Aurora 4x

C# Aurora => General Discussion => Topic started by: DoctorDanny on May 01, 2020, 03:56:05 AM

Title: Question about point defence and beam weapons
Post by: DoctorDanny on May 01, 2020, 03:56:05 AM
Quick question:

Auto assign FC assigns all my beam weapons to a point defence mode.
Is there any downside to this? Like for example them not being able to fire in normal targetting mode?
Title: Re: Question about point defence and beam weapons
Post by: Kamilo on May 01, 2020, 04:09:31 AM
If you only have one FC and 10 beam weapons you will be able to shoot only one salvo.

One FC and two beam weapons will allow you to shoot 5 different salvos at the same time.

Title: Re: Question about point defence and beam weapons
Post by: Jorgen_CAB on May 01, 2020, 04:35:28 AM
If you only have one FC and 10 beam weapons you will be able to shoot only one salvo.

One FC and two beam weapons will allow you to shoot 5 different salvos at the same time.

No... one FC can only fire on one ship target but can fire on unlimited numbers of missile salvos. Steve changed the mechanics for missile salvos during the C# development, it used to be one FC per salvo but that is no longer the case.

http://aurora2.pentarch.org/index.php?topic=8495.msg117825#msg117825
Title: Re: Question about point defence and beam weapons
Post by: Garfunkel on May 01, 2020, 03:08:35 PM
To actually answer the question, no there is no harm in it. Unless you expect to shoot enemy ships AND shoot enemy missiles at the same time, in which case you might want to clear the PD setting so that your guns are not recharging when you need them.
Title: Re: Question about point defence and beam weapons
Post by: Jobran180 on May 01, 2020, 03:16:58 PM
Fitting the Title: Does Area Defence actually work? Do I need to set the FC to open fire like with AMMs? Every time I tried it my weapons would not fire
Title: Re: Question about point defence and beam weapons
Post by: Ametsala on May 01, 2020, 03:22:47 PM
If fire controls don't have a specific target assigned, they'll automatically fire at missiles when they have a point defence mode set.

Of the PD modes, I think the final fire one works best, and I don't think the area defence mode really works. I guess the area defence one needs time for the fire control to get ready to fire, which in practice means it doesn't manage to fire at incoming missiles even once, unless the PD range is very long, or the missiles are very slow, but I've never encountered slow missiles.
Title: Re: Question about point defence and beam weapons
Post by: DFNewb on May 01, 2020, 03:37:51 PM
I got the area defense to work but it forces the game into 5sec turns which kinda sucks but it's the only way to lets say protect Earth from missile fire without STO's
Title: Re: Question about point defence and beam weapons
Post by: DoctorDanny on May 01, 2020, 04:05:28 PM
Related question.

My PD is indeed intercepting missiles, but my AMMs are not firing.

The incoming missiles did 64km/s. Is it possible that my AMMs or FC simply couldn't track them?
Title: Re: Question about point defence and beam weapons
Post by: Pedroig on May 01, 2020, 05:19:29 PM
Related question.

My PD is indeed intercepting missiles, but my AMMs are not firing.

The incoming missiles did 64km/s. Is it possible that my AMMs or FC simply couldn't track them?

What's the range of your FMC? If it is less than 300km then there is a chance that the missiled travelled the tick before the FMC could detect and respond.
Title: Re: Question about point defence and beam weapons
Post by: Black on May 01, 2020, 05:29:13 PM
Related question.

My PD is indeed intercepting missiles, but my AMMs are not firing.

The incoming missiles did 64km/s. Is it possible that my AMMs or FC simply couldn't track them?

Try to set AMM fire control to Open Fire (fire control changes color to orange). My AMMs are working and firing on enemy missiles.
Title: Re: Question about point defence and beam weapons
Post by: Ametsala on May 01, 2020, 05:48:57 PM
I was going through the C# Aurora Changes List v1.00 (http://aurora2.pentarch.org/index.php?topic=8495.msg107268#msg107268) thread and found this:
Quote from: Steve Walmsley
In C# Aurora, fire controls set to 'Final Defensive Fire' or 'Final Defensive Fire (Self Only)' will fire on hostile missiles, regardless of whether the fire control is set to 'Open Fire'. Fire controls set to Area Mode or for AMMs will only fire defensively when that fire control is set to 'Open Fire'.
Title: Re: Question about point defence and beam weapons
Post by: DoctorDanny on May 02, 2020, 02:10:21 AM
They were on final defensive fire and the enemy missiles ended their turn within my FC range, but only for one 5 sec tick.
Title: Re: Question about point defence and beam weapons
Post by: Black on May 02, 2020, 03:24:02 AM
They were on final defensive fire and the enemy missiles ended their turn within my FC range, but only for one 5 sec tick.

You mean that your AMMs were on final defensive? That should not be possible. Final defensive is for beams only.
Title: Re: Question about point defence and beam weapons
Post by: Father Tim on May 02, 2020, 06:41:20 AM
They were on final defensive fire and the enemy missiles ended their turn within my FC range, but only for one 5 sec tick.

Did you have an engagement mode (such as "1v1" or "5v1") set?

 - - - -

Final Defensive Fire happens during movement, immediately prior to when the missiles would hit.  Area Defense and missile launch happen during weapons fire.  Everything except CIWS requires someone on your side to have the target on Active Sensors.
Title: Re: Question about point defence and beam weapons
Post by: Father Tim on May 02, 2020, 06:43:12 AM
Quick question:

Auto assign FC assigns all my beam weapons to a point defence mode.
Is there any downside to this?

Yes.

Like for example them not being able to fire in normal targetting mode?

Yes.  Exactly that.  If you want to shoot the bad guys and not their missiles you'll need to remove them from point defense.
Title: Re: Question about point defence and beam weapons
Post by: Ametsala on May 02, 2020, 06:55:48 AM
Quick question:

Auto assign FC assigns all my beam weapons to a point defence mode.
Is there any downside to this?

Yes.

Like for example them not being able to fire in normal targetting mode?

Yes.  Exactly that.  If you want to shoot the bad guys and not their missiles you'll need to remove them from point defense.

No.

At least for me, the auto assign has always assigned Final defensive fire mode, and fire controls fire just fine at targets assigned to them even with that PD mode assigned. The fire control won't naturally be firing at incoming missiles when firing at a ship. Don't know about Area defense mode or AMM PDs, which need to open fire before they work.
Title: Re: Question about point defence and beam weapons
Post by: DoctorDanny on May 02, 2020, 09:00:32 AM
They were on final defensive fire and the enemy missiles ended their turn within my FC range, but only for one 5 sec tick.

You mean that your AMMs were on final defensive? That should not be possible. Final defensive is for beams only.

Oopsie. They were on 3 missiles per salvo :)
Title: Re: Question about point defence and beam weapons
Post by: Father Tim on May 02, 2020, 09:04:11 AM
Okay, "remove" was the wrong word choice.  If you want to fire at the ships you still have to set that.
Title: Re: Question about point defence and beam weapons
Post by: hammer58 on December 13, 2020, 02:40:32 AM
I can not get my fire controls to work period.  V1. 12.

I have watched https://www. youtube. com/watch?v=q9RBm8lpXeU that video and done the exact same steps and no joy.

I am trying to get my anti ship missiles to fire on an enemy ship.  In videos they show that first you assign missiles to the launcher and then the launcher to the fire control.  I did get that far.  Then they click on the missile then click on the target from the list then click on the fire control.  Next the target shows up under the firecontrol and above all the missiles tubes.  That step eludes me.  No matter what sequence of events I try I can not get the target to display under the firecontrol.  And my ships do not fire. 

My Anti missiles do not fire either.  I tried pd fire mode and assigning a target missile direct fire mode neither work. 
Not sure what I am doing wrong?

My beam weapon ships and cwis all work ok and can target fine.  None of my missile ships work.  I do have missile fire control and missiles onboard of the right type.  And they do load into the tubes ok.  And I can assign the missile launchers to the fire control ok.  Just can not assign a target to the launcher and get them to fire at either ships or incoming missiles. 

I had no problems with the VB version of aurora 4X.  This is supposed to be easier.  This C# version.  But I can not for the life of me figure out what is going wrong. 
Title: Re: Question about point defence and beam weapons
Post by: Droll on December 13, 2020, 06:43:51 AM
I can not get my fire controls to work period.  V1. 12.

I have watched https://www. youtube. com/watch?v=q9RBm8lpXeU that video and done the exact same steps and no joy.

I am trying to get my anti ship missiles to fire on an enemy ship.  In videos they show that first you assign missiles to the launcher and then the launcher to the fire control.  I did get that far.  Then they click on the missile then click on the target from the list then click on the fire control.  Next the target shows up under the firecontrol and above all the missiles tubes.  That step eludes me.  No matter what sequence of events I try I can not get the target to display under the firecontrol.  And my ships do not fire. 

My Anti missiles do not fire either.  I tried pd fire mode and assigning a target missile direct fire mode neither work. 
Not sure what I am doing wrong?

My beam weapon ships and cwis all work ok and can target fine.  None of my missile ships work.  I do have missile fire control and missiles onboard of the right type.  And they do load into the tubes ok.  And I can assign the missile launchers to the fire control ok.  Just can not assign a target to the launcher and get them to fire at either ships or incoming missiles. 

I had no problems with the VB version of aurora 4X.  This is supposed to be easier.  This C# version.  But I can not for the life of me figure out what is going wrong.

Are your missile targets being tracked by an active sensor? If you are only tracking contacts through passives you wont be able to fire on them.
Title: Re: Question about point defence and beam weapons
Post by: hammer58 on December 13, 2020, 07:44:40 AM
Quote from: Droll link=topic=11188.   msg144438#msg144438 date=1607863431
Quote from: hammer58 link=topic=11188.   msg144432#msg144432 date=1607848832
I can not get my fire controls to work period.     V1.    12.   

I have watched https://www.    youtube.    com/watch?v=q9RBm8lpXeU that video and done the exact same steps and no joy.   

I am trying to get my anti ship missiles to fire on an enemy ship.     In videos they show that first you assign missiles to the launcher and then the launcher to the fire control.     I did get that far.     Then they click on the missile then click on the target from the list then click on the fire control.     Next the target shows up under the firecontrol and above all the missiles tubes.     That step eludes me.     No matter what sequence of events I try I can not get the target to display under the firecontrol.     And my ships do not fire.     

My Anti missiles do not fire either.     I tried pd fire mode and assigning a target missile direct fire mode neither work.     
Not sure what I am doing wrong?

My beam weapon ships and cwis all work ok and can target fine.     None of my missile ships work.     I do have missile fire control and missiles onboard of the right type.     And they do load into the tubes ok.     And I can assign the missile launchers to the fire control ok.     Just can not assign a target to the launcher and get them to fire at either ships or incoming missiles.     

I had no problems with the VB version of aurora 4X.     This is supposed to be easier.     This C# version.     But I can not for the life of me figure out what is going wrong.   

Are your missile targets being tracked by an active sensor? If you are only tracking contacts through passives you wont be able to fire on them.   

Yes I did build an AWACS design with both ship and missile active sensors.    The actual missile ships do not have active sensor, only fire control sensors.   
I used this same designs in VB 4x and it worked when I did that in the VB version.   

But does the AWACS ship have to be in the same fleet as the missile ships in order for the active sensor to work? Right now I have the AWACS in its own fleet to remain at a stand off position.   

Well I tested this and put all the ships in the same fleet and I still can not target anything with missiles, not enemy ships or enemy missiles, in direct fire mode or in pd mode.  I just can not get the fire control sensor to lock onto any target. 
Title: Re: Question about point defence and beam weapons
Post by: Droll on December 13, 2020, 08:32:48 AM
Quote from: Droll link=topic=11188. msg144438#msg144438 date=1607863431
Quote from: hammer58 link=topic=11188. msg144432#msg144432 date=1607848832
I can not get my fire controls to work period.   V1.  12. 

I have watched https://www.  youtube.  com/watch?v=q9RBm8lpXeU that video and done the exact same steps and no joy. 

I am trying to get my anti ship missiles to fire on an enemy ship.   In videos they show that first you assign missiles to the launcher and then the launcher to the fire control.   I did get that far.   Then they click on the missile then click on the target from the list then click on the fire control.   Next the target shows up under the firecontrol and above all the missiles tubes.   That step eludes me.   No matter what sequence of events I try I can not get the target to display under the firecontrol.   And my ships do not fire.   

My Anti missiles do not fire either.   I tried pd fire mode and assigning a target missile direct fire mode neither work.   
Not sure what I am doing wrong?

My beam weapon ships and cwis all work ok and can target fine.   None of my missile ships work.   I do have missile fire control and missiles onboard of the right type.   And they do load into the tubes ok.   And I can assign the missile launchers to the fire control ok.   Just can not assign a target to the launcher and get them to fire at either ships or incoming missiles.   

I had no problems with the VB version of aurora 4X.   This is supposed to be easier.   This C# version.   But I can not for the life of me figure out what is going wrong. 

Are your missile targets being tracked by an active sensor? If you are only tracking contacts through passives you wont be able to fire on them.

Yes I did build an AWACS design with both ship and missile active sensors.  The actual missile ships do not have active sensor, only fire control sensors. 
I used this same designs in VB 4x and it worked when I did that in the VB version.

I just looked at the C# changes list and couldn't see a chance that says this shouldn't work. I always like to give every ship actives so I wouldn't encounter this problem but If I were you I would forward this as a bug report.
Title: Re: Question about point defence and beam weapons
Post by: TheTalkingMeowth on December 13, 2020, 11:35:52 AM
Don't you need to drag targets to the fire control? It's not just clicking. You have to click and drag.
Title: Re: Question about point defence and beam weapons
Post by: Droll on December 13, 2020, 11:59:46 AM
Don't you need to drag targets to the fire control? It's not just clicking. You have to click and drag.

Doesn't explain why auto target wouldn't work
Title: Re: Question about point defence and beam weapons
Post by: hammer58 on December 13, 2020, 12:54:29 PM
I did get it to work with click and drag the target to the fire control. I had no idea that was how to do this in C#.
Auto target is buggy as far as I can tell from reading other peoples replies.
And auto target does not work for me either.
Title: Re: Question about point defence and beam weapons
Post by: TheTalkingMeowth on December 13, 2020, 04:44:55 PM
Glad that fixed it! Autofire not working is weird though. Hmmm.

For future reference, you don't need to post the same question in so many different places on the forum. The forum is really active and just posting in one spot is usually enough to get help.
Title: Re: Question about point defence and beam weapons
Post by: Droll on December 13, 2020, 05:19:29 PM
Glad that fixed it! Autofire not working is weird though. Hmmm.

For future reference, you don't need to post the same question in so many different places on the forum. The forum is really active and just posting in one spot is usually enough to get help.

TBF I'm the one who told him to move it to the bug thread cuz I thought there was some weird bug involving AWACS not working.