Aurora 4x

VB6 Aurora => VB6 Mechanics => Topic started by: Nathan_ on May 19, 2012, 03:03:24 PM

Title: Moving Orbital Habitat Modules via Freighters
Post by: Nathan_ on May 19, 2012, 03:03:24 PM
Can this be done with a big enough freighter? My plan was to haul the modules to venus and build giant habitats in place rather than build a 1000 engine tug, but I can't move them with 10 cargo hold freighters.
Title: Re: Moving Orbital Habitat Modules via Freighters
Post by: swarm_sadist on June 17, 2012, 11:27:40 PM
No, it cannot. Currently a freighter can only move prefabricated Planetary Defence Centres, which are built disassembled for exactly this purpose. An orbital habitat sits in orbit like a giant space station. It cannot be built in sections and must be built as one from the industry screen.

The only way to move a habitat is to build it at your industrial center, then move it into position using on-board engines or tug boats (tractor ships).
Title: Re: Moving Orbital Habitat Modules via Freighters
Post by: TheDeadlyShoe on June 28, 2012, 02:22:30 PM
you can haul around ship components with freighters, and an orbital habitat module is just another ship component. However, its sheer size means you would need 50 cargo holds in a single freighter.

Title: Re: Moving Orbital Habitat Modules via Freighters
Post by: Zed 6 on June 28, 2012, 08:18:37 PM
You really don't need 1000 Engine tugs. As an example, my Nostromo class Deep space tugs have only 15 engines (Ion Tech) which go ~3000 km/s by themselves. Hauling a 400,000 ton Fuel harvester base to the outer planets dropped speed to 262 km/s.  A 1.5 miliion ton terraformer base to Venus was 72 km/s. So it's slow, imo tugs hauling large habitats should not go fast and they get there eventually. The Empire plans for the long term and does not need everything today. or even tomorrow. Or next week.
Title: Re: Moving Orbital Habitat Modules via Freighters
Post by: Nathan_ on June 28, 2012, 08:58:43 PM
by giant I meant 50M tons.