Aurora 4x

C# Aurora => C# Suggestions => Topic started by: Luna on July 27, 2020, 08:35:35 PM

Title: Parameter-based Governor Auto-assignment
Post by: Luna on July 27, 2020, 08:35:35 PM
Some kind of system that allows planetary governors to be automatically assigned based on parameters selected by the player.  For example:

A player would select Population Growth for large population center;

Mining for mining colonies;

Shipbuilding for shipyards, and so on.

In the meantime, increments are now so fast that it's hard to spot when an assigned administrator dies.  Could that possibly be turned into a break so it's easier to keep colonies running smoothly?

Title: Re: Parameter-based Governor Auto-assignment
Post by: Barkhorn on July 27, 2020, 09:21:49 PM
There is an approved mod that allows you to control what events trigger interrupts. 
http://aurora2.pentarch.org/index.php?topic=11780.0

I agree that it should be possible to automate however; maybe you could have a priority system to help the automation decide who to put where.  The priorities could be set per colony, so for example on col-cost 0 worlds you might have it look like "Population Growth > Production > Mining" while on col-cost 2 worlds it could be "Terraforming > Logistics > Mining".
Title: Re: Parameter-based Governor Auto-assignment
Post by: Luna on July 28, 2020, 01:03:50 AM
Yeah, exactly, something like that.
Title: Re: Parameter-based Governor Auto-assignment
Post by: skoormit on July 31, 2020, 08:04:30 AM
Some kind of system that allows planetary governors to be automatically assigned based on parameters selected by the player.  For example:

A player would select Population Growth for large population center;

Mining for mining colonies;

Shipbuilding for shipyards, and so on.

In case you missed it (http://aurora2.pentarch.org/index.php?topic=11593.msg139267;topicseen#new), it's coming in 1.12.