PC empire = United American Alliance formed from the multi-national populations and (limited) industry that survived WWIII. Population 200 Mil (1/5 of N. & S. America's combined pop.)
<Reserved - Work In Progress> suggestions welcome
Currently testing ground units using approximate real-world US Army & Marine unit composition and element designations, with organizational management analogs for platoon/company/battalion/regiment/division.
(Realism limited by mechanics and OCD: rounded to 50/250/1,000/5,000/20,000, and things like signal/recon grouped into FFD.)
Basic elements are Infantry (Planetary), Marine (Space), Motorized (Light), Mechanized (Med), Armored (Heavy), Air (Fighters), and Static emplacements.
So far includes bunkers, mobile command centers, IFV's, artillery, STO, AA/STA, etc. [Not sure what to classify small/static autocannons. Edit: Maybe 40mm Mk-19 automatic grenade launchers, aka marine make boom-boom]
--- United American Space Marines ---
(Assume each team leader has an LMG with 3 Riflemen - others guard the craft, panic, or masturbate, often simultaneously.)
UAMC Space Marine Company (Small boarding party) = Size 248 - 2 Marine Lieutenants (HQ 250; 2 for redundancy); 10 Marine Machine Gunners (CAP); 36 Marine Riflemen (LPW).
[Other unit types seriously constrained by element size mechanics so I've gone minimal to preserve some sense of realism.]
--- United American Armed Forces ---
[WIP: The following include notes on real-world compositions. Finding the best ratio that fits with in-game size mechanics is a frustratingly-ongoing process. Help is welcome.]
(Riflemen split into LPW-Guardsmen and PW-Reservists. PWI-Marksmen grouped with L/MG, mortar, RPG, SAM as heavy/support units for the sake of my sanity. Just pretend PWI = DMR. Steve?)
Forward Operating Base (FOB - Division HQ+) = Up to heavy/super-heavy support elements, STO, static command bunker, long-distance bombardment, & all command tiers.
Fire Support Base (FSB - Regiment HQ) = Light/Medium static & mobile artillery/AA, signal/recon (FFD), mixed infantry, miscellaneous support & lower command tiers.
Infantry Company = Real-world standard is 150/50 riflemen to heavy weapon/maneuver support. [Extrapolate from 3-1 ratio or try division by platoon and upscale?]
Mechanized Infantry = 150 mixed infantry + 4 IFV's (motorized/mechanized element) + 2 IFV command elements (light/med mobile HQ)
Armored Company = 14 tanks (2 armored command elements + 3 tank platoons with 4 tanks each)
More to come.