Aurora 4x

VB6 Aurora => VB6 Mechanics => Topic started by: Octavian30 on April 19, 2010, 04:38:37 PM

Title: Aliens on Colony - game stuck
Post by: Octavian30 on April 19, 2010, 04:38:37 PM
I have a fleet of a bunch of Neutral aliens that moved to one of my colonies where I have ships- now the game is running in 1 minute impulses because of 'possible action' but they are just sitting in orbit- aaahh -- what do I do?
Title: Re: Aliens on Colony - game stuck
Post by: Steve Walmsley on April 19, 2010, 04:55:28 PM
Quote from: "Octavian30"
I have a fleet of a bunch of Neutral aliens that moved to one of my colonies where I have ships- now the game is running in 1 minute impulses because of 'possible action' but they are just sitting in orbit- aaahh -- what do I do?
I think the best option is to send me the database and I will see what is causing the short impulses. Zip up the Stevefire.mdb file and send it to stevewalmsley at btinternet.com

Steve
Title: Re: Aliens on Colony - game stuck
Post by: Octavian30 on April 20, 2010, 06:48:44 PM
Actually my colony is next to their homeworld - I had a brainwave and ordered the gunboat task force I had there to move to another system - they shadowed the gunboats to the jump point then went off to fight precursers through a jump pint I haven't explored - obviously didnt like my warships next door....