Aurora 4x

New Players => The Academy => Topic started by: Vanigo on September 12, 2010, 10:22:36 PM

Title: How long to exploit ruins?
Post by: Vanigo on September 12, 2010, 10:22:36 PM
How long is it supposed to take for a xenology team to exploit ruins before your engineers can move in? I ask because I've had a damn good team sitting on a ruin for, like, 5 years now; I'm starting to think it's being buggy. Does my -31 translation skill impact this?
Title: Re: How long to exploit ruins?
Post by: Steve Walmsley on September 12, 2010, 11:11:47 PM
It can take a while. NATO has had a team in place for three years without success, The Soviet Union took about two years for the first ruin and only two months for a second.

Steve
Title: Re: How long to exploit ruins?
Post by: Father Tim on September 13, 2010, 04:39:23 AM
Does my -31 translation skill impact this?

Yes.
Title: Re: How long to exploit ruins?
Post by: Vanigo on September 13, 2010, 07:13:05 AM
Translation skill is just picked randomly at the beginning of the game and there's nothing you can ever do to change it, right?
Title: Re: How long to exploit ruins?
Post by: Hawkeye on September 13, 2010, 09:57:57 AM
Not in-game, as it is a race stat.
But you can go into SM mode, open "View Race" and change the skill level there
Title: Re: How long to exploit ruins?
Post by: Father Tim on September 13, 2010, 02:24:04 PM
Each alien language you successfully learn increases your Translation modifier by +10.
Title: Re: How long to exploit ruins?
Post by: Vanigo on September 13, 2010, 03:34:13 PM
Is that only alien empires, or do ruin races count?
Title: Re: How long to exploit ruins?
Post by: Father Tim on September 13, 2010, 03:44:48 PM
Dunno.  Ruins didn't work that way back when Steve wrote that rule.
Title: Re: How long to exploit ruins?
Post by: Vanigo on September 27, 2010, 10:04:26 PM
Hey, related question: I know the skill of your xenology team determines the success rate of your recovery operations, but do you have to leave the team at the dig to benefit, or is it set when the team finishes translating?
Title: Re: How long to exploit ruins?
Post by: welchbloke on September 28, 2010, 02:17:04 AM
B
Hey, related question: I know the skill of your xenology team determines the success rate of your recovery operations, but do you have to leave the team at the dig to benefit, or is it set when the team finishes translating?
You can move the team once it has finished the translation.
Title: Re: How long to exploit ruins?
Post by: UnLimiTeD on September 28, 2010, 03:46:45 AM
You can assign Ground Combat Officers with a Xenology rating to the Engineering Brigades, I think.
Title: Re: How long to exploit ruins?
Post by: martinuzz on September 30, 2010, 03:39:32 AM
Yes, true. This is what the game does by itself as well, when automatic assignments are turned on.
Title: Re: How long to exploit ruins?
Post by: Nibelung44 on October 02, 2010, 01:14:52 AM
You find ruins with geo survey right? I must be very unlucky on this case, but can you confirm?
Title: Re: How long to exploit ruins?
Post by: Steve Walmsley on October 02, 2010, 01:36:11 AM
You find ruins with geo survey right? I must be very unlucky on this case, but can you confirm?
Yes, geo survey finds ruins.

Steve