Aurora 4x

New Players => The Academy => Topic started by: Thanatos on March 18, 2010, 01:08:05 PM

Title: Controlling Missiles?
Post by: Thanatos on March 18, 2010, 01:08:05 PM
I've read in a few stories, by Steve, that you can fire missiles at a waypoint, wait until 100-200 group up, and than send them at a planet/enemy.

Is this a game feature or writer's freedom? If it's a feature, I'd like to know how it can be done and if the feature is available in 5.02
Title: Re: Controlling Missiles?
Post by: Steve Walmsley on March 18, 2010, 02:11:30 PM
Quote from: "Thanatos"
I've read in a few stories, by Steve, that you can fire missiles at a waypoint, wait until 100-200 group up, and than send them at a planet/enemy.

Is this a game feature or writer's freedom? If it's a feature, I'd like to know how it can be done and if the feature is available in 5.02
It was removed from the game a few versions ago. It was just too powerful a tactic and felt gamey rather than realistic.

Steve
Title: Re: Controlling Missiles?
Post by: UnLimiTeD on March 19, 2010, 03:12:46 AM
Isn't it sad, now we can't use any good old MRSI tactics ;)
Title: Re: Controlling Missiles?
Post by: Shadow on March 19, 2010, 01:13:53 PM
I have a question related to this, though more about control over missile FCs.

After firing a salvo at a particular target, can I re-target the corresponding FC to a different contact for the next salvo? Or would that cause the missiles already in-flight to switch their targets to the new one assigned to their FC?
Title: Re: Controlling Missiles?
Post by: Venec on March 19, 2010, 01:16:00 PM
Quote from: "Shadow"
After firing a salvo at a particular target, can I re-target the corresponding FC to a different contact for the next salvo? Or would that cause the missiles already in-flight to switch their targets to the new one assigned to their FC?

You can, previous salvos will not be affected  :)
Title: Re: Controlling Missiles?
Post by: Shadow on March 19, 2010, 01:23:59 PM
Quote from: "Venec"
Quote from: "Shadow"
After firing a salvo at a particular target, can I re-target the corresponding FC to a different contact for the next salvo? Or would that cause the missiles already in-flight to switch their targets to the new one assigned to their FC?

You can, previous salvos will not be affected  :P
Title: Re: Controlling Missiles?
Post by: Venec on March 19, 2010, 01:29:58 PM
Maybe FC feed some sort of passive guidenance coordinates to salvos :P
Title: Re: Controlling Missiles?
Post by: UnLimiTeD on March 19, 2010, 01:42:37 PM
I would love to modify the missile speed on launch ;)
Title: Re: Controlling Missiles?
Post by: Father Tim on March 19, 2010, 01:51:56 PM
Quote from: "Shadow"
I see, but I wonder if it's . . . an exploit inadvertently created by Steve's oversight? :P

Exactly the opposite.
Title: Re: Controlling Missiles?
Post by: Shadow on March 19, 2010, 01:54:14 PM
Quote from: "Father Tim"
Quote from: "Shadow"
I see, but I wonder if it's . . . an exploit inadvertently created by Steve's oversight? :shock:
Title: Re: Controlling Missiles?
Post by: Father Tim on March 19, 2010, 05:54:10 PM
The current system is heavily-debated, much studied, and deliberate change to fix an exploit inadvertently created by an oversight on Steve's part - the waypoint super-swarm of missiles.
Title: Re: Controlling Missiles?
Post by: sloanjh on March 19, 2010, 08:22:41 PM
Quote from: "Shadow"
Quote from: "Father Tim"
Quote from: "Shadow"
I see, but I wonder if it's . . . an exploit inadvertently created by Steve's oversight? :shock:

No, that switching fire control is working as intended, i.e. not an exploit.

John
Title: Re: Controlling Missiles?
Post by: Shadow on March 19, 2010, 08:49:51 PM
Good, good. Means I won't feel bad taking advantage of that. :P