Aurora 4x

New Players => The Academy => Topic started by: Zatsuza on May 19, 2013, 05:26:45 AM

Title: Quick Question: Fighter training
Post by: Zatsuza on May 19, 2013, 05:26:45 AM
Hey guys, just need a bit of clarification here. My first fight (months ago now) ended pretty well-- two of my frigates-- my only two built on a rushjob to defend the home system that is, rushed off to intercept some unknown contacts and decimated a few FACs they sent my way-- only to sit there for 20+hrs while they sat waiting for confirmation to follow the rest that were running off to grab a hanger reload. Obviously my fault, since it was a rushed fleet and they didn't have time to train together (even though you should really expect anyone that captains a starship to be able to show some initiative, but still :p -- and besides, my ships could thankfully tank their piddly missiles-- I managed to get them to retreat within PDC missile range with only about 1-2 squares of armour damage.)

Anyway, I've been a bit busy and haven't really thrown any fighters into combat yet since then. Do I need to train each squadron to work together as a TG as with ships, or are they gonna just sit there waiting to get shot?
I really hope not-- I have them out running fleet training right now but dear lord they keep running out of fuel so, so very fast.
Title: Re: Quick Question: Fighter training
Post by: metalax on May 19, 2013, 06:41:04 PM
Fighters should gain task-force training rating by being stationed on a carrier that is doing task-force training. This lets you train them up without expending horrendous amounts of fuel and needing to refuel every few days/hours.
Title: Re: Quick Question: Fighter training
Post by: Zatsuza on May 20, 2013, 02:44:50 AM
Fighters should gain task-force training rating by being stationed on a carrier that is doing task-force training. This lets you train them up without expending horrendous amounts of fuel and needing to refuel every few days/hours.

Thank God. ;_;
Title: Re: Quick Question: Fighter training
Post by: Hawkeye on May 20, 2013, 02:05:47 PM
20 hours? This sounds like either a bug (a minute or one and a half would be ok, but not 20 hours) or did you hit a long time increment to get things along and your fighters that stayed behind just didn“t get a chance to check for reaction before the long time increment was over?

Hm, even if the latter, I would consider it a bug.

If you can re-create it, I would report it in the official bug thread