Aurora 4x
C# Aurora => General Discussion => Topic started by: Geoffroypi on October 26, 2020, 12:38:53 AM
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Has anyone created scenarii for aurora, in a combat theatre, so we can try some live combats and test some designs and strategies?
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There were a couple for Aurora-VB, including the SAC challenge I posted (http://aurora2.pentarch.org/index.php?topic=8776.0).
Maybe you can create the first Aurora-C# scenario.
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Alternatively or tangentially ;D if anyone would be so kind as to post his current game (1.12), that would be cool, to see a setup in action, even if it's only peace. I'm sure I can learn from ship or ground unit designs and how people organize their assets.
You just have to post AuroraDB.db, wetransfer.com is free and without hassle for this kind of file transfer.
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Alternatively or tangentially ;D if anyone would be so kind as to post his current game (1.12), that would be cool, to see a setup in action, even if it's only peace. I'm sure I can learn from ship or ground unit designs and how people organize their assets.
You just have to post AuroraDB.db, wetransfer.com is free and without hassle for this kind of file transfer.
I dont mind sharing my current 1.11 Save file that I use for my lets play series,
Tech is currently at Internal Fusion, my empire spans multiple star systems and has been in fights with precursors and is also gearing up to attack an NPR to my north, you can learn more about the entire game by just watching my letsplay series, but feel free to mess around with it.
(P.S having some issues witht he forums accepting my DB file so give me a sec)
so heres the link to get it from another site since the forums are having issues: https://we.tl/t-MYWdx8qR6E
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Sorry to be so late to the party SpaceMarine, can you be so kind as to post again the link, it deprecated. Wetransfer will be perfect.
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I wish there was an Aurora program that let you free build ships and have them fight each-other. Its generally a long time before you see your first combat in a game, so it'd be nice to get some experience with it and with making designs before hand.
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Space Master mod can easily make you add high tech ships. Then editing the coordinates require a bit of DB editing, but I think Steve will introduce back the instant relocation of VB6 at some point.
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Space Master mod can easily make you add high tech ships. Then editing the coordinates require a bit of DB editing, but I think Steve will introduce back the instant relocation of VB6 at some point.
You can instant relocate already. Use the Misc tab on the Fleet view.