Aurora 4x
New Players => The Academy => Topic started by: congo on January 18, 2012, 08:10:13 AM
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first i would like to say want a fantastic game this is really. great job . well done.
i game in friday really drunk i thought i was dieing i really did,i have renamed this game in my head . INSANE IN THE BRAIN.
ANY MY problem
i have maximum amount of systems at the start of game 20
and i created 4 NPRs. at start
i found 1 after i had discovered about 17 systems.
so i added 6 more systems and 3 more NPRs.
now threw sm mode i can see the 3 other NPRs but the have see about 6 systems (but theres are not yet connected why is this ?)i have now seen 27 but not theres yet whys this ? . But i should only have 26 maximum. THERES ABOUT 32.
and when will i get to meet some NPRs i am having reall problems meeting these.
whats a really fool proof set up so i meet NPRs say with in about 5 years.
i am on 25 years and nought.
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When you start a game you could make the NPR Generation Chance higher than its default 30%. I'm surprised you haven't run into any, otherwise.
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so am i,and it makes my games so far a little, i,m now just trying to find jump points praying there will be a alien. econmics is out the window just a little mining because i need the aliens to keep my spirits up. (i am in contact with 1 and we share stuff)but i,m hoping someone will atack him so i can swope in and save the day.
when i had 20 systems max. i had expolered say 19 . so i added 6 more sysytems .
then at the same time i added 6 systems i added 2 then 1 more nprs .
now these have appeared in other systems and when in sm mode they have expolered about 7 systems .
now in this time i have expolered enougher 6 systems but still i have not connected with the new nprs. this makes a total of about 32 systems when the max is meant to be 26. i have all in all 7 nprs 4 in the start and 3 added later 30 years have passed and i have met 1 .
o and on a complete side note what is 206% or 405% mean when making missiles.
i understand numbers under 100% and i can understand 206% if it meant 206% of a thousand but some how i dont think it does.
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Welp, I have nothing new to offer with NPRs. I imagine that when you add a system, it's not possible for an NPR to generate there, but I'm not sure.
Anyways, about missiles, it might refer to the chance to hit targets moving at a certain speed. If your missile has a high speed and agility, it will have a better-than 100% chance to hit something moving much slower. You can imagine anything above 100% as just being 100%, if it makes you feel better.
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You can also add NPRs through system information in SM mode, if you REALLY want a fight...
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i have added 3 nprs in sm mode and they have explored about 7 systems of there own but a havent seen any of there systems yet. which makes me wonder whether because when i set up game i left use known stars, ticked. i dont know buti am of to play game. thanks for help
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He meant you can enter SM mode, open up the F9 system window, and manually add an NPR to a suitable body you know of by clicking the body, "Create Empire", checking the "Create as NPR" box, and fiddling with the settings until you get someone you feel comfortable fighting.
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o right i didn,t know that thanks.
i have started a new game now with 8 nprs and 22 systems at start.
no ai controlled swams or those other 2 ai ones.
i have lifted the tolorances against atmosphere a few % ,i do this because i think this must be the controlling factor. in other words what is stopping me putting hundreds of nprs. well first proccessor, then available worlds .
the way i see it is under normal conditions if you order there to be 20 nprs in a 20 max start systems. it will only beable to acomerdate 1 or 2 because of atmosphere.
thats my expert opinion after 30 years of game playing and about 4 weeks of aurora.
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Just note though that the max systems isn't exact, I haven't ran into myself but have seen others report that more systems than the set max will be created. I think it is to do with the system generation that Steve has built.
Also, 8 NPRs is quite a lot! I would normally only start with 1 because once things get along a few years the turns can get quite long with 4/5 NPRs.
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Yeah, i think the max systems have to do with how branchy the map is. If you have too small a number of systems, its possible to get trapped in a little circular area with no outside jump point connections to new stars.