Aurora 4x
VB6 Aurora => Bureau of Ship Design => Topic started by: waresky on December 13, 2009, 12:15:19 PM
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HMS BigSnake I class Assault Ship 21750 tons 1586 Crew 5885.74 BP TCS 435 TH 1500 EM 0
6896 km/s Armour 10-69 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 126 PPV 10
Annual Failure Rate: 145% IFR: 2% Maintenance Capacity 5398 MSP Max Repair 600 MSP
Hangar Deck Capacity 1000 tons Troop Capacity: 1 Battalion Magazine 847 Cargo Handling Multiplier 20
Maintenance Modules: 1 module(s) capable of supporting ships of 200 tons
Energomash MCFD E2.5 (24) Power 125 Fuel Use 25% Signature 62.5 Armour 0 Exp 5%
Fuel Capacity 400,000 Litres Range 132.4 billion km (222 days at full power)
CIWS-320 ECCM5 (2x8) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
AM Size 1 Missile Launcher 5s (10) Missile Size 1 Rate of Fire 5
Missile Fire Control FC200-R1 (2) Range 6.0m km Resolution 1
Abel Bosum AMM sIII (857) Speed: 48,000 km/s End: 2.1m Range: 6m km WH: 1 Size: 1 TH: 896 / 537 / 268
Active Search Sensor S600-R1 (1) GPS 600 Range 6.0m km Resolution 1
ECCM-5 (1) ECM 40
Strike Group
5x USMC Snake I Assault Shuttle Speed: 12800 km/s Size: 3.75
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a military vessel for maintenance purposes
HMS Assault Wolfhound I class Assault Transport 29950 tons 1341 Crew 4147.2 BP TCS 599 TH 1250 EM 900
4173 km/s Armour 4-85 Shields 30-180 Sensors 1/1/0/0 Damage Control Rating 64 PPV 0
Annual Failure Rate: 112% IFR: 1.6% Maintenance Capacity 5538 MSP Max Repair 100 MSP
Troop Capacity: 6 Battalions Drop Capacity: 6 Battalions Cargo Handling Multiplier 20
Energomash MCFD E2.5 (20) Power 125 Fuel Use 25% Signature 62.5 Armour 0 Exp 5%
Fuel Capacity 600,000 Litres Range 144.2 billion km (400 days at full power)
Epsilon R180/9 Shields (10) Total Fuel Cost 90 Litres per day
CIWS-320 ECCM5 (2x8) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
Active Search Sensor S100-R75 (1) GPS 7500 Range 75.0m km Resolution 75
This design is classed as a military vessel for maintenance purposes
USMC Snake I class Assault Shuttle 187.5 tons 13 Crew 37.4 BP TCS 3.75 TH 24 EM 0
12800 km/s Armour 1-2 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Annual Failure Rate: 1% IFR: 0% Maintenance Capacity 31 MSP Max Repair 15 MSP
Drop Capacity: 1 Company
Shuttle ICFD HE180 (1) Power 48 Fuel Use 1800% Signature 24 Armour 0 Exp 10%
Fuel Capacity 10,000 Litres Range 5.3 billion km (4 days at full power)
This design is classed as a military vessel for maintenance purposes
This design is classed as a fighter for production and combat purposes
USMC Kobra Bomber class Pinnace 246.5 tons 20 Crew 152.4 BP TCS 4.93 TH 24 EM 0
9736 km/s Armour 1-3 Shields 0-0 Sensors 5/1/0/0 Damage Control Rating 0 PPV 1.8
Annual Failure Rate: 4% IFR: 0.1% Maintenance Capacity 39 MSP Max Repair 100 MSP
Magazine 12
Shuttle ICFD HE180 (1) Power 48 Fuel Use 1800% Signature 24 Armour 0 Exp 10%
Fuel Capacity 10,000 Litres Range 4.1 billion km (4 days at full power)
GrummanBoxer-2 (6) Missile Size 2 Hangar Reload 15 minutes MF Reload 2.5 hours
Missile Fire Control FC100-R75 (1) Range 225.0m km Resolution 75
Viper GateSieger ASM-2 V2 (6) Speed: 28,000 km/s End: 3.6m Range: 6m km WH: 4 Size: 2 TH: 317 / 190 / 95
Thermal Sensor TH0.33-5 (50%) (1) Sensitivity 5 Detect Sig Strength 1000: 5m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a military vessel for maintenance purposes
This design is classed as a fighter for production and combat purposes
Et voilĂ .
Marines Assault group r ready..hope.
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Why does one of the ships carry a maintenance module I don't see what good it does , the rest seem reasonable designs although the shuttles can only carry companies and the troops carried are all battalions
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as far as i remember u can put 5 companys in each 1 battalion capacity ship
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as far as i remember u can put 5 companys in each 1 battalion capacity ship
That makes sense, but it is not something I have done so I forgot about it
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1 battalion=5 Company
5 Shuttle with 1 Company Each = 1 battalion in 1 volley assault.
Am try to assault some (if all going done) Ancients ACTIVE schips to stole 1 for our use..
Our Imperial Marines HQ r crazy..our tacticians confident on overhwlming speed to reach FASTEST nearest ship..
Am try to park some uncovered Shuttle into space,our ships retreat and at good point..Whamm..on Drive on..Assault go on.
If am succeed..am post..if not..Amen.
Our Imperial Marines are pay for Die.