Aurora 4x
New Players => The Academy => Topic started by: gamemonger56 on February 23, 2011, 04:51:56 PM
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Everything was working fine, then suddenly they just stop working. PLenty of fuel, easy to read directions, etc. they just stopped.
Essex class Cargo Ship 41950 tons 358 Crew 726. 4 BP TCS 839 TH 1200 EM 0
1430 km/s JR 2-50 Armour 1-107 Shields 0-0 Sensors 1/1/0/0 Damage Control 1 PPV 0
Maintenance Capacity 11 MSP
Cargo 20000 Cargo Handling Multiplier 10
JC47K Commercial Jump Drive Max Ship Size 47000 tons Distance 50k km Squadron Size 2
Magneto-plasma Drive E0. 7 (6) Power 200 Fuel Use 7% Armour 0 Exp 1%
Fuel Capacity 50,000 Litres Range 30. 6 billion km (248 days at full power)
This ship is classed as a commercial vessel for maintenance purposes
I have 6 and a tanker.
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Did you perhaps run out of cargo to move?
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nope they have cargo aboard.
also, all of my warships have joined the strike. I have one going 1k/s and the rest done move. I'm starting to get an Overflow error notice as well
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Click the "Max Speed" button on the task force group window for the affected TGs.
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Also check that all the ships have a speed >1 (if one has suffered total engine damage, nothing else will move)
and check that you didn't start a refit or repair for any of the ships in the Task Group and then move them out (the yard work entry refences the fleet that a ship was in when the work was ordered - it doesnt change if you the move the ship to another task group, and any yard work stops a fleet from moving)
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I have this happen with colony ships on cycle with orders to load colonists, refuel, unload colonists. Every so often I get the event Task Group # cannot load/unload. When I examine Task Group #, everything appears OK. I reset the orders and off they go again. Neither rhyme nor reason.
Regards
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k thanks. ill run thru all those suggestions. Other than no combat damage, we'll see.