Aurora 4x
VB6 Aurora => Bureau of Ship Design => Topic started by: bobterrius on November 10, 2010, 05:23:19 AM
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After have some problems to play du to my misunderstanding about the regional parameters, here i am. And also apogolize if my english is not totally correct.
So this is the present design of my fleet for the year 2064
First, a "Fregate de commandement", (command Frigate), his duty is to carry flag bridge and a full set of sensor. She is the expression of the old doctrine of my fleet. Before, i would not deal with Carrier, but nowadays my idea have slighty changed.
Duquesne V class Fregate de commandement 9,050 tons 776 Crew 2995. 2 BP TCS 181 TH 300 EM 0
6906 km/s JR 3-50 Armour 8-38 Shields 0-0 Sensors 216/216/0/0 Damage Control Rating 14 PPV 6
Annual Failure Rate: 163% IFR: 2. 3% Maint Capacity 827 MSP Max Repair 216 MSP Est Time: 1. 67 Years
Flag Bridge Magazine 210
Moteur de saut Fregate II Max Ship Size 9200 tons Distance 50k km Squadron Size 3
Snecma MCFDT Camoufle (10) Power 125 Fuel Use 40% Signature 30 Armour 0 Exp 5%
Fuel Capacity 200,000 Litres Range 99. 4 billion km (166 days at full power)
DAMA (2x10) Range 1000 km TS: 25000 km/s ROF 5 Base 50% To Hit
LAMAN 2/10 (3) Missile Size 2 Rate of Fire 10
CT Thales 95 (2000). 36 (1) Range 95. 6m km Resolution 40
Scalp 100/54 (105) Speed: 100,000 km/s End: 9m Range: 54m km WH: 2 Size: 2 TH: 433 / 260 / 130
Thales Detecteur Actif 20/145 (1) GPS 3600 Range 144. 9m km Resolution 20
Thales Detecteur Thermique 216 (1) Sensitivity 216 Detect Sig Strength 1000: 216m km
Detecteur passif 216 (1) Sensitivity 216 Detect Sig Strength 1000: 216m km
ECCM-4 (1) ECM 40
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
In a second have you have the "Fregate anti missile", Frigate to fight against missile threat. This design is based on size 1 missile anti missile.
Gloire IV class Fregate Anti Missile 9,200 tons 841 Crew 3011. 2 BP TCS 184 TH 300 EM 0
6793 km/s JR 3-50 Armour 5-39 Shields 0-0 Sensors 28/1/0/0 Damage Control Rating 15 PPV 10
Annual Failure Rate: 135% IFR: 1. 9% Maint Capacity 1023 MSP Max Repair 360 MSP Est Time: 1. 55 Years
Magazine 622
Moteur de saut Fregate II Max Ship Size 9200 tons Distance 50k km Squadron Size 3
Snecma MCFDT Camoufle (10) Power 125 Fuel Use 40% Signature 30 Armour 0 Exp 5%
Fuel Capacity 200,000 Litres Range 97. 8 billion km (166 days at full power)
LMAM 1/5 (10) Missile Size 1 Rate of Fire 5
CTM 3/72 (5) Range 30. 2m km Resolution 1
Aster 98/3 (622) Speed: 98,000 km/s End: 0. 6m Range: 3. 6m km WH: 0 Size: 1 TH: 1045 / 627 / 313
Thales Detecteur Actif 1/65 (1) GPS 360 Range 64. 8m km Resolution 1
Detecteur thermique 28 (1) Sensitivity 28 Detect Sig Strength 1000: 28m km
ECCM-4 (4) ECM 30
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
And finally the backbone of my fleet the "Fregate lance missile", FFG.
Suffren V class Fregate Lance missile 8,850 tons 784 Crew 2366. 6 BP TCS 177 TH 300 EM 0
7062 km/s JR 3-50 Armour 6-38 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 24 PPV 20
Annual Failure Rate: 156% IFR: 2. 2% Maint Capacity 669 MSP Max Repair 132 MSP Est Time: 2. 08 Years
Magazine 836
Moteur de saut Fregate II Max Ship Size 9200 tons Distance 50k km Squadron Size 3
Snecma MCFDT Camoufle (10) Power 125 Fuel Use 40% Signature 30 Armour 0 Exp 5%
Fuel Capacity 200,000 Litres Range 101. 7 billion km (166 days at full power)
LAMAN 2/10 (10) Missile Size 2 Rate of Fire 10
CT Thales 95 (2000). 36 (1) Range 95. 6m km Resolution 40
Scalp 100/54 (418) Speed: 100,000 km/s End: 9m Range: 54m km WH: 2 Size: 2 TH: 433 / 260 / 130
ECCM-4 (1) ECM 40
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
And i will forget!!
Our newborn, "Corvette sonar".
La Fantasque I class Corvette Sonar 1,050 tons 101 Crew 469 BP TCS 21 TH 60 EM 0
11904 km/s Armour 1-9 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Annual Failure Rate: 8% IFR: 0. 1% Maint Capacity 279 MSP Max Repair 280 MSP Est Time: 4. 26 Years
Snecma MCFDT Camoufle GB (1) Power 250 Fuel Use 400% Signature 60 Armour 0 Exp 15%
Fuel Capacity 100,000 Litres Range 42. 9 billion km (41 days at full power)
Detecteur Actif 1000/175 (1) GPS 5600 Range 175. 3m km Resolution 20
This design is classed as a Military Vessel for maintenance purposes
Their task are to illuminate the targets from a long range. And during this time, my frigate can proceed to get closer (around 20 mkm) and launch their wave of missile.
A standard Fleet is composed of
-1x FC Duquesne
-2x FAM Gloire
-5x FLM Suffren
The 2 Sonar corvette are rattached to the fleet for the jump transit, but act alone during the battle.
If you have some tips for a new player, I will take with pleasure.
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You have a major problem currently. Your jump drive ship is to small. The limit on how big of a ship can go through a jump point with other ships is the smaller of the jump ships actual size (181) or the jump engine capacity (184) Because of this the Gloria is to large to accompany your jump ship through the jump point. You can fix this fairly easily by adding a little more shields/engineering spaces.
Brian
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He got Jump Drives on all frigates. See below on feedback for that one.
Ships at 1000 tons or below don't need a bridge, as far as I remember.
Taking that of your sensor FAC will probably reduce it to 1000 tons, thus making itself obsolete, and result in a tiny speed advantage.
Also, get a Hangar in your Frigates to consume less fuel.
Despite the missleading designation, Missiles need at least one warhead to deal any damage.
Whatever you want to do with those fast tiny missiles, unless it's swarming the enemy Anti-Missile Screen, they won't succeed at it.
I think they are supposed to be Anti-Missiles, in which case they can't intercept anything currently. If the enemy is the same tech-level as you are, it is also likely his missiles might be as fast as yours, in which case your AMMs aren't even able to catch their target.
Speaking of ASMs, 2 WH is really, really low.
It would take you a good 100+ missiles to take down a ship of the caliber of your own command ship, assuming they all hit and none are shot down, and even if you win such a battle it ends up being a strain to your logistics.
Also, you don't need Jump Drives on every ship, normally, one in three is enough.
It is also recommended to get your ships to roughly the same speed, they are likely to move together anyways.
You'll also need a tanker with you, your maintenance is ok, a little on the low side for my taste, but you only have a half years worth of fuel.
On Offensive operations, you can expect deployments of up to two years, you don't only need to get there, but also get back.
Last but not least, why does your Anti-Missile ship have ECM 30, the others ECM 40?
The eccm is also a little on the high side, your MFCs have 10x the range of the actual missiles, either build new missiles (you need anyways) or save space by using smaller MFCs. Or a little cost, by only using eccm 2, which on an enemy ECM 100 would still give your enough range to intercept their missiles.
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Thank you for this early answer.
Ships at 1000 tons or below don't need a bridge, as far as I remember.
Taking that of your sensor FAC will probably reduce it to 1000 tons, thus making itself obsolete, and result in a tiny speed advantage.
Ok, I think it will possible to deal with this.
Despite the missleading designation, Missiles need at least one warhead to deal any damage.
Whatever you want to do with those fast tiny missiles, unless it's swarming the enemy Anti-Missile Screen, they won't succeed at it.
I think they are supposed to be Anti-Missiles, in which case they can't intercept anything currently.
In fact in the design missiles windows we can see this.
Aster 98/3 MSP
Warhead strength 0. 04 (my warhead strength per MSP is 12 so it's make 0. 48 for the value)
Engine power 0. 784
Fuel capacity 0. 006
Agility 0. 17
So, Aurora don't use the value of the warhead strength if she is not above 1?
Missile Size: 1 MSP (0. 05 HS) Warhead: 0 Armour: 0 Manoeuvre Rating: 32
Speed: 98000 km/s Endurance: 1 minutes Range: 4. 3m km
Cost Per Missile: 2. 1833
Chance to Hit: 1k km/s 3136% 3k km/s 1024% 5k km/s 627. 2% 10k km/s 313. 6%
Materials Required: 1. 9273x Gallicite Fuel x15
And with this i have 31% to catch an ennmy 100k km/s missile. It's not enough?
Speaking of ASMs, 2 WH is really, really low.
It would take you a good 100+ missiles to take down a ship of the caliber of your own command ship, assuming they all hit and none are shot down, and even if you win such a battle it ends up being a strain to your logistics.
I have made this to have a very fast missile, so i have reduced at the maximum the WH strength. However, each of my frigate can carry 418 of them.
But you are true, If my 3 fleet fight together, I must to have 6000+ missile in supply.
Also, you don't need Jump Drives on every ship, normally, one in three is enough.
It is also recommended to get your ships to roughly the same speed, they are likely to move together anyways.
You are right, but it is to allowed a damaged ship to come back alone a the shipyard. I will try to create ship which only make pass fleet trough the jump point.
why does your Anti-Missile ship have ECM 30, the others ECM 40?
A mistake, i will fix it for the next generation.
The eccm is also a little on the high side, your MFCs have 10x the range of the actual missiles, either build new missiles (you need anyways) or save space by using smaller MFCs. Or a little cost, by only using eccm 2, which on an enemy ECM 100 would still give your enough range to intercept their missiles.
It's true.
In fact I don't have show you all the fleet.
I have also a "Groupe aeronavale" (carrier).
Charles de Gaulle class Carrier 18,000 tons 1074 Crew 4212. 4 BP TCS 360 TH 450 EM 0
5208 km/s JR 3-50 Armour 1-61 Shields 0-0 Sensors 216/216/0/0 Damage Control Rating 5 PPV 0
Annual Failure Rate: 518% IFR: 7. 2% Maint Capacity 2731 MSP Max Repair 506 MSP Est Time: 1. 02 Years
Flag Bridge Hangar Deck Capacity 6000 tons Magazine 404
Aerosptiale Moteur de saut 18000 Max Ship Size 18000 tons Distance 50k km Squadron Size 3
Snecma MCFDT Camoufle (15) Power 125 Fuel Use 40% Signature 30 Armour 0 Exp 5%
Fuel Capacity 400,000 Litres Range 100. 0 billion km (222 days at full power)
DAMA (4x10) Range 1000 km TS: 25000 km/s ROF 5 Base 50% To Hit
Exocet 83/37 (101) Speed: 83,100 km/s End: 7. 5m Range: 37. 5m km WH: 10 Size: 4 TH: 498 / 299 / 149
Thales Detecteur Thermique 216 (1) Sensitivity 216 Detect Sig Strength 1000: 216m km
Detecteur passif 216 (1) Sensitivity 216 Detect Sig Strength 1000: 216m km
Strike Group
33x Rafale Fighter-bomber Speed: 20270 km/s Size: 3. 7
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
And fighter.
Rafale class Fighter-bomber 185 tons 6 Crew 66. 2 BP TCS 3. 7 TH 18 EM 0
20270 km/s Armour 2-2 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 1. 2
Annual Failure Rate: 1% IFR: 0% Maint Capacity 45 MSP Max Repair 25 MSP Est Time: 15. 72 Years
Magazine 8
FTR Magnetic Confinement Fusion Drive E400 Camoufle (1) Power 75 Fuel Use 4000% Signature 18 Armour 0 Exp 25%
Fuel Capacity 5,000 Litres Range 1. 2 billion km (16 hours at full power)
Lanceur Exocet (2) Missile Size 4 Hangar Reload 30 minutes MF Reload 5 hours
Siemens CT 80/35 (1) Range 34. 8m km Resolution 80
Exocet 83/37 (2) Speed: 83,100 km/s End: 7. 5m Range: 37. 5m km WH: 10 Size: 4 TH: 498 / 299 / 149
ECM 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
This design is classed as a Fighter for production and combat purposes
And tanker. I have 5 of them.
Saphir class Ravitailleur 10,100 tons 360 Crew 1181. 4 BP TCS 202 TH 1562 EM 0
7732 km/s Armour 1-41 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Capacity 73 MSP Max Repair 78 MSP
Magnetic Confinement Fusion Drive E0. 4 (5) Power 312. 5 Fuel Use 4% Signature 312. 5 Armour 0 Exp 1%
Fuel Capacity 3,500,000 Litres Range 15592. 7 billion km (23340 days at full power)
This design is classed as a Commercial Vessel for maintenance purposes
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Missile Damage:
0 to 0.999 --> 0 damage
1 to 1.999 --> 1 damage
and so on. Look at the stats of the missile (down, where you also save the design). The number there is the actual damage the missile will do. There is no fractional damage. Damage is allways rounded down to the closest full number.
AMM:
Yes, you can catch most enemy missiles, but your hits will do no damage (note the "Warhead: 0")
Jump Engines:
You can go your route. Personally, I use a few dedicated jumpships (usually heavily armored, in case the jumppoint is defended) that will stay back at the jumppoint and leave the fighting to the fighters.
Carrier:
While you do have tankers, be advised, that your fighters will automaticaly refuel, whenever they return to their carrier. Now, your fighters have rather small fuel tanks, so they won´t suck the carrier empty in one go, still. 400k fuel for a carrier is pretty low. If it used 1/4 of his fuel to go to the fight, he can just refuel his fighters once and return without refueling.
Your Activé´s range of 100m against enemy ships is rather pathetic (at that techlevel). Personally, I´d design a fleet scout with a large res 100 to 120 sensor (range 500m+) and res 3 to 6 (range 80m+) and have one or two accompany each fleet.
Remember: Knowledge is Power :)
Oh, and another thing.
Usually, I combine tanker/collier in one design. Saves on retooling shipyards and when I need to refuel my fleet, reloading is quite often also necessary. The drawback is, of course, magazines are military parts, so the ship will no longer be a commerial vessel.
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For your AMMs, the speed CAN be a problem. It's not likely.
If the enemy missiles are as fast as yours, with some luck you hit them, but if your missiles move first (it's turn based after all), then theirs, you end up behind the target and can't catch it.
However, it is very unlikely someone will build that fast missiles, at least 4 WH strength are a must to penetrate armor properly.
Most reasonably enemy missiles will be around 50k speed at those tech levels. I don't think you'll be running into a problem there, aside from the fact that a hit doesn't do anything, of course.
I'd recommend just increasing your missile to Size 3, and using reduced size launchers. Yes, they fire less quickly, but given enough range, Alpha Strike is all that counts. If you already built your ships, add a few WH 4 missiles with shorter range to punch the enemy if he comes close, that way you get the best of both worlds, if your economy is up to the task.
If an enemy has a ship like your carrier, with 10 levels or armor (Which is agreeably on the heavy side), that would be 610 points of armor total, and with the flat craters of wh2 missiles, you'll need a good 250 hits before you do any internal damage.
Now it happens that in all likelyhood your missiles are already roughly as expensive as the whole enemy ship, and if you have ships fireing those missiles, you might lack missiles in the end to kill everything. As such, try to get at least a single ship with heavy beam weapons to finish off enemy stragglers, just in case. It doesn't need to be particularly good, because if you ever happen to get into a knife fight, your dead anyways.
I would suggest going strongly with the fighters here, they pack a heavy punch, add decent range to your attack (at that tech level, a missile should itself have 100-150m range, with sensors way longer, as already said^^), and you can spread fire close to the target and thus evaluate the results more quickly. However, the maintenance on your Carrier is pathetic, that thing will break down before it reaches the combat zone, it's fuel it not really on the high side, and the magazine size needs an overhaul as well.
Keep in mind those Jump drives are of considerable size, which could just as well be invested in an additional level of armor, more speed, or shields, to prevent needing to retreat in the first place. ;)
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As I've read all your advice, I have make a new generation.
Nowadays, the Fregate de commandement is the only ship to carry a jump engine. She is totally disarmed and carry a Sonar boat.
Duquesne VI class Fregate de commandement 9,500 tons 885 Crew 4433 BP TCS 190 TH 240 EM 0
10526 km/s JR 8-50 Armour 5-39 Shields 0-0 Sensors 360/360/0/0 Damage Control Rating 41 PPV 0
Annual Failure Rate: 65% IFR: 0. 9% Maint Capacity 3208 MSP Max Repair 360 MSP Est Time: 4. 72 Years
Flag Bridge Hangar Deck Capacity 1000 tons
Aerospatiale Sauteur 9500x8 Max Ship Size 9500 tons Distance 50k km Squadron Size 8
Snecma SCAMDT (10) Power 200 Fuel Use 20% Signature 24 Armour 0 Exp 5%
Fuel Capacity 400,000 Litres Range 378. 9 billion km (416 days at full power)
SADRAL c I (2x10) Range 1000 km TS: 40000 km/s ROF 5 Base 50% To Hit
Thales Detecteur Thermique 360 (1) Sensitivity 360 Detect Sig Strength 1000: 360m km
Thales Detecteur Passif 360 (1) Sensitivity 360 Detect Sig Strength 1000: 360m km
ECM 50
This design is classed as a Military Vessel for maintenance purposes
My frigate against missile, due to the retrieve of the jump engine, she can carry more anti missile missile.
Gloire V class Fregate Anti Missile 9,500 tons 855 Crew 5240 BP TCS 190 TH 240 EM 0
10526 km/s Armour 5-39 Shields 0-0 Sensors 360/1/0/0 Damage Control Rating 14 PPV 10
Annual Failure Rate: 51% IFR: 0. 7% Maint Capacity 4826 MSP Max Repair 480 MSP Est Time: 5. 75 Years
Magazine 1046
Snecma SCAMDT (10) Power 200 Fuel Use 20% Signature 24 Armour 0 Exp 5%
Fuel Capacity 400,000 Litres Range 378. 9 billion km (416 days at full power)
LMAM 1/5 (10) Missile Size 1 Rate of Fire 5
Sagem CTAM m6/9 (5) Range 86. 4m km Resolution 1
Aster 100/5 (1046) Speed: 100,000 km/s End: 0. 8m Range: 5m km WH: 2 Size: 1 TH: 1166 / 700 / 350
Thales SAAM 6m/12 (1) GPS 480 Range 115. 2m km Resolution 1
Thales Detecteur Thermique 360 (1) Sensitivity 360 Detect Sig Strength 1000: 360m km
Compact ECCM-4 (5) ECM 50
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
For the backbone of the fleet, she can also carry more missile. I have review the missile and i hope now he is more efficient.
Suffren VI class Fregate Lance missile 9,500 tons 802 Crew 3918 BP TCS 190 TH 240 EM 0
10526 km/s Armour 6-39 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 42 PPV 20
Annual Failure Rate: 60% IFR: 0. 8% Maint Capacity 3093 MSP Max Repair 250 MSP Est Time: 5. 93 Years
Magazine 1478
Snecma SCAMDT (10) Power 200 Fuel Use 20% Signature 24 Armour 0 Exp 5%
Fuel Capacity 400,000 Litres Range 378. 9 billion km (416 days at full power)
LAMAN 2/10 (10) Missile Size 2 Rate of Fire 10
Sagem CT 20/77 (2) Range 77. 3m km Resolution 20
Scalp NGi 106/54 (739) Speed: 106,000 km/s End: 8. 5m Range: 54m km WH: 8 Size: 2 TH: 424 / 254 / 127
Compact ECCM-4 (2) ECM 50
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
My sonar boat.
La Fantasque III class Corvette Sonar 1,000 tons 99 Crew 825 BP TCS 20 TH 48 EM 0
20000 km/s Armour 1-8 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Annual Failure Rate: 8% IFR: 0. 1% Maint Capacity 516 MSP Max Repair 420 MSP Est Time: 5. 06 Years
Turbomeca SCAMDT (1) Power 400 Fuel Use 200% Signature 48 Armour 0 Exp 15%
Fuel Capacity 200,000 Litres Range 180. 0 billion km (104 days at full power)
Thales SA 20/450 (1) GPS 8400 Range 450. 8m km Resolution 20
ECM 40
This design is classed as a Military Vessel for maintenance purposes
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Now that looks a lot better.
Missiles with a decent warhead, Ships with good price to combat ratio, high maintenance and fuel supplies, fleet speed..
The only thing I would improve are the missiles right now.
Armor penetration on missiles is basically the square root of your WH.
Strength 1 is one layer, Strength 4 is 2 layers, Strength 9 is three layers.
As such, sacrificing a little speed to add a single extra point of warhead to your missiles might make them drastically more efficient against medium armored enemies.
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This is the general hull for all my frigate.
After according to the use, the equipment will differ.
Here, we see the attack configuration.
Edit: I hope, it's working.
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I frankly can't see anything.
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Maybe, it's working now.
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;D
I have to admit it's reasonably hilarious.
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It's like a space mussel.
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Thats one tasty looking ship ;)
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In fact, I have try to imagine a vessel, to be efficient and not really good looking.
So the like spheric shape: It's one of the better surface/volume rate.
The colour: If you don't want to be see by the first guy who look at his windows, you must be painted in sky with star.
The 2 hemisphere are moving, here it is in combat configuration, but for the transit, the space between the 2 disapear, like this, all the weapon and fire control are protected from dust.
The colour of the Engine is due to the necessity to protect the crew from the radiation emitted by an anti matter propulsion.
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In fact, I have try to imagine a vessel, to be efficient and not really good looking.
So the like spheric shape: It's one of the better surface/volume rate.
Actually, it's the best surface:volume ratio, if lower is better. Why do you want a low surface area, though?
The colour: If you don't want to be see by the first guy who look at his windows, you must be painted in sky with star.
Or you need to be tens of thousands of kilometers away or more, which is basically always the case. You'd be hard-pressed to pick out the Death Star with the naked eye at the distances spaceships typically operate at. Optical camouflage is the last thing you need to worry about.
The 2 hemisphere are moving, here it is in combat configuration, but for the transit, the space between the 2 disapear, like this, all the weapon and fire control are protected from dust.
Cool, but where are the sensors going to be mounted? You kind of need them to be exposed all the time. (Also, smaller hatches would be more practical, but nowhere near as cool. Cool is more important for imaginary ships.)
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A little surface, is for the price of the vessel.
The exposed surface must to be resilient against the aggression of the surrounding, so you must use very tought material, so very expensive.
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A little surface, is for the price of the vessel.
The exposed surface must to be resilient against the aggression of the surrounding, so you must use very tought material, so very expensive.
Except that hard vacuum is not, as a rule, particularly aggressive. There are micrometeorites to worry about, but that's really only an issue on the front of the ship. Radiation can be an issue, but I doubt it's a particularly severe one with the various hocus pocus TN minerals are capable of.
Weapons fire is another matter though, so I suppose you've got a point where warships are concerned. You also have to worry about the firing arcs of your turrets and such, of course, so it's hardly the only issue.
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The years go and the technologies grow.
Big change, for the first time since a long time, the size of the frigate has decreased.
The big classic, the Command Frigate. So what's news? Better passive sensor, more maintenance supplies, new CIWS and a little improvement in defense.
She carry also additional fuel for the fleet.
Duquesne VII class Fregate de commandement 9,000 tons 840 Crew 5632. 9 BP TCS 180 TH 200 EM 0
13888 km/s JR 8-50 Armour 6-38 Shields 0-0 Sensors 480/480/0/0 Damage Control Rating 42 PPV 0
Annual Failure Rate: 54% IFR: 0. 7% Maint Capacity 4694 MSP Max Repair 480 MSP Est Time: 5. 52 Years
Flag Bridge Hangar Deck Capacity 1000 tons
Aerospatiale sauteur 9000x8 Max Ship Size 9000 tons Distance 50k km Squadron Size 8
Snecma GCAMD (10) Power 250 Fuel Use 20% Signature 20 Armour 0 Exp 5%
Fuel Capacity 650,000 Litres Range 650. 0 billion km (541 days at full power)
SADRAL c II (2x12) Range 1000 km TS: 40000 km/s ROF 5 Base 50% To Hit
Thales Detecteur Thermique 480 (1) Sensitivity 480 Detect Sig Strength 1000: 480m km
Thales Detecteur Electromagnetique 480 (1) Sensitivity 480 Detect Sig Strength 1000: 480m km
ECM 70
This design is classed as a Military Vessel for maintenance purposes
The anti missile Frigate. Complete refit of her electronical warfare equipment. New Anti missile missile. A new set of sensor.
Gloire VII class Fregate Anti Missile 9,000 tons 830 Crew 6347. 6 BP TCS 180 TH 200 EM 0
13888 km/s Armour 8-38 Shields 0-0 Sensors 320/1/0/0 Damage Control Rating 15 PPV 12
Annual Failure Rate: 43% IFR: 0. 6% Maint Capacity 6612 MSP Max Repair 344 MSP Est Time: 8. 94 Years
Magazine 1002
Snecma GCAMD (10) Power 250 Fuel Use 20% Signature 20 Armour 0 Exp 5%
Fuel Capacity 500,000 Litres Range 500. 0 billion km (416 days at full power)
LMAM 1/5 (12) Missile Size 1 Rate of Fire 5
Sagem CTAM 6m/10 (6) Range 96. 0m km Resolution 1
Aster 170/9 (1002) Speed: 170,000 km/s End: 0. 9m Range: 9m km WH: 2 Size: 1 TH: 2493 / 1496 / 748
Thales SAAM 6m/14 (1) GPS 320 Range 128. 0m km Resolution 1
Thales Detecteur Thermique 320 (1) Sensitivity 320 Detect Sig Strength 1000: 320m km
Compact ECCM-5 (6) ECM 70
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
And The Anti vessel Frigate. The same but modernized with the all new anti vessel missile.
Suffren VII class Fregate Lance missile 9,000 tons 794 Crew 4911. 4 BP TCS 180 TH 200 EM 0
13888 km/s Armour 5-38 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 42 PPV 20
Annual Failure Rate: 54% IFR: 0. 7% Maint Capacity 4093 MSP Max Repair 344 MSP Est Time: 6. 15 Years
Magazine 1406
Snecma GCAMD (10) Power 250 Fuel Use 20% Signature 20 Armour 0 Exp 5%
Fuel Capacity 450,000 Litres Range 450. 0 billion km (375 days at full power)
LAMAN 2/10 (10) Missile Size 2 Rate of Fire 10
Sagem CT 20/85 (2) Range 85. 9m km Resolution 20
Scalp 162/63 (703) Speed: 162,500 km/s End: 6. 5m Range: 63m km WH: 10 Size: 2 TH: 812 / 487 / 243
Compact ECCM-5 (2) ECM 70
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
The eyes of our combat fleet, the corvette sonar, just a new big active sensor.
La Fantasque IV class Corvette Sonar 1,000 tons 99 Crew 1142 BP TCS 20 TH 40 EM 0
25000 km/s Armour 2-8 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Annual Failure Rate: 8% IFR: 0. 1% Maint Capacity 714 MSP Max Repair 560 MSP Est Time: 5. 16 Years
Turbomeca GCAMD (1) Power 500 Fuel Use 200% Signature 40 Armour 0 Exp 15%
Fuel Capacity 200,000 Litres Range 180. 0 billion km (83 days at full power)
Thales SA 20/1000 (1) GPS 11200 Range 1,001. 8m km Resolution 20
ECM 60
This design is classed as a Military Vessel for maintenance purposes
But the real new novelty of this year 2109 is our new class of ship, the cruisers.
Each fleet is composed by 5 cruisers: 1 jump tender, detection cruiser; 2 missile cruiser, and 2 laser cruiser.
When arrive on the battle field, the 2 laser cruiser abandon the fleet and go the close fight.
The Command Cruiser, she have the ability to defend herself against missile attack
Chacal class Croiseur de commandement 19,000 tons 1740 Crew 12258. 85 BP TCS 380 TH 400 EM 0
13157 km/s JR 5-50 Armour 12-63 Shields 0-0 Sensors 1200/1200/0/0 Damage Control Rating 79 PPV 2
Annual Failure Rate: 58% IFR: 0. 8% Maint Capacity 27760 MSP Max Repair 1200 MSP Est Time: 8. 36 Years
Flag Bridge Magazine 398
Aerospatiale sauteur 19000x5 Max Ship Size 19000 tons Distance 50k km Squadron Size 5
Snecma GCAMD (20) Power 250 Fuel Use 20% Signature 20 Armour 0 Exp 5%
Fuel Capacity 1,600,000 Litres Range 757. 8 billion km (666 days at full power)
SADRAL c II (1x12) Range 1000 km TS: 40000 km/s ROF 5 Base 50% To Hit
LMAM 1/5 (2) Missile Size 1 Rate of Fire 5
Sagem CTAM 6m/10 (2) Range 96. 0m km Resolution 1
Aster 170/9 (200) Speed: 170,000 km/s End: 0. 9m Range: 9m km WH: 2 Size: 1 TH: 2493 / 1496 / 748
Thales SAAM 6m/14 (1) GPS 320 Range 128. 0m km Resolution 1
Sagem Detecteur Thermique 1200 (1) Sensitivity 1200 Detect Sig Strength 1000: 1200m km
Sagem Detecteur Electromagnetique 1200 (1) Sensitivity 1200 Detect Sig Strength 1000: 1200m km
ECM 70
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
The missile Cruiser. She has her own active sensor as she can act in autonomy.
Dunkerque I class Croiseur Lance missile 19,000 tons 1738 Crew 10421. 6 BP TCS 380 TH 400 EM 0
13157 km/s Armour 10-63 Shields 0-0 Sensors 320/320/0/0 Damage Control Rating 73 PPV 32
Annual Failure Rate: 67% IFR: 0. 9% Maint Capacity 14741 MSP Max Repair 344 MSP Est Time: 10. 8 Years
Magazine 2408
Snecma GCAMD (20) Power 250 Fuel Use 20% Signature 20 Armour 0 Exp 5%
Fuel Capacity 1,300,000 Litres Range 615. 7 billion km (541 days at full power)
LAMAN 2/10 (16) Missile Size 2 Rate of Fire 10
Sagem CT 20/85 (2) Range 85. 9m km Resolution 20
Scalp 162/63 (1204) Speed: 162,500 km/s End: 6. 5m Range: 63m km WH: 10 Size: 2 TH: 812 / 487 / 243
Thales SA 20/85 (1) GPS 960 Range 85. 9m km Resolution 20
Thales Detecteur Thermique 320 (1) Sensitivity 320 Detect Sig Strength 1000: 320m km
Thales Detecteur Electromagnetique 320 (1) Sensitivity 320 Detect Sig Strength 1000: 320m km
ECCM-7 (2) ECM 70
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
And the Laser cruiser, designed to the close contact.
Jean bart I class Croiseur Laser 19,000 tons 2361 Crew 21067. 4 BP TCS 380 TH 400 EM 0
13157 km/s Armour 11-63 Shields 0-0 Sensors 320/1/0/0 Damage Control Rating 75 PPV 130
Annual Failure Rate: 64% IFR: 0. 9% Maint Capacity 31183 MSP Max Repair 1244 MSP Est Time: 8. 34 Years
Snecma GCAMD (20) Power 250 Fuel Use 20% Signature 20 Armour 0 Exp 5%
Fuel Capacity 1,300,000 Litres Range 615. 7 billion km (541 days at full power)
Twin 30cm C12 Near Gamma Ray Laser Turret (5x2) Range 800,000km TS: 15000 km/s Power 48-24 RM 10 ROF 10 24 24 24 24 24 24 24 24 24 24
Twin 10cm C3 Near Gamma Ray Laser Turret (4x2) Range 300,000km TS: 50000 km/s Power 6-6 RM 10 ROF 5 3 3 3 3 3 3 3 3 3 3
Siemens CTAM 50/75 (4) Max Range: 150,000 km TS: 50000 km/s 93 87 80 73 67 60 53 47 40 33
Siemens CT 15/400 (2) Max Range: 800,000 km TS: 15625 km/s 99 98 96 95 94 92 91 90 89 88
Sulzer PCAM 24/1 (6) Total Power Output 144 Armour 0 Exp 5%
Thales SA 20/85 (1) GPS 960 Range 85. 9m km Resolution 20
Thales Detecteur Thermique 320 (1) Sensitivity 320 Detect Sig Strength 1000: 320m km
ECM 70
This design is classed as a Military Vessel for maintenance purposes
-
And this is the state of the fleet for the year 2128.
Lot of change.
First of all, our frigate are now destroyer. Our destroyer have decrease their size, our cruiser have increase their size, and a new serie
of frigate has been created.
So, we have, the destroyer de commandement (command destroyer): A diminution of the fuel capacity, but an augmentation of the armour
and the maintenance capacity.
Duquesne VIII class Destroyer de Commandement 8,750 tons 755 Crew 5252.5 BP TCS 175 TH 720 EM 0
17142 km/s JR 8-50 Armour 9-37 Shields 0-0 Sensors 480/480/0/0 Damage Control Rating 44 PPV 0
Annual Failure Rate: 43% IFR: 0.6% Maint Capacity 5252 MSP Max Repair 480 MSP Est Time: 6.57 Years
Flag Bridge Hangar Deck Capacity 1000 tons
Aerospatiale Sauteur 8750x8 Max Ship Size 8750 tons Distance 50k km Squadron Size 8
Snecma PCAM (10) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 555,000 Litres Range 761.1 billion km (513 days at full power)
SADRAL c II (2x12) Range 1000 km TS: 40000 km/s ROF 5 Base 50% To Hit
Thales Detecteur Thermique 480 (1) Sensitivity 480 Detect Sig Strength 1000: 480m km
Thales Detecteur Electromagnetique 480 (1) Sensitivity 480 Detect Sig Strength 1000: 480m km
ECM 70
The Destroyer Anti-missile (anti-missile detroyer): a big change, now with the classic anti-missile missile, there is also 4 laser turret.
We hope that the anti missile cover will be better like this. But on one other side, the price of this vessel has greatly increase (33% more).
Also, a new anti-missile missile, a better warhead, and deadly fast.
Gloire VIII class Destroyer Anti Missile 8,750 tons 875 Crew 9441 BP TCS 175 TH 720 EM 0
17142 km/s Armour 9-37 Shields 0-0 Sensors 320/1/0/0 Damage Control Rating 15 PPV 32
Annual Failure Rate: 39% IFR: 0.5% Maint Capacity 10453 MSP Max Repair 1350 MSP Est Time: 5.77 Years
Magazine 404
Snecma PCAM (10) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 500,000 Litres Range 685.7 billion km (462 days at full power)
Twin 10cm C3 Near Gamma Ray Laser Turret (4x2) Range 300,000km TS: 80000 km/s Power 6-6 RM 10 ROF 5 3 3 3 3 3 3 3 3 3 3
Siemens CTAM 60/150 (2) Max Range: 300,000 km TS: 60000 km/s 97 93 90 87 83 80 77 73 70 67
Sulzer PCAM 24/1 (1) Total Power Output 24 Armour 0 Exp 5%
LMAM 1/5 (8) Missile Size 1 Rate of Fire 5
Sagem CTAM 6m/10 (4) Range 96.0m km Resolution 1
Aster 207/8 (404) Speed: 207,000 km/s End: 0.7m Range: 8.5m km WH: 3 Size: 1 TH: 5175 / 3105 / 1552
Thales SAAM 6m/14 (1) GPS 320 Range 128.0m km Resolution 1
Thales Detecteur Thermique 320 (1) Sensitivity 320 Detect Sig Strength 1000: 320m km
Compact ECCM-6 (3) ECM 70
The destroyer lance missile (anti vessel missile launcher destroyer): no big change, a little diminution of the missile magazine,
but a new design of missile, more fast and carrying a bigger warhead with and extended range. One of this destroyer can send 190 warhead every
10 seconds for a total quantity of 11476 wh.
Suffren VIII class Destroyer Lance Missile 8,750 tons 782 Crew 4686 BP TCS 175 TH 720 EM 0
17142 km/s Armour 10-37 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 42 PPV 20
Annual Failure Rate: 49% IFR: 0.7% Maint Capacity 4184 MSP Max Repair 300 MSP Est Time: 7.06 Years
Magazine 1208
Snecma PCAM (10) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 470,000 Litres Range 644.5 billion km (435 days at full power)
LAMAN 2/10 (10) Missile Size 2 Rate of Fire 10
Sagem CT 20/85 (2) Range 85.9m km Resolution 20
Scalp 173/77 (604) Speed: 173,200 km/s End: 7.5m Range: 77.9m km WH: 19 Size: 2 TH: 1328 / 796 / 398
Compact ECCM-6 (2) ECM 70
La corvette Sonar (active detector carrier): just a refit of the engine.
La Fantasque V class Corvette Sonar 1,000 tons 99 Crew 950 BP TCS 20 TH 600 EM 0
30000 km/s Armour 2-8 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Annual Failure Rate: 8% IFR: 0.1% Maint Capacity 594 MSP Max Repair 560 MSP Est Time: 4.65 Years
Turbomeca PCAM (1) Power 600 Fuel Use 150% Signature 600 Armour 0 Exp 15%
Fuel Capacity 205,000 Litres Range 246.0 billion km (94 days at full power)
Thales SA 20/1000 (1) GPS 11200 Range 1,001.8m km Resolution 20
ECM 60
Now, the series of the cruiser: abandon of the development of the missile launcher cruiser after proof of his inefficiency during a big defeat.
Le croiseur de commandement (command cruiser): 1000 tonnes more, so a better anti missile defense:3 layers. Also, the re use of the shield.
The last battle against a big band of In.... and their use of Pl... Tor.... have shown the utility of the shield, however the shields are a big
lack in my research plan.
Chacal I class Croiseur de commandement 20,000 tons 1867 Crew 16615.7 BP TCS 400 TH 1440 EM 3000
15000 km/s JR 5-50 Armour 16-65 Shields 100-375 Sensors 480/480/0/0 Damage Control Rating 81 PPV 40
Annual Failure Rate: 62% IFR: 0.9% Maint Capacity 30739 MSP Max Repair 1350 MSP Est Time: 8.07 Years
Flag Bridge Magazine 400
Aerospatiale Sauteur 20000x5 Max Ship Size 20000 tons Distance 50k km Squadron Size 5
Snecma PCAM (20) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 1,375,000 Litres Range 825.0 billion km (636 days at full power)
Tau R375/15 Shields (10) Total Fuel Cost 150 Litres per day
Twin 10cm C3 Near Gamma Ray Laser Turret (6x2) Range 300,000km TS: 80000 km/s Power 6-6 RM 10 ROF 5 3 3 3 3 3 3 3 3 3 3
SADRAL c II (2x12) Range 1000 km TS: 40000 km/s ROF 5 Base 50% To Hit
Siemens CTAM 60/150 (3) Max Range: 300,000 km TS: 60000 km/s 97 93 90 87 83 80 77 73 70 67
Sulzer PCAM 24/1 (1) Total Power Output 24 Armour 0 Exp 5%
LMAM 1/5 (4) Missile Size 1 Rate of Fire 5
Sagem CTAM 6m/10 (2) Range 96.0m km Resolution 1
Aster 207/8 (400) Speed: 207,000 km/s End: 0.7m Range: 8.5m km WH: 3 Size: 1 TH: 5175 / 3105 / 1552
Thales SAAM 6m/14 (1) GPS 320 Range 128.0m km Resolution 1
Thales Detecteur Thermique 480 (1) Sensitivity 480 Detect Sig Strength 1000: 480m km
Thales Detecteur Electromagnetique 480 (1) Sensitivity 480 Detect Sig Strength 1000: 480m km
ECM 70
The croiseur laser (laser cruiser): Well armed and well shielded, each broadside can inflict 144 damage every 10 seconds. It have a little ability
to defend by itself from the ennemy incoming missile.
Jean bart II class Croiseur Laser 20,000 tons 2510 Crew 23040.2 BP TCS 400 TH 1440 EM 3600
15000 km/s Armour 10-65 Shields 120-375 Sensors 1/1/0/0 Damage Control Rating 78 PPV 150
Annual Failure Rate: 66% IFR: 0.9% Maint Capacity 34564 MSP Max Repair 1350 MSP Est Time: 8.27 Years
Snecma PCAM (20) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 1,260,000 Litres Range 756.0 billion km (583 days at full power)
Tau R375/15 Shields (12) Total Fuel Cost 180 Litres per day
Twin 30cm C12 Near Gamma Ray Laser Turret (6x2) Range 800,000km TS: 15000 km/s Power 48-24 RM 10 ROF 10 24 24 24 24 24 24 24 24 24 24
Twin 10cm C3 Near Gamma Ray Laser Turret (3x2) Range 300,000km TS: 80000 km/s Power 6-6 RM 10 ROF 5 3 3 3 3 3 3 3 3 3 3
Siemens CTAM 60/150 (3) Max Range: 300,000 km TS: 60000 km/s 97 93 90 87 83 80 77 73 70 67
Siemens CT 15/400 (2) Max Range: 800,000 km TS: 15625 km/s 99 98 96 95 94 92 91 90 89 88
Sulzer PCAM 24/1 (6) Total Power Output 144 Armour 0 Exp 5%
Thales SA 20/85 (1) GPS 960 Range 85.9m km Resolution 20
ECM 70
And the new serie of vessel. The frigate. The last battle have show to us the importance of the alpha strike, made by low cost vessel.
The frégate de commandement (commande frigate):
Bourdon class Fregate de commandement 7,500 tons 452 Crew 3970.4 BP TCS 150 TH 576 EM 1500
16000 km/s JR 8-50 Armour 15-34 Shields 50-375 Sensors 200/1/0/0 Damage Control Rating 10 PPV 49.8
Annual Failure Rate: 47% IFR: 0.7% Maint Capacity 3143 MSP Max Repair 300 MSP Est Time: 6.16 Years
Flag Bridge Magazine 332
Aerospatiale Sauteur 7500x8 Max Ship Size 7500 tons Distance 50k km Squadron Size 8
Snecma PCAM (8) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 385,000 Litres Range 616.0 billion km (445 days at full power)
Tau R375/15 Shields (5) Total Fuel Cost 75 Litres per day
Lanceur Exocet (83) Missile Size 4 Hangar Reload 30 minutes MF Reload 5 hours
Siemens CT 35/56 (2) Range 56.8m km Resolution 35
Exocet L 160/32 (83) Speed: 160,000 km/s End: 3.4m Range: 32.8m km WH: 50 Size: 4 TH: 906 / 544 / 272
Thales SA 20/85 (1) GPS 960 Range 85.9m km Resolution 20
Detecteur Thermique 200 (1) Sensitivity 200 Detect Sig Strength 1000: 200m km
The fregate de combat (fighting frigate): each strike of one of this frigate is equal at 5500 warhead. And like in one fleet, you have 7 abeille
and 1 bourdon, each strike of the fleet send 42650 Warhead to the ennemy.
Abeille I class Fregate Lance missile 7,500 tons 364 Crew 3729.6 BP TCS 150 TH 576 EM 1500
16000 km/s Armour 17-34 Shields 50-375 Sensors 1/1/0/0 Damage Control Rating 10 PPV 66
Annual Failure Rate: 45% IFR: 0.6% Maint Capacity 3108 MSP Max Repair 300 MSP Est Time: 6.29 Years
Magazine 440
Snecma PCAM (8) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 355,000 Litres Range 568.0 billion km (410 days at full power)
Tau R375/15 Shields (5) Total Fuel Cost 75 Litres per day
Lanceur Exocet (110) Missile Size 4 Hangar Reload 30 minutes MF Reload 5 hours
Siemens CT 35/56 (2) Range 56.8m km Resolution 35
Exocet L 160/32 (110) Speed: 160,000 km/s End: 3.4m Range: 32.8m km WH: 50 Size: 4 TH: 906 / 544 / 272
Thales SA 20/85 (1) GPS 960 Range 85.9m km Resolution 20
We have also plan the refit of our carrier: it's quite defense less, but normally, he should never seen the ennemy.
Charles de Gaulle I class Carrier 20,000 tons 1563 Crew 9189.05 BP TCS 400 TH 1440 EM 0
15000 km/s JR 3-50 Armour 4-65 Shields 0-0 Sensors 480/480/0/0 Damage Control Rating 75 PPV 0
Annual Failure Rate: 71% IFR: 1% Maint Capacity 12920 MSP Max Repair 480 MSP Est Time: 8.21 Years
Flag Bridge Hangar Deck Capacity 5000 tons Magazine 792
Aerospatiale Sauteur 20000 Max Ship Size 20000 tons Distance 50k km Squadron Size 3
Snecma PCAM (20) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 1,710,000 Litres Range 1026.0 billion km (791 days at full power)
SADRAL c II (1x12) Range 1000 km TS: 40000 km/s ROF 5 Base 50% To Hit
Exocet 180/50 (198) Speed: 180,000 km/s End: 4.6m Range: 50m km WH: 37 Size: 4 TH: 1560 / 936 / 468
Thales Detecteur Thermique 480 (1) Sensitivity 480 Detect Sig Strength 1000: 480m km
Thales Detecteur Electromagnetique 480 (1) Sensitivity 480 Detect Sig Strength 1000: 480m km
Strike Group
20x Rafale B Fighter-bomber Speed: 45000 km/s Size: 4
5x Sentinelle Chasseur electronique Speed: 45000 km/s Size: 4
The eyes of the strike group.
Sentinelle class Chasseur electronique 200 tons 6 Crew 180.6 BP TCS 4 TH 180 EM 0
45000 km/s Armour 7-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Annual Failure Rate: 3% IFR: 0% Maint Capacity 56 MSP Max Repair 60 MSP Est Time: 7.15 Years
Turbomeca PCAM leger (1) Power 180 Fuel Use 1500% Signature 180 Armour 0 Exp 25%
Fuel Capacity 50,000 Litres Range 30.0 billion km (7 days at full power)
Thales SA 20/85 (1) GPS 960 Range 85.9m km Resolution 20
ECM 30
The fighter bomber rafale B carry the dangerous exocet 180/50, which carry its warhead of 37 at 180000 km/s and at 50 millions de kilometres.
Rafale B class Fighter-bomber 200 tons 4 Crew 121.5 BP TCS 4 TH 180 EM 0
45000 km/s Armour 4-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 1.8
Annual Failure Rate: 3% IFR: 0% Maint Capacity 38 MSP Max Repair 60 MSP Est Time: 5.8 Years
Magazine 12
Turbomeca PCAM leger (1) Power 180 Fuel Use 1500% Signature 180 Armour 0 Exp 25%
Fuel Capacity 5,000 Litres Range 3.0 billion km (18 hours at full power)
Lanceur Exocet (3) Missile Size 4 Hangar Reload 30 minutes MF Reload 5 hours
Siemens CT 35/56 (1) Range 56.8m km Resolution 35
Exocet 180/50 (3) Speed: 180,000 km/s End: 4.6m Range: 50m km WH: 37 Size: 4 TH: 1560 / 936 / 468
ECM 30
the ammo carrier
Saumon I class Transport de munition 20,000 tons 1261 Crew 6524.8 BP TCS 400 TH 1080 EM 0
11250 km/s Armour 1-65 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 42 PPV 0
Annual Failure Rate: 76% IFR: 1.1% Maint Capacity 8563 MSP Max Repair 300 MSP Est Time: 8.16 Years
Magazine 5148
Snecma PCAM (15) Power 300 Fuel Use 15% Signature 72 Armour 0 Exp 5%
Fuel Capacity 750,000 Litres Range 450.0 billion km (462 days at full power)
Exocet 180/50 (500) Speed: 180,000 km/s End: 4.6m Range: 50m km WH: 37 Size: 4 TH: 1560 / 936 / 468
Scalp 173/77 (1074) Speed: 173,200 km/s End: 7.5m Range: 77.9m km WH: 19 Size: 2 TH: 1328 / 796 / 398
Aster 207/8 (1000) Speed: 207,000 km/s End: 0.7m Range: 8.5m km WH: 3 Size: 1 TH: 5175 / 3105 / 1552
The tanker.
Saphir III class Petrolier Ravitailleur 20,000 tons 894 Crew 4682.8 BP TCS 400 TH 1575 EM 0
11250 km/s Armour 4-65 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Capacity 146 MSP Max Repair 328 MSP
Renault PCAM (6) Power 750 Fuel Use 1.5% Signature 262.5 Armour 0 Exp 1%
Fuel Capacity 11,855,000 Litres Range 71130.0 billion km (73179 days at full power)
The fleet support vessel.
Sarthe I class Fleet Support Vessel 20,000 tons 503 Crew 3065.8 BP TCS 400 TH 1575 EM 0
11250 km/s JR 5-50 Armour 4-65 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Capacity 43144 MSP Max Repair 328 MSP
Aerospatiale Sauteur 20000x5 Max Ship Size 20000 tons Distance 50k km Squadron Size 5
Renault PCAM (6) Power 750 Fuel Use 1.5% Signature 262.5 Armour 0 Exp 1%
Fuel Capacity 200,000 Litres Range 1200.0 billion km (1234 days at full power)