Aurora 4x

New Players => The Academy => Topic started by: Meriad51 on July 14, 2011, 01:47:36 PM

Title: Increment Time problem
Post by: Meriad51 on July 14, 2011, 01:47:36 PM
I cant use the increment time as it only advances 60 seconds no matter what i do.  Where is the the problem?
Title: Re: Increment Time problem
Post by: Erik L on July 14, 2011, 01:58:24 PM
I cant use the increment time as it only advances 60 seconds no matter what i do.  Where is the the problem?

Chances are there are 2 NPRs fighting.
Title: Re: Increment Time problem
Post by: Thiosk on July 14, 2011, 02:57:23 PM
this is a common complaint, ive had it too.

the game simply must be able to interrupt for NPC races, or the ai wouldn't work properly.  I believe the stopgap solution is the Autoturn feature.  I dont know how to use it, but i hear it works.
Title: Re: Increment Time problem
Post by: Jacob/Lee on July 14, 2011, 03:33:48 PM
Autoturn (the check box, I believe) makes turns keep going until an event that forces it to stop happens (A fleet finishes orders, for example), this will work while NPR's are fighting, too. There is another input box that forces turns to pass even if an event that would normally stop it occurs, which is right above autoturn.
Title: Re: Increment Time problem
Post by: Steve Walmsley on July 16, 2011, 05:01:40 AM
There is a brief description of the time increment system in the tutorial

http://aurora2.pentarch.org/index.php/topic,2060.0.html

Steve