Aurora 4x
C# Aurora => C# Mechanics => Topic started by: skoormit on April 23, 2020, 10:11:01 AM
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I have tanker/supply ship that I want to give repeating orders to for moving to and refueling/resupplying space stations in Sol.
But I can't do it.
I can only give it orders to Join & Refuel/Resupply.
But I don't want it to join the target fleet.
I just want it to move to the target fleet, Refuel/Resupply the target fleet, and move on.
(If it joins the target fleet, I have to babysit the transfer, then detach the ship and re-enter the orders. But I want this to be automated.)
Am I overlooking another option that allows this to be automated?
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I have a similar issue, I have 6 survey fleet without fuel. The only way I found is to join the fleet, select a random target and order refuel from own tanks, detach, send tanker to the next.
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I have a similar issue, I have 6 survey fleet without fuel. The only way I found is to join the fleet, select a random target and order refuel from own tanks, detach, send tanker to the next.
When the tanker arrives at your fleet, you can have your survey fleet target the tanker and use the "Refuel from stationary ship" order.
I can do the same thing in my situation, but again, that makes the process not automatable.
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Now that sounds like a worthy suggestion.
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It would be nice if we could have the same order such as "Refuel from stationary ship" for both Supplies and Ordnance as well.
The best way that I have found to deal with this so far is to have my Collier/Supply ship set to automatically load any Sub-Fleet. I then can joint any fleet as a Sub-Fleet and then it will be automatically supplied and rearmed... after it is finished you can detach the Sub-fleet again and issue a new order.
It is not automated but at least I don't have to move ships around doing it that way and I keep the Names and Hierarchy of the fleets in general.
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Establish forward refueling hubs, then give the survey fleet an order to refuel at colony/hub at 40% fuel or w/e
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Establish forward refueling hubs, then give the survey fleet an order to refuel at colony/hub at 40% fuel or w/e
That is an entirely separate issue.
I'm wanting a way to easily refuel the hubs themselves (when the hub is a station, not a planet).
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Establish forward refueling hubs, then give the survey fleet an order to refuel at colony/hub at 40% fuel or w/e
Tried that with a ship with a refuel module. You need the fuel hub for that - otherwise the tanker is not recognized as a refuel place.
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Establish forward refueling hubs, then give the survey fleet an order to refuel at colony/hub at 40% fuel or w/e
Tried that with a ship with a refuel module. You need the fuel hub for that - otherwise the tanker is not recognized as a refuel place.
That is what is being suggested. A "super-tanker" with a Refuel Hub module on it.
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Establish forward refueling hubs, then give the survey fleet an order to refuel at colony/hub at 40% fuel or w/e
Tried that with a ship with a refuel module. You need the fuel hub for that - otherwise the tanker is not recognized as a refuel place.
This is not an issue of the tanker not being recognized.
This is an issue of I can't order the tanker to give fuel to another fleet (without joining the fleet first). I can only order another fleet to take fuel from the tanker.
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Hi.
On this topic, is it possible to set max amount of fuel to refuel.
E. g. if i build some fuel harvesters, i'd like to set max 10% fuel, before moving to gas giant, so it has just enough to arrive at destinations.
There is an option for 'minimum' fuel, but is missing the 'maximum' setting
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Hi.
On this topic, is it possible to set max amount of fuel to refuel.
E. g. if i build some fuel harvesters, i'd like to set max 10% fuel, before moving to gas giant, so it has just enough to arrive at destinations.
There is an option for 'minimum' fuel, but is missing the 'maximum' setting
Ticking the "tanker" box for a ship causes it to load only 10% fuel from planetary stocks when built.
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Hi.
On this topic, is it possible to set max amount of fuel to refuel.
E. g. if i build some fuel harvesters, i'd like to set max 10% fuel, before moving to gas giant, so it has just enough to arrive at destinations.
There is an option for 'minimum' fuel, but is missing the 'maximum' setting
Ticking the "tanker" box for a ship causes it to load only 10% fuel from planetary stocks when built.
Thanks. This is fantastic.
But i guess this only happens when the tanker is first built.
Is there a method to refuel to 10% or set max fuel value for tankers already built?
E. g. if i already have fuel harvesters on a gas giant, i want to periodically send an almost empty tanker there to collect the harvested fuel.
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Thanks. This is fantastic.
But i guess this only happens when the tanker is first built.
Is there a method to refuel to 10% or set max fuel value for tankers already built?
E. g. if i already have fuel harvesters on a gas giant, i want to periodically send an almost empty tanker there to collect the harvested fuel.
The tanker can refuel from the harvester (default fills the tanker), then 'unload 90% fuel' somewhere else, but a lot of people have been reporting problems getting this to work. I guess the movement orders aren't particularly intuitive.
There isn't currently any sort of 'fill to only this level' setting. You might -- with the correct order delays to the correct units -- start the refuelling process then interrupt it by ordering one side of it to move away, such as:
A -- refuel from fleet B
B -- delay ten hours
B -- Move to {somewhere}
thus causing the refuelling to fail & stop after ten hours, but I expect that will throw an interrupt event and stop time. You'd probably have to 'fix' the orders to make Aurora happy.
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Can I refuel a ship without any kind of special equipment. I have a survey ship that fell short of Earth but cannot seem to figure out how (if possible) to transfer fuel.
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Can I refuel a ship without any kind of special equipment. I have a survey ship that fell short of Earth but cannot seem to figure out how (if possible) to transfer fuel.
Nope. Somebody needs to have fuel transfer equipment / refueling hub, etc.
Or use SpaceMaster to directly edit the amount of fuel on board.
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You need a fuel transfer module, or hub to transport from or to a ship. Only one of the ships needs to have the module.
Or if its at a spaceport that also contains the ability of a hub. Your tankers need fuel transfer modules.
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Thanks for the info! Can a standing order be used to prevent critically low fuel situations?
EDIT: I think 'refuel' when less than 20% standing order might do the trick?
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Yes. But I believe automatic refuelling standing orders might be bugged at the moment? I recall seeing a lot of people asking about it.
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Fuel one is working, but I believe it does not consider standard tanker as valid location for refuel. Ship needs fuel hub to be considered by the command.
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Fuel one is working, but I believe it does not consider standard tanker as valid location for refuel. Ship needs fuel hub to be considered by the command.
I made a tanker and filled it with fuel. I gave it the order to join and refuel the fleet that had a ship with 0 fuel. It didn't work. The tanker still has 100% fuel and the ship in the same fleet still has 0 Fuel. So are you saying this is a bug, Black?
Edit - My tanker has the 50,000 LPH refueling system module.
Edit - Finally got this to work by deleting all movement orders and standing orders for the fleet. Then refueling occurs.
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Fuel one is working, but I believe it does not consider standard tanker as valid location for refuel. Ship needs fuel hub to be considered by the command.
I made a tanker and filled it with fuel. I gave it the order to join and refuel the fleet that had a ship with 0 fuel. It didn't work. The tanker still has 100% fuel and the ship in the same fleet still has 0 Fuel. So are you saying this is a bug, Black?
Edit - My tanker has the 50,000 LPH refueling system module.
Just tested this, my tankers joined my tug and refueled it. But if both refueling and refueled ships are tankers, then it didn't work, that seems like a bug, because if your tankers get stranded you will not be able to refuel them.
Tried it with two tanker fleets, I had one completely unload its fuel to Earth and other fleet joined it and tried to refuel it. Refuel from own tankers is not working in this case either.
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Fuel one is working, but I believe it does not consider standard tanker as valid location for refuel. Ship needs fuel hub to be considered by the command.
I made a tanker and filled it with fuel. I gave it the order to join and refuel the fleet that had a ship with 0 fuel. It didn't work. The tanker still has 100% fuel and the ship in the same fleet still has 0 Fuel. So are you saying this is a bug, Black?
Edit - My tanker has the 50,000 LPH refueling system module.
Edit - Finally got this to work by deleting all movement orders and standing orders for the fleet. Then refueling occurs.
Have you researched in-transit refuelling? If not then ships can't move and refuel at the same time.
Fuel one is working, but I believe it does not consider standard tanker as valid location for refuel. Ship needs fuel hub to be considered by the command.
I made a tanker and filled it with fuel. I gave it the order to join and refuel the fleet that had a ship with 0 fuel. It didn't work. The tanker still has 100% fuel and the ship in the same fleet still has 0 Fuel. So are you saying this is a bug, Black?
Edit - My tanker has the 50,000 LPH refueling system module.
Just tested this, my tankers joined my tug and refueled it. But if both refueling and refueled ships are tankers, then it didn't work, that seems like a bug, because if your tankers get stranded you will not be able to refuel them.
Tried it with two tanker fleets, I had one completely unload its fuel to Earth and other fleet joined it and tried to refuel it. Refuel from own tankers is not working in this case either.
Does the empty tanker have its minimum fuel set to 0? If so I wouldn't consider this a bug. If not then yes. The reason being that you would otherwise get the problem where two tankers get stuck trying to refuel each other, letting the rest of the fleet run dry.
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Does the empty tanker have its minimum fuel set to 0? If so I wouldn't consider this a bug. If not then yes. The reason being that you would otherwise get the problem where two tankers get stuck trying to refuel each other, letting the rest of the fleet run dry.
I actually tried both situations and in both situations there was no fuel transferred to empty ships. Well I posted it in bug thread, so maybe Steve will tell us if it is WAI or not. The thing is you can transfer MSP from one supply ship to the other, so I presumed that this would work for fuel transfer as well.
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I have a similar issue, I have 6 survey fleet without fuel. The only way I found is to join the fleet, select a random target and order refuel from own tanks, detach, send tanker to the next.
When the tanker arrives at your fleet, you can have your survey fleet target the tanker and use the "Refuel from stationary ship" order.
I can do the same thing in my situation, but again, that makes the process not automatable.
Every time I've tried refueling from a tanker like that, I've had to change the speed of the tanker fleet to 0 for the order to show up.
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Every time I've tried refueling from a tanker like that, I've had to change the speed of the tanker fleet to 0 for the order to show up.
That is most likely because you do not have Underway Replenishment researched. If you try to use the command on station without engine it should work even without Underway Replenishment.
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I have tanker/supply ship that I want to give repeating orders to for moving to and refueling/resupplying space stations in Sol.
But I can't do it.
I can only give it orders to Join & Refuel/Resupply.
But I don't want it to join the target fleet.
I just want it to move to the target fleet, Refuel/Resupply the target fleet, and move on.
(If it joins the target fleet, I have to babysit the transfer, then detach the ship and re-enter the orders. But I want this to be automated.)
Am I overlooking another option that allows this to be automated?
The easiest form of automation (for now) might be to return to the Jump Tender paradigm, and have the 'supply' ship (with fuel, maintenance, and possibly ordnance) as part of the fleet, but wait on each jump point as the survey is conducted by sub-fleets. When the survey is done they all meet up at the next jump point and refuel & resupply (& possibly re-arm) before jumping. When the supply ship runs low, it can return to a major colony to fill up while the subfleets survey.
The downside, of course, is that now you need one supply ship per survey fleet.
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I have tanker/supply ship that I want to give repeating orders to for moving to and refueling/resupplying space stations in Sol.
But I can't do it.
I can only give it orders to Join & Refuel/Resupply.
But I don't want it to join the target fleet.
I just want it to move to the target fleet, Refuel/Resupply the target fleet, and move on.
(If it joins the target fleet, I have to babysit the transfer, then detach the ship and re-enter the orders. But I want this to be automated.)
Am I overlooking another option that allows this to be automated?
The easiest form of automation (for now) might be to return to the Jump Tender paradigm, and have the 'supply' ship (with fuel, maintenance, and possibly ordnance) as part of the fleet, but wait on each jump point as the survey is conducted by sub-fleets. When the survey is done they all meet up at the next jump point and refuel & resupply (& possibly re-arm) before jumping. When the supply ship runs low, it can return to a major colony to fill up while the subfleets survey.
The downside, of course, is that now you need one supply ship per survey fleet.
That's a really good way to approach it. I'll probably do something like that for the time being.
My hope is to be able to position "Pit Stop" fleets at all gated jump points and give cycling orders to tankers to deliver fuel to the pit stops.
In theory, this can reduce the fuel range required for ship designs that make intersystem trips. If refuelling is available at every jump point, ships only need enough range to move from one JP to the next.
I can set all of that up now, but I have to manually perform the refuelling every time a tanker arrives to deliver fuel to a pit stop.
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Every time I've tried refueling from a tanker like that, I've had to change the speed of the tanker fleet to 0 for the order to show up.
That is most likely because you do not have Underway Replenishment researched. If you try to use the command on station without engine it should work even without Underway Replenishment.
I do have it researched, though I did design & build the tankers prior to that.
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Every time I've tried refueling from a tanker like that, I've had to change the speed of the tanker fleet to 0 for the order to show up.
That is most likely because you do not have Underway Replenishment researched. If you try to use the command on station without engine it should work even without Underway Replenishment.
I do have it researched, though I did design & build the tankers prior to that.
The fact that tanker was build before the tech was researched should not matter, there is no component to install on the ship.
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So guys, I have 2 fuel harvester on Uranus, neither of them has a refuelling system component. 15km from them I have a tanker with a refuelling system which I wish to refill.
1) Which order should I use to refill the tanker from the harvester?
2) None of the order I tried so far seems working, however I managed to use my tanker to refill other ships around the space (none of them have a refuelling system). The order was always "ship X refil from tanker Y" never the contrary.
3) A strange behaviour I have seen is that when I give the tanker the order "move to the location X" (the harvetser in this case) the tanker gets close up to 15km from the harvester, but never exactly the same location.
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So guys, I have 2 fuel harvester on Uranus, neither of them has a refuelling system component. 15km from them I have a tanker with a refuelling system which I wish to refill.
1) Which order should I use to refill the tanker from the harvester?
2) None of the order I tried so far seems working, however I managed to use my tanker to refill other ships around the space (none of them have a refuelling system). The order was always "ship X refil from tanker Y" never the contrary.
3) A strange behaviour I have seen is that when I give the tanker the order "move to the location X" (the harvetser in this case) the tanker gets close up to 15km from the harvester, but never exactly the same location.
Per the changes on refueling, the harvester needs to have a refueling system to refuel from it. Even if the destination ship has one. The refueling system allows the ship to refuel other ships, not refuel *from* other ships.
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Every time I've tried refueling from a tanker like that, I've had to change the speed of the tanker fleet to 0 for the order to show up.
That is most likely because you do not have Underway Replenishment researched. If you try to use the command on station without engine it should work even without Underway Replenishment.
I do have it researched, though I did design & build the tankers prior to that.
The fact that tanker was build before the tech was researched should not matter, there is no component to install on the ship.
underway replenishment requires the ships to be in the same fleet according to the change list
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So guys, I have 2 fuel harvester on Uranus, neither of them has a refuelling system component. 15km from them I have a tanker with a refuelling system which I wish to refill.
1) Which order should I use to refill the tanker from the harvester?
2) None of the order I tried so far seems working, however I managed to use my tanker to refill other ships around the space (none of them have a refuelling system). The order was always "ship X refil from tanker Y" never the contrary.
3) A strange behaviour I have seen is that when I give the tanker the order "move to the location X" (the harvetser in this case) the tanker gets close up to 15km from the harvester, but never exactly the same location.
Per the changes on refueling, the harvester needs to have a refueling system to refuel from it. Even if the destination ship has one. The refueling system allows the ship to refuel other ships, not refuel *from* other ships.
So, basically I have to refit my harvester adding a refuelling component, thank you.
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So guys, I have 2 fuel harvester on Uranus, neither of them has a refuelling system component. 15km from them I have a tanker with a refuelling system which I wish to refill.
3) A strange behaviour I have seen is that when I give the tanker the order "move to the location X" (the harvetser in this case) the tanker gets close up to 15km from the harvester, but never exactly the same location.
3) Your Tanker has the higher Inititative, so it moves to the harvester, then the harvester moves away to follow Uranus.
(Or possibly the other way around, and the problem is the 'chase curve' calculated by the tanker doesn't meet the harvester because the harvester's plotted course is speed 1 km/s but its actual movement is dictated by the orbit of Uranus at a speed of 7 km/s.)
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This is one of very few areas where I think there has been a major step backwards since VB6. It's at the point where I usually just SM in more fuel if I have a ship run out close to its destination (usually a survey ship with a miscalibrated automatic refuel order) because of how much of a hassle it is. The best way I've found is to move the tanker to the ship, then have the ship use a "refuel from stationary tankers" order, which is obviously a lot more work than doing it entirely on the tanker's side. Even a "Refuel Stationary Ships" order would be tremendously helpful.
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So guys, I have 2 fuel harvester on Uranus, neither of them has a refuelling system component. 15km from them I have a tanker with a refuelling system which I wish to refill.
3) A strange behaviour I have seen is that when I give the tanker the order "move to the location X" (the harvetser in this case) the tanker gets close up to 15km from the harvester, but never exactly the same location.
3) Your Tanker has the higher Inititative, so it moves to the harvester, then the harvester moves away to follow Uranus.
(Or possibly the other way around, and the problem is the 'chase curve' calculated by the tanker doesn't meet the harvester because the harvester's plotted course is speed 1 km/s but its actual movement is dictated by the orbit of Uranus at a speed of 7 km/s.)
smeg, you are f......g right! I did not consider that the tanker is not following the harvester and that latter is stick to Uranus. Thank you.
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You're welcome.