Aurora 4x

New Players => The Academy => Topic started by: Felius on April 15, 2011, 05:25:53 PM

Title: Passive-Active Sensors. Also adding officers.
Post by: Felius on April 15, 2011, 05:25:53 PM
So, the receiving part of the active sensors are based on the passive sensors.  Does that means it also works as a passive sensor normally/when turned off?

So, there's a button on the officer screen, that I don't even have to be Space Master, that can add an arbitrary amount of officers? Is that meant to be there in non-SM mode? Is there some drawback from using it?
Title: Re: Passive-Active Sensors. Also adding officers.
Post by: sloanjh on April 15, 2011, 07:54:27 PM
So, the receiving part of the active sensors are based on the passive sensors.  Does that means it also works as a passive sensor normally/when turned off?
No.
Quote
So, there's a button on the officer screen, that I don't even have to be Space Master, that can add an arbitrary amount of officers? Is that meant to be there in non-SM mode? Is there some drawback from using it?
I don't remember the discussion of this, but I would treat it as an SM function.  I know of no drawbacks, other than performance if you make a bazillion officers.

John
Title: Re: Passive-Active Sensors. Also adding officers.
Post by: Thiosk on April 15, 2011, 08:16:01 PM
yeah so with that button, thats how i was making captains.  I've noticed that as ships roll off the assembly line, there seems to be more captain promotions opening up.  So I don't always get the captains I want, but I don't have more R3 positions than R3 officers.