Aurora 4x
New Players => The Academy => Topic started by: knightofni81 on February 14, 2013, 10:03:56 PM
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Hello everyone,
I discovered Aurora a few days ago, and am enjoying it immensely.
I'm right now in the middle of a combat against a small group of robotic overlords. Initially there were 2 groups of three ships, separated by about 60m km.
I've destroyed the first group of three ships. My missile PD performed automatically without any issue. Enemy salvoes were 3 x 5 missiles. If i remember correctly, at most 2 of their missiles got through my PD.
Now fighting the second group, for some reason **some** of my PD ships are not firing. If I assign targets manually, it works (which shows that there's no issue in design i guess), but it's tedious, and result in massive overkill.
I have three designs, all of which had some AMM. They're all in one Task Group.
3 x New York CA [out of AMM ammo, used to perform well]
7 x Baltimore DD [12 AAM tubes & 3 FC per ship]
--| Plenty of AMM ammo, supposed to be my escort, NOT FIRING
2 x Wickes DL [8 AMM tubes & 2 FC per ship]
--| My sensor ships, almost out of AMM ammo, still firing automatically.
Enemy salvoes are 3 x 7 = 21 missiles. I'm asking my PD ships to fire 3 AMM per target missile. So they should fire 63 AMM. They fire 8. . .
I guess i'm forgetting something simple and obvious, but what ??
in the F8 screen :
Wickes [PD firing automatically]
LckOn AAM A #1 (3v1 PD Mode 906): No Target Assignment
AAM Fast Launchers #1 - AAM-1 (Ready To Fire)
AAM Fast Launchers #2 - AAM-1 (Ready To Fire)
AAM Fast Launchers #3 - AAM-1 (5 secs to reload)
AAM Fast Launchers #4 - AAM-1 (5 secs to reload)
Baltimore [Not OK]
LckOn AAM A #1 (3v1 PD Mode 1500): No Target Assignment
AAM Fast Launchers #1 - AAM-1 (Ready To Fire)
AAM Fast Launchers #2 - AAM-1 (Ready To Fire)
AAM Fast Launchers #3 - AAM-1 (Ready To Fire)
AAM Fast Launchers #4 - AAM-1 (Ready To Fire)
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Apparently I'm too new to edit.
Now it's back to normal. I've shot down a few volleys by assigning targets manually, then clearing the targets after they were destroyed / or enough missiles were on the way. I've noticed that my Baltimore are now back on duty, obediently firing their AMM.
Anyone can explain what happened ?? I almost lost my three cruisers before i realized that the AMM were not being fired as usual.
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Hmm that might be an interesting bug. I know that something about issue targets/cease fire can sometimes interfere with pd mode, and by clearing the targeting info you cleared whatever problem was causing your ships to not fire.
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Yes, that might be the cause. I always reset my PD configuration after engaging something with AAM's.
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I noticed a similar thing with one of my PD ships. Everything else was firing except it.