 Fuel Use 91.15% Signature 90.0 Explosion 12%
Fuel Capacity 425 000 Litres Range 14 billion km (53 days at full power)
Small Missile Launcher (10) Missile Size: 1 Rate of Fire 10
Anti-Missile Fire Control (1) Range 9.6m km Resolution 1
Firefly Anti-Missile Missile (544) Speed: 19 800 km/s End: 1m Range: 1.1m km WH: 1 Size: 1 TH: 105/63/31
SA-20 Active Search Sensor (1) GPS 1440 Range 24.3m km Resolution 100
Active Missile Search Sensor (1) GPS 48 Range 9.6m km MCR 1m km Resolution 1
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
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Not sure if intended but your desroyer have only 3 month deployment time. That seem quite short to me. :)
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Viking class Escort Carrier 11 997 tons 203 Crew 1 477.5 BP TCS 240 TH 360 EM 0
3000 km/s Armour 4-46 Shields 0-0 HTK 70 Sensors 6/36/0/0 DCR 5 PPV 0
Maint Life 2.16 Years MSP 784 AFR 230% IFR 3.2% 1YR 226 5YR 3 385 Max Repair 146.98 MSP
Hangar Deck Capacity 3 000 tons Magazine 370
Commander Control Rating 1 BRG
Intended Deployment Time: 3 months Flight Crew Berths 60 Morale Check Required
Eurojet M-180 Nuclear Pulse Engine (4) Power 720 Fuel Use 91.15% Signature 90.0 Explosion 12%
Fuel Capacity 1 010 000 Litres Range 16.6 billion km (64 days at full power)
Meteor Anti-Ship Missile (61) Speed: 13 967 km/s End: 25.3m Range: 21.2m km WH: 9 Size: 6 TH: 65/39/19
SA-50 Active Search Sensor (1) GPS 7200 Range 54.4m km Resolution 100
Large Electromagnetic Sensor (1) Sensitivity 36 Detect Sig Strength 1000: 47.4m km
Large Thermal Sensor (1) Sensitivity 6 Detect Sig Strength 1000: 19.4m km
Strike Group
6x Typhoon Fighter Speed: 4652 km/s Size: 9.97
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
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Not sure if intended but your desroyer have only 3 month deployment time. That seem quite short to me. :)
It only has fuel for 55 days. I don`t see the point of having a longer deployment time.
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Saturn class Fuel Harvester 79 953 tons 432 Crew 1 434.3 BP TCS 1 599 TH 1 280 EM 0
800 km/s Armour 1-165 Shields 0-0 HTK 210 Sensors 0/0/0/0 DCR 1 PPV 0
MSP 11 Max Repair 40 MSP
Lieutenant Commander Control Rating 1 BRG
Intended Deployment Time: 3 months
Fuel Harvester: 24 modules producing 960 000 litres per annum
AeroStar C-160 Commercial Nuclear Pulse Engine (8) Power 1280 Fuel Use 6.19% Signature 160 Explosion 5%
Fuel Capacity 1 300 000 Litres Range 47.3 billion km (683 days at full power)
Refuelling Capability: 50 000 litres per hour Complete Refuel 26 hours
Small Active Search Sensor (1) GPS 1200 Range 22.2m km Resolution 100
This design is classed as a Commercial Vessel for maintenance purposes
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T1 Tanker class Tanker 23 479 tons 152 Crew 809 BP TCS 470 TH 960 EM 0
2044 km/s Armour 1-73 Shields 0-0 HTK 244 Sensors 0/0/0/0 DCR 1 PPV 0
MSP 21 Max Repair 40 MSP
Lieutenant Commander Control Rating 1 BRG
Intended Deployment Time: 3 months
AeroStar C-160 Commercial Nuclear Pulse Engine (6) Power 960 Fuel Use 6.19% Signature 160 Explosion 5%
Fuel Capacity 10 000 000 Litres Range 1 238.9 billion km (7014 days at full power)
Refuelling Capability: 50 000 litres per hour Complete Refuel 200 hours
Small Active Search Sensor (1) GPS 1200 Range 22.2m km Resolution 100
This design is classed as a Commercial Vessel for maintenance purposes
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Starting Forces
Sol
4x CVE Viking: Argus, Hermes, Icarus, Pegasos
2x OWP Blue Sky: Blue Sky 001, Blue Sky 002
12x DDG Star: Altair, Antares, Arcturus, Casseopia, Castor, Deneb, Elnath, North Star, Polaris, Procyon, Shaula, Vega
4x GSV Outreach: Albert Einstein, Isaac Newton, Marie Curie, Nikola Tesla
6x GEV Discovery: Amerigo Vespucci, Erik the Red, Francis Drake, Francisco Pizarro, Hernán Cortés, Neil Armstrong
4x ES Hunter: Challenger, Fearless, Intrepid, Savage
10x FAC Storm
24x FTR Typhoon
5x FH Saturn
1x CS Liberty
5x FT Luna
1x TK T1 Tanker
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(https://i.postimg.cc/C5d5TcLn/Infantry-Batallion.jpg)
I have no clue about Land Forces. Should I set HQ non combatant?
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Yes HQ, supply units and observers should be set to non combat. As well as Geo and Xeno survey units.
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(https://i.postimg.cc/hGbJRCTp/Armored-Batallion.jpg)
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(https://i.postimg.cc/bwkmt2K4/Shipyards.jpg)
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And finally the research
(https://i.postimg.cc/BQHqXmn3/research.jpg)
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It may only have fuel for 55 days, but it has a maintenance life of almost 3 years.
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You may have a point. Unfortunately I allready built the fleet. Everything is final so I´ll have to asses it when upgrading ships.
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We are making good progress, our solar system is nearly scanned for minerals. Sol contains 6 jump points total.
(https://i.postimg.cc/vZ70jT5R/situation.jpg)
Luna has been colonized, we`ll ship terraformers as soon as they are ready.
(https://i.postimg.cc/hPmszs4b/Luna-Colony.jpg)