Aurora 4x

VB6 Aurora => VB6 Mechanics => Topic started by: waresky on March 28, 2009, 03:02:57 PM

Title: Check this:) Newtonian simulation
Post by: waresky on March 28, 2009, 03:02:57 PM
http://forums.indiegamer.com/showthread.php?t=7041 (http://forums.indiegamer.com/showthread.php?t=7041)

a very curious programmer:)

think if AURORA can worj in this 2 d real time,gravity well...
Title: Re: Check this:) Newtonian simulation
Post by: SteveAlt on March 28, 2009, 05:29:15 PM
Quote from: "waresky"
http://forums.indiegamer.com/showthread.php?t=7041

a very curious programmer:)

think if AURORA can worj in this 2 d real time,gravity well...
I started Aurora as a newtonian movement game and while it was a fascinating exercise it wasn't that much fun. You really need to put some effort into just getting from Earth to Mars. While that level of detail might be OK for a tactical game, it would kill an Empire-level game.

Steve