Aurora 4x

New Players => The Academy => Topic started by: joeclark77 on August 19, 2024, 12:46:25 PM

Title: missile substitution?
Post by: joeclark77 on August 19, 2024, 12:46:25 PM
I remember in VB6 I could assign missiles to a "series", and ships were smart enough to substitute missiles of the same series.  For example if the base is out of "Arrow III" a ship would fill its magazines with "Arrow II" or whatever was available.  I can't seem to find that feature in C# Aurora.  Is it still there?
Title: Re: missile substitution?
Post by: Andrew on August 19, 2024, 04:24:19 PM
I do not believe it is
Title: Re: missile substitution?
Post by: Garfunkel on August 19, 2024, 05:28:11 PM
It's not but the loadout tab in class design serves the same function.