Aurora 4x

New Players => The Academy => Topic started by: goaowonk on April 19, 2020, 04:23:24 PM

Title: How to assign targets in C#
Post by: goaowonk on April 19, 2020, 04:23:24 PM
I set up a few waypoints to fire my geosurvey missiles from a missile orbital platform, but Im unable to assign any of them to each FC.      Im pretty sure Im missing a silly step, but I dont know which one.    Can anybody help me, please?

Here is my ship combat tab.     Where do I need to click? For example to send a missile to Mars (WP #9) from FC #5?

https://i. imgur. com/PlECK8S. png
Title: Re: How to assign targets in C#
Post by: Energyz on April 19, 2020, 04:30:04 PM
Drag and drop
Title: Re: How to assign targets in C#
Post by: goaowonk on April 19, 2020, 04:45:13 PM
Quote from: Energyz link=topic=10939. msg125904#msg125904 date=1587331804
Drag and drop

THANK YOU VERY MUCH.  I was going crazy, what a simple solution :D

And what about deleting such a missile? I think I may have fired some in previous trials as I can see their sensor range but no movement at all.
Title: Re: How to assign targets in C#
Post by: Father Tim on April 20, 2020, 09:05:44 AM
Quote from: Energyz link=topic=10939. msg125904#msg125904 date=1587331804
Drag and drop

THANK YOU VERY MUCH.  I was going crazy, what a simple solution :D

And what about deleting such a missile? I think I may have fired some in previous trials as I can see their sensor range but no movement at all.

There used to be a "Delete Missile" button, but I don't hink it's been implemented in C# yet.  You probably have to ignore them until they disappear on their own, or until the Event Log throws an exception for you -- double clicking on the event will take you to the associated window (if there is one) and you might be able to delete the missile from there.