Aurora 4x

C# Aurora => C# Suggestions => Topic started by: sneer on April 19, 2020, 02:49:28 AM

Title: sorting potential targets by range
Post by: sneer on April 19, 2020, 02:49:28 AM
for beam fleet in target rich enviroment it is damn difficult to assign targets in current engine - especially I have on my sensors everything NPR race have ever produced
now I have to write down by hand what I want to shoot and than go through finding /assigning from a really long list

old system was far more convinient
Title: Re: sorting potential targets by range
Post by: Elouda on April 19, 2020, 02:56:02 AM
Having the range to the targets in brackets next to their name in the ship combat list would go a long way to making it easier to make targetting decisions.
Title: Re: sorting potential targets by range
Post by: Father Tim on April 19, 2020, 09:27:56 AM
Having the range to the targets in brackets next to their name in the ship combat list would go a long way to making it easier to make targetting decisions.

That sounds like an awesome idea!
Title: Re: sorting potential targets by range
Post by: Froggiest1982 on April 19, 2020, 05:58:55 PM
for beam fleet in target rich enviroment it is damn difficult to assign targets in current engine - especially I have on my sensors everything NPR race have ever produced
now I have to write down by hand what I want to shoot and than go through finding /assigning from a really long list

old system was far more convinient

I really agree and this should go under the suggestion thread