Aurora 4x

New Players => The Academy => Topic started by: knightofni81 on February 14, 2013, 10:03:56 PM

Title: Everything was going rather well, when suddenly my missile PD stops firing
Post by: knightofni81 on February 14, 2013, 10:03:56 PM
Hello everyone,

I discovered Aurora a few days ago, and am enjoying it immensely.

I'm right now in the middle of a combat against a small group of robotic overlords.  Initially there were 2 groups of three ships, separated by about 60m km.

I've destroyed the first group of three ships.  My missile PD performed automatically without any issue.  Enemy salvoes were 3 x 5 missiles.  If i remember correctly, at most 2 of their missiles got through my PD.

Now fighting the second group, for some reason **some** of my PD ships are not firing.  If I assign targets manually, it works (which shows that there's no issue in design i guess), but it's tedious, and result in massive overkill.

I have three designs, all of which had some AMM.  They're all in one Task Group.

3 x  New York CA [out of AMM ammo, used to perform well]
7 x Baltimore DD [12 AAM tubes & 3 FC per ship]
--| Plenty of AMM ammo, supposed to be my escort, NOT FIRING
2 x Wickes DL [8 AMM tubes & 2 FC per ship] 
--| My sensor ships, almost out of AMM ammo, still firing automatically.

Enemy salvoes are 3 x 7 = 21 missiles.  I'm asking my PD ships to fire 3 AMM per target missile.  So they should fire 63 AMM.  They fire 8. . .

I guess i'm forgetting something simple and obvious, but what ??

in the F8 screen :

Wickes [PD firing automatically]
Code: [Select]
LckOn AAM A #1 (3v1 PD Mode 906):   No Target Assignment
AAM Fast Launchers #1 - AAM-1 (Ready To Fire)
AAM Fast Launchers #2 - AAM-1 (Ready To Fire)
AAM Fast Launchers #3 - AAM-1 (5 secs to reload)
AAM Fast Launchers #4 - AAM-1 (5 secs to reload)

Baltimore [Not OK]
Code: [Select]
LckOn AAM A #1 (3v1 PD Mode 1500):   No Target Assignment
AAM Fast Launchers #1 - AAM-1 (Ready To Fire)
AAM Fast Launchers #2 - AAM-1 (Ready To Fire)
AAM Fast Launchers #3 - AAM-1 (Ready To Fire)
AAM Fast Launchers #4 - AAM-1 (Ready To Fire)
Title: Re: Everything was going rather well, when suddenly my missile PD stops firing
Post by: knightofni81 on February 14, 2013, 10:46:09 PM
Apparently I'm too new to edit.

Now it's back to normal.  I've shot down a few volleys by assigning targets manually, then clearing the targets after they were destroyed / or enough missiles  were on the way.  I've noticed that my Baltimore are now back on duty, obediently firing their AMM.

Anyone can explain what happened ?? I almost lost my three cruisers before i realized that the AMM were not being fired as usual.
Title: Re: Everything was going rather well, when suddenly my missile PD stops firing
Post by: Nathan_ on February 15, 2013, 12:01:09 AM
Hmm that might be an interesting bug. I know that something about issue targets/cease fire can sometimes interfere with pd mode, and by clearing the targeting info you cleared whatever problem was causing your ships to not fire.
Title: Re: Everything was going rather well, when suddenly my missile PD stops firing
Post by: Icecoon on February 15, 2013, 03:44:09 AM
Yes, that might be the cause. I always reset my PD configuration after engaging something with AAM's.
Title: Re: Everything was going rather well, when suddenly my missile PD stops firing
Post by: James Patten on February 15, 2013, 06:55:40 PM
I noticed a similar thing with one of my PD ships.  Everything else was firing except it.