Aurora 4x

New Players => The Academy => Topic started by: M_J_M on January 12, 2013, 12:45:09 PM

Title: When do colonies start to produce trade goods?
Post by: M_J_M on January 12, 2013, 12:45:09 PM
I have two colonies with 2,27m and 1,95m citizens.  The wiki states that with 1m citizens colonies start producing trade goods, yet my colonies so far only demand infrastructure.  Is there any tech i missed (i started with a conventional empire), or was the limit raised in a patch? I have looked extensively in this forum but did not find an answer.
Title: Re: When do colonies start to produce trade goods?
Post by: sloanjh on January 12, 2013, 12:56:18 PM
I have two colonies with 2,27m and 1,95m citizens.  The wiki states that with 1m citizens colonies start producing trade goods, yet my colonies so far only demand infrastructure.  Is there any tech i missed (i started with a conventional empire), or was the limit raised in a patch? I have looked extensively in this forum but did not find an answer.

Tech shouldn't matter (I assume you have trans-newtonian, but I don't think even that should matter).

My guess is the wiki is incorrect.  You might see what happens at 3m - I have a vague recollection of that being one of the breaks.

Note that you just get a few trade goods at first - there are at least two break values.

John
Title: Re: When do colonies start to produce trade goods?
Post by: Thiosk on January 12, 2013, 01:19:37 PM
As john mentioned, the amount of trade goods is of no practical value until you have hundreds of millions of residents.

I'm addicted to traffic though; I think things kick up in the 10s of millions.
Title: Re: When do colonies start to produce trade goods?
Post by: sloanjh on January 13, 2013, 01:21:01 PM
As john mentioned, the amount of trade goods is of no practical value until you have hundreds of millions of residents.

I did?  :)  Good point though.

Now that I think of it, 3 and 10 million for breaks sounds familiar.

John
Title: Re: When do colonies start to produce trade goods?
Post by: M_J_M on January 13, 2013, 04:41:44 PM
You're right, with 3,06m citizens Luna produces Construction Materials, Infrastructure, Machinery and Textiles.   
Title: Re: When do colonies start to produce trade goods?
Post by: M_J_M on January 15, 2013, 10:15:22 AM
At 5,01m Citizens Luna also produces Chemicals, Civilian Transport, Pharmaceuticals and Plastics.
Title: Re: When do colonies start to produce trade goods?
Post by: Bgreman on January 15, 2013, 11:27:09 AM
Here is the listing from the DB.  On the left is the trade good, on the right is the required population at a colony before it starts producing that trade good (in millions).
Title: Re: When do colonies start to produce trade goods?
Post by: Erik L on January 15, 2013, 12:34:40 PM
Here is the listing from the DB.  On the left is the trade good, on the right is the required population at a colony before it starts producing that trade good (in millions).
I updated the wiki with this info.