Aurora 4x

C# Aurora => C# Mechanics => Topic started by: DoctorDanny on April 18, 2020, 08:36:49 AM

Title: How do I design a STO base?
Post by: DoctorDanny on April 18, 2020, 08:36:49 AM
I'm trying to build a STO beam weapon, but I'm doing something wrong.

On the ground design tab I select Static with medium armour.
I then add a STO weapon, but the frame on the right that should allow me to select a specific weapon stays blank.

I've got Gauss, Meson and Laser weapons designed, but I dont get th eoption to add them.

What am I doing wrong?
Title: Re: How do I design a STO base?
Post by: Wieseltrupp on April 18, 2020, 08:41:20 AM
This sounds like a bug, if i reproduce your steps it shows my Laser and Gauss Weapons as wells as my Gauss Turret
Title: Re: How do I design a STO base?
Post by: DoctorDanny on April 18, 2020, 09:00:16 AM
Is your laser in a turret?
Title: Re: How do I design a STO base?
Post by: Wieseltrupp on April 18, 2020, 09:11:46 AM
No, i researched Laser Weapons, Gauss Weapons and the only Turret i have is a Gauss Turret
Title: Re: How do I design a STO base?
Post by: DoctorDanny on April 18, 2020, 10:39:16 AM
OK, bug then. Reported it.
Title: Re: How do I design a STO base?
Post by: Jorgen_CAB on April 18, 2020, 03:02:00 PM
Did you actually research any actual weapons and/or turrets and not just designed them?

In the ship section designed weapons will show up but only as prototypes if you don't actually research them, they don't show up in the ground unit section if you don't actually research the weapon.
Title: Re: How do I design a STO base?
Post by: goaowonk on April 19, 2020, 02:40:24 PM
Are STOs restricted to turrets only then?
Title: Re: How do I design a STO base?
Post by: DFNewb on April 19, 2020, 02:40:56 PM
Are STOs restricted to turrets only then?

No
Title: Re: How do I design a STO base?
Post by: goaowonk on April 19, 2020, 02:52:02 PM
Quote from: DFNewb link=topic=10886. msg125856#msg125856 date=1587325256
Quote from: goaowonk link=topic=10886. msg125854#msg125854 date=1587325224
Are STOs restricted to turrets only then?

No

Then what do I need to design to make them able to shoot missiles? I only have those weapons researched but the weapon types for STO weapon modules keep staying empty.
Title: Re: How do I design a STO base?
Post by: DFNewb on April 19, 2020, 02:57:57 PM
Quote from: DFNewb link=topic=10886. msg125856#msg125856 date=1587325256
Quote from: goaowonk link=topic=10886. msg125854#msg125854 date=1587325224
Are STOs restricted to turrets only then?

No

Then what do I need to design to make them able to shoot missiles? I only have those weapons researched but the weapon types for STO weapon modules keep staying empty.

It's not empty for me. So you created a particle beam, researched it, and it does not appear on the STO screen? It worked for me in 1.63.
Title: Re: How do I design a STO base?
Post by: goaowonk on April 19, 2020, 03:00:41 PM
Quote from: DFNewb link=topic=10886. msg125867#msg125867 date=1587326277
Quote from: goaowonk link=topic=10886. msg125865#msg125865 date=1587325922
Then what do I need to design to make them able to shoot missiles? I only have those weapons researched but the weapon types for STO weapon modules keep staying empty.

It's not empty for me.  So you created a particle beam, researched it, and it does not appear on the STO screen? It worked for me in 1. 63.

I didnt research particle beams.  I researched a missile+launcher+FC.  Arent those feasible for STO?
Title: Re: How do I design a STO base?
Post by: DFNewb on April 19, 2020, 03:01:22 PM
Quote from: DFNewb link=topic=10886. msg125867#msg125867 date=1587326277
Quote from: goaowonk link=topic=10886. msg125865#msg125865 date=1587325922
Then what do I need to design to make them able to shoot missiles? I only have those weapons researched but the weapon types for STO weapon modules keep staying empty.

It's not empty for me.  So you created a particle beam, researched it, and it does not appear on the STO screen? It worked for me in 1. 63.

I didnt research particle beams.  I researched a missile+launcher+FC.  Arent those feasible for STO?

no they aren't.... Only beam weapons.
Title: Re: How do I design a STO base?
Post by: goaowonk on April 19, 2020, 03:04:53 PM
Quote from: DFNewb link=topic=10886. msg125871#msg125871 date=1587326482
Quote from: goaowonk link=topic=10886. msg125869#msg125869 date=1587326441
Quote from: DFNewb link=topic=10886.  msg125867#msg125867 date=1587326277
Quote from: goaowonk link=topic=10886.  msg125865#msg125865 date=1587325922
Then what do I need to design to make them able to shoot missiles? I only have those weapons researched but the weapon types for STO weapon modules keep staying empty. 

It's not empty for me.   So you created a particle beam, researched it, and it does not appear on the STO screen? It worked for me in 1.  63. 

I didnt research particle beams.   I researched a missile+launcher+FC.   Arent those feasible for STO?

no they aren't. . . .  Only beam weapons.

Now you solved my issue.  Thank you very much :)

Time to design towable missile platforms then!