Aurora 4x

New Players => The Academy => Topic started by: a1s on February 05, 2010, 02:02:33 AM

Title: Captured ships
Post by: a1s on February 05, 2010, 02:02:33 AM
I have several questions on the topic:

1)can a captured ship be disassembled for science purposes? (like components or maybe like wrecks)
2)how do I get my boarding party off a ship that doesn't have troop carrying modules? (which, let's face it, is the only kind of ship you'll ever want to board  :wink: )
3)what is the requirement for not losing readiness on boarding? do I need to completely knock  their engines out?
4)I heard there's a possibility of aliens surrendering, what does that require?
Title: Re: Captured ships
Post by: a1s on February 05, 2010, 02:20:05 AM
Well I'm still wondering if there's a simple way to get troops off a ship, but you can add a a ship with drop capability to your newly acquired ship and tell this new fleet to drop troops onto a planet.
Title: Re: Captured ships
Post by: Hawkeye on February 05, 2010, 09:04:19 AM
In my new 4.9 game, I am far from the tech level I would need for this, but in my former 4.7 game, my 30.000t BBs and BCs each had space for a company of Marines, a single cargo handling system and a boat bay with a small dropship that could carry that company to a disabled enemy vessel.
The Marines would stay aborad the BB/BC, not loosing any readiness and only board the dropship just prior to launch.

Disassembling alien ships: Just scrap it at your shipyard. WARNING: Only 90% sure this will work
Reembarking troops: Um, I realy don´t know. I just assumed (up until now) that after a successfull boarding, they will do this automaticaly.
Boarding chances: Steve posted a formula somewhere, I´m too lazy to look it up right now :)
Surrendering: When you conquer/whipe out the last colony of an alien race, their ships will surrender (combat capable ships might continue to fight, i.e. missile ships _with_ missiles, beamers).

Boarding is introduced here:
viewtopic.php?f=1&t=1680#p15830 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1680#p15830)  and here: viewtopic.php?f=1&t=1680&start=15#p16049 (http://aurora.pentarch.org/viewtopic.php?f=1&t=1680&start=15#p16049)
Title: Re: Captured ships
Post by: forsaken1111 on February 10, 2010, 02:38:36 PM
How do you scrap ships at a shipyard, by the way?
Title: Re: Captured ships
Post by: Father Tim on February 10, 2010, 03:44:50 PM
Issue the ship (or the one towing it) a 'move to' command to the colony with the shipyard, wait for it to arrive, open the (F2) 'Population & Production' screen, choose the 'Manager Shipyards' tab, select the shipyard you want to perform the scrapping operation (I believe it needs to be big enough to accommodate the ship), select 'Scrap' as the Task Type, and a list of ships at the colony will appear in the dropdown box.  Highlight the one you wish to scrap and hit the 'Add Task' button.