Aurora 4x

C# Aurora => General Discussion => Topic started by: IanD on April 27, 2020, 03:25:03 PM

Title: Refitting ships as intended?
Post by: IanD on April 27, 2020, 03:25:03 PM
I had half-a-dozen destroyers to refit. Retooled the shipyard for the first quartet and set the yard to refit. Then found that the yard did not use the new engines I had pre-built. Anyone else found this?
Title: Re: Refitting ships as intended?
Post by: Jorgen_CAB on April 27, 2020, 03:27:58 PM
I had half-a-dozen destroyers to refit. Retooled the shipyard for the first quartet and set the yard to refit. Then found that the yard did not use the new engines I had pre-built. Anyone else found this?

Did you tell the yard to use pre-built components?

In VB6 you did not have to do that but in C# you have to specify if pre-built components should be used or not.
Title: Re: Refitting ships as intended?
Post by: IanD on April 28, 2020, 08:06:59 AM
Thank you, No I did not specify the yard use pre-built components, that function escaped me.