Aurora 4x

VB6 Aurora => Bureau of Ship Design => Topic started by: PayneRamsey on October 30, 2011, 12:37:32 AM

Title: How do i make anti missiles?
Post by: PayneRamsey on October 30, 2011, 12:37:32 AM
i cant find anything under research about anti missiles
Title: Re: How do i make anti missiles?
Post by: Panopticon on October 30, 2011, 01:00:35 AM
Simply put, an anti missile is any missile designed to shoot down other missiles, in general it is size 1, with a warhead capable of doing 1 damage and very high speed and agility. You design them in the same way as you would design any other missile, it is just smaller and shorter ranged.
Title: Re: How do i make anti missiles?
Post by: Girlinhat on October 30, 2011, 01:37:40 AM
Being an anti-missile is more-or-less a player description.  You can use your AMMs to attack other ships (sometimes very powerfully, as you just sandblast their armor) and you could use your ASM to shoot down incoming missiles, though very poorly since they tend to lack the agility to hit incoming warheads.  Just make a small missile that's fast and agile, the in-game description will change to "AMM" automatically once you pass some threshold of size, but this is purely descriptive.  The actual function is what the player decides.
Title: Re: How do i make anti missiles?
Post by: PayneRamsey on October 30, 2011, 02:04:14 AM
ok well i dont know how to design missiles...when i go to design tech there is no heading of missiles. the only one i see similiar to missile is plasma torpedo which doesnt exist in the research tab
Title: Re: How do i make anti missiles?
Post by: Panopticon on October 30, 2011, 02:23:15 AM
That would be because it is not in the design tech menu, look near the bottom of the research window, there should be a button labeled Missiles, click that and there you go.
Title: Re: How do i make anti missiles?
Post by: PayneRamsey on October 30, 2011, 05:19:58 AM
Thanks a bunch
Title: Re: How do i make anti missiles?
Post by: Yonder on November 03, 2011, 02:24:25 PM
The turret design menu is accessed the same way, a button right next to the missile design button. Everything else is in that main design screen.