Aurora 4x
New Players => The Academy => Topic started by: sonofliberty on June 14, 2013, 10:02:17 PM
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I need to hold a jump point against 2 hostile races. They are apparently also hostile to each other. I am thinking 2 of these on my side of the jump point. Thoughts?
Long Beach class Monitor 25,700 tons 665 Crew 6129.5 BP TCS 514 TH 600 EM 750
1167 km/s Armour 12-77 Shields 25-300 Sensors 55/220/0/0 Damage Control Rating 20 PPV 120
Maint Life 5.05 Years MSP 4981 AFR 264% IFR 3.7% 1YR 326 5YR 4887 Max Repair 900 MSP
Intended Deployment Time: 60 months Spare Berths 0
300 EP Magnetic Fusion Drive (2) Power 300 Fuel Use 70.98% Signature 300 Exp 12%
Fuel Capacity 5,050,000 Litres Range 49.8 billion km (494 days at full power)
Delta R300/300 Shields (10) Total Fuel Cost 125 Litres per hour (3,000 per day)
20cm C5 Ultraviolet Laser (10) Range 160,000km TS: 6250 km/s Power 10-5 RM 4 ROF 10 10 10 10 10 8 6 5 5 4 4
Gauss Cannon R3-100 (10x3) Range 30,000km TS: 6250 km/s Accuracy Modifier 100% RM 3 ROF 5 1 1 1 0 0 0 0 0 0 0
CIWS-250 (4x6) Range 1000 km TS: 25000 km/s ROF 5 Base 50% To Hit
Fire Control S02 80-6250 (6) Max Range: 160,000 km TS: 6250 km/s 94 88 81 75 69 62 56 50 44 38
Magnetic Confinement Fusion Reactor Technology PB-1 (4) Total Power Output 80 Armour 0 Exp 5%
Active Search Sensor MR147-R20 (1) GPS 6000 Range 147.6m km Resolution 20
LookingGlassActive Search Sensor MR766-R60 (1) GPS 54000 Range 766.9m km Resolution 60
Thermal Sensor TH5-55 (1) Sensitivity 55 Detect Sig Strength 1000: 55m km
EM Detection Sensor EM20-220 (1) Sensitivity 220 Detect Sig Strength 1000: 220m km
ECCM-5 (5) ECM 50
This design is classed as a Military Vessel for maintenance purposes
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Two thoughts come to mind. Your shield strength is probably either to low or to high. If you are running these things with the shields always on you are going to be burning through a lot of fuel. If they are not always on then by the time they get charged up the battle is probably going to be over. Your shields when they are turned on have a strength of 0 and increase in a linear fashion till thier full strength. In you case that is 300 seconds. For a point blank shootout at a jump point that is practically eternity.
The second point is that you have no high speed beam fire control for point defense work. The CIWS have thier own built in, but it can not be shared with anybody else. Either turret mount the standard gauss cannon and put in a matching fire control or remove the system completly. If you remove the system completely I would actually recommend putting it all into shields. By doing so you would end up with almost 3 times the max shield strength, and your recharge rate would be giving you 1 to 2 points of shields every 5 seconds. While not great it would at least make them usefull. A second option to the shields would be to put in turretured 10 or 12cm lasers and thier fire control. This would give you a dual purpose weapon. Even 10cm lasers would have 4 times the range, and would be doing equal damage to what the gauss cannon were doing at point blank range.
Brian
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Great points, thanks