Aurora 4x
New Players => The Academy => Topic started by: se5a on December 11, 2012, 09:44:51 PM
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if you put multiple small missiles in a larger Box Launcher will it fire all of them at the one target at the same time?
or will it just fire one, and the others sit there?
also - I figured out that because the rate of fire does not affect the rate of fire for these, if you lower the rate of fire down to 1 when designing the launcher, you get a far cheaper component!
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if you put multiple small missiles in a larger Box Launcher will it fire all of them at the one target at the same time?
or will it just fire one, and the others sit there?
also - I figured out that because the rate of fire does not affect the rate of fire for these, if you lower the rate of fire down to 1 when designing the launcher, you get a far cheaper component!
One launcher fires 1 missile. So if you stuff a size 1 AMM into a size 100 PDC launcher, you'll fire 1 missile.
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One launcher fires 1 missile. So if you stuff a size 1 AMM into a size 100 PDC launcher, you'll fire 1 missile.
That's a lotta sabot.
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LOL!
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That's a lotta sabot.
nah more a tiny missile on a large hardpoint.
I guess if I wanted to fire 100 * size-1 AMM missiles from a size-100 box launcher, I could always stick 100 * size 1 missiles on a stage.
flechet missile!
If I wanted a lot of sabot I'd stick that 1 * size-1 AMM missile on a stage that was all engine so it came out to size 100!
pity kinetic kill vehicles don't happen :p
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nah more a tiny missile on a large hardpoint.
I guess if I wanted to fire 100 * size-1 AMM missiles from a size-100 box launcher, I could always stick 100 * size 1 missiles on a stage.
flechet missile!
Well, due to the constraints of the carrier, I'm guessing around 75 is a practical max. Be a much better Alpha strike to sandpaper a fleet to dust.