Aurora 4x

VB6 Aurora => Advanced Tactical Command Academy => Topic started by: Icecoon on December 15, 2012, 07:44:38 AM

Title: Blind elephants
Post by: Icecoon on December 15, 2012, 07:44:38 AM
Today i've cleared a system from two precursor 8600t ships and six FACs only with 12 fighters and 3 FACs with no losses on my side.
They noticed my active sensor emissions, but they were not able to target my ships.
It took some time to kill them all, because my fighters had to rearm and refuel at their motherships in the next system, but they finally blowed them to pieces.
I had luck i did not encounter their AMM ships.  :)
Title: Re: Blind elephants
Post by: orfeusz on December 29, 2012, 03:07:48 AM
could You post Your fighters design? I'm planing to create my first fighter and face it against fleet of 4 P-spoiler destroyers and a battleship  ;D
Title: Re: Blind elephants
Post by: Icecoon on January 19, 2013, 04:47:31 AM
Sorry, didn't noticed your reply.
Here's my fighter design on ion tech.

Quote
V-15 Spectre class Strikefighter    233 tons     1 Crew     43.6 BP      TCS 4.65  TH 20  EM 0
4301 km/s     Armour 1-3     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 2.25
Maint Life 0 Years     MSP 0    AFR 46%    IFR 0.6%    1YR 2    5YR 26    Max Repair 10 MSP
Intended Deployment Time: 0.2 months    Spare Berths 7   
Magazine 15   

Stormdrive M-20F Fighter Engine (1)    Power 19.8    Fuel Use 242.35%    Signature 19.8    Exp 16%
Fuel Capacity 15,000 Litres    Range 4.8 billion km   (12 days at full power)

Storm ML-5R Fighter Hardpoint (3)    Missile Size 5    Hangar Reload 37.5 minutes    MF Reload 6.2 hours
Pertinax TAC-23F Missile FC (1)     Range 23.0m km    Resolution 100
AS-52 Sidearm (3)  Speed: 25,200 km/s   End: 13.2m    Range: 20m km   WH: 4    Size: 5    TH: 142/85/42

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Fighter for production, combat and maintenance purposes