Aurora 4x

VB6 Aurora => Aurora Suggestions => Topic started by: sneer on September 30, 2013, 08:06:33 AM

Title: turn interval indicator
Post by: sneer on September 30, 2013, 08:06:33 AM
I have small suggestion
I experianced this problem for a quite a long while
it would be appreciated under spacemaster on to have small report about turns intervals duration
( like we have now when 2 npc are fighting )
that would greatly help with a bit longer time reaching games where it is easy to miss something
and where multiple very short turns greatly affect gameplay
Title: Re: turn interval indicator
Post by: Erik L on September 30, 2013, 08:27:13 AM
I have small suggestion
I experianced this problem for a quite a long while
it would be appreciated under spacemaster on to have small report about turns intervals duration
( like we have now when 2 npc are fighting )
that would greatly help with a bit longer time reaching games where it is easy to miss something
and where multiple very short turns greatly affect gameplay


Have you looked in the Event Log while this is going on?
Title: Re: turn interval indicator
Post by: sneer on September 30, 2013, 08:41:09 AM
i see event updates

I found directory ( in my main  ::) ) named logs
but files there seems to appear infrequently  

when general log is added ? after I exit program ?
Title: Re: turn interval indicator
Post by: Bgreman on October 08, 2013, 01:13:08 PM
i see event updates

I found directory ( in my main  ::) ) named logs
but files there seems to appear infrequently  

when general log is added ? after I exit program ?

During the increment including January 1st of each year.