Aurora 4x
VB6 Aurora => Bureau of Ship Design => Topic started by: NihilRex on March 28, 2014, 04:34:58 AM
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Ever have your explorers jumped by random aliens you didn't see coming? Try these moderately low-tech designs! (Comments much appreciated)
First up is the multi-role leader, the Agincourt class CG. Nominally, there would be 5 of these in a group.
Agincourt class Missile Cruiser 35 000 tons 774 Crew 5739.12 BP TCS 700 TH 2040 EM 0
2914 km/s Armour 3-95 Shields 0-0 Sensors 110/110/0/0 Damage Control Rating 55 PPV 177.5
Maint Life 2.08 Years MSP 3537 AFR 653% IFR 9.1% 1YR 1090 5YR 16350 Max Repair 289 MSP
Intended Deployment Time: 24 months Spare Berths 0
Flag Bridge Magazine 2335
Titan Magneto-plasma Drive (3) Power 680 Fuel Use 8.33% Signature 680 Exp 8%
Fuel Capacity 4 200 000 Litres Range 259.3 billion km (1029 days at full power)
Halibut Missile Launcher (10) Missile Size 5 Rate of Fire 150
Halibut Missile Launcher (Fast) (10) Missile Size 5 Rate of Fire 30
Buffalo Missile Launcher (4) Missile Size 50 Rate of Fire 1500
Hoplite Launcher (5) Missile Size 1 Rate of Fire 30
CounterMissile Fire Control m18 (1) Range 18.5m km Resolution 1
Missile Fire Control m369 (2) Range 369.6m km Resolution 100
Hoplite Anti-missile Missile (100) Speed: 57 600 km/s End: 6.7m Range: 23m km WH: 1 Size: 1 TH: 326/195/97
Halibut Anti-ship Missile (287) Speed: 67 200 km/s End: 25.4m Range: 102.4m km WH: 5 Size: 5 TH: 246/147/73
Buffalo Anti-ship Missile (4) Speed: 38 400 km/s End: 59.3m Range: 136.7m km WH: 36 Size: 50 TH: 192/115/57
Piranha School (12) Speed: 19 200 km/s End: 86.5m Range: 99.9m km WH: 1 Size: 50 TH: 108/65/32
Search Sensor m154 (1) GPS 14000 Range 154.0m km Resolution 100
Missile Sensor m15 (1) GPS 140 Range 15.4m km MCR 1.7m km Resolution 1
Thermal Sensor TH10-110 (1) Sensitivity 110 Detect Sig Strength 1000: 110m km
EM Detection Sensor EM10-110 (1) Sensitivity 110 Detect Sig Strength 1000: 110m km
ECM 10
Next is the Vanguard DDG, 2 per Agincourt.
Vanguard class Missile Destroyer 25 000 tons 472 Crew 4053.56 BP TCS 500 TH 2040 EM 0
4080 km/s Armour 3-76 Shields 0-0 Sensors 110/110/0/0 Damage Control Rating 24 PPV 75
Maint Life 2.99 Years MSP 3419 AFR 357% IFR 5% 1YR 573 5YR 8595 Max Repair 289 MSP
Intended Deployment Time: 24 months Spare Berths 1
Magazine 2150
Titan Magneto-plasma Drive (3) Power 680 Fuel Use 8.33% Signature 680 Exp 8%
Fuel Capacity 2 000 000 Litres Range 172.9 billion km (490 days at full power)
Hoplite Launcher (25) Missile Size 1 Rate of Fire 30
Halibut Missile Launcher (25) Missile Size 5 Rate of Fire 150
Missile Fire Control m369 (1) Range 369.6m km Resolution 100
CounterMissile Fire Control m18 (1) Range 18.5m km Resolution 1
Hoplite Anti-missile Missile (650) Speed: 57 600 km/s End: 6.7m Range: 23m km WH: 1 Size: 1 TH: 326/195/97
Halibut Anti-ship Missile (300) Speed: 67 200 km/s End: 25.4m Range: 102.4m km WH: 5 Size: 5 TH: 246/147/73
Missile Sensor m15 (1) GPS 140 Range 15.4m km MCR 1.7m km Resolution 1
Search Sensor m154 (1) GPS 14000 Range 154.0m km Resolution 100
Thermal Sensor TH10-110 (1) Sensitivity 110 Detect Sig Strength 1000: 110m km
EM Detection Sensor EM10-110 (1) Sensitivity 110 Detect Sig Strength 1000: 110m km
Finally, we have the multirole Invincible FFG, I only got one of these out in time for my necessary clearance, but it looked to be the most useful of the three.
Invincible class Missile Frigate 15 000 tons 313 Crew 2626.48 BP TCS 300 TH 1360 EM 0
4533 km/s Armour 3-54 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 18 PPV 65
Maint Life 3.23 Years MSP 2875 AFR 225% IFR 3.1% 1YR 416 5YR 6240 Max Repair 289 MSP
Intended Deployment Time: 36 months Spare Berths 0
Magazine 608
Titan Magneto-plasma Drive (2) Power 680 Fuel Use 8.33% Signature 680 Exp 8%
Fuel Capacity 1 250 000 Litres Range 180.1 billion km (459 days at full power)
Buffalo Missile Launcher (2) Missile Size 50 Rate of Fire 1500
Halibut Missile Launcher (4) Missile Size 5 Rate of Fire 150
Hoplite Launcher (10) Missile Size 1 Rate of Fire 30
Missile Fire Control m369 (1) Range 369.6m km Resolution 100
CounterMissile Fire Control m18 (1) Range 18.5m km Resolution 1
Hoplite Anti-missile Missile (68) Speed: 57 600 km/s End: 6.7m Range: 23m km WH: 1 Size: 1 TH: 326/195/97
Halibut Anti-ship Missile (28) Speed: 67 200 km/s End: 25.4m Range: 102.4m km WH: 5 Size: 5 TH: 246/147/73
Buffalo Anti-ship Missile (2) Speed: 38 400 km/s End: 59.3m Range: 136.7m km WH: 36 Size: 50 TH: 192/115/57
Piranha School (6) Speed: 19 200 km/s End: 86.5m Range: 99.9m km WH: 1 Size: 50 TH: 108/65/32
Search Sensor m154 (1) GPS 14000 Range 154.0m km Resolution 100
Missile Sensor m15 (1) GPS 140 Range 15.4m km MCR 1.7m km Resolution 1
ECCM-1 (2) Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
These were all designed at Reload Rate 5, and I had full reduced-sized launcher tech, but no box launchers. Engines for all ships and missiles were MPD. Warhead strength for the missiles was 5 per MSP, Im not sure about the Agility and Sensor techs at design time.
The Piranha school carries 5 Piranhas, and was intended to help strip armor from larger ships or crit smaller ones, as well as handling large groups of ships, where the arrival times of various waves of missiles sometimes left later missiles without targets. The Buffaloes were obviously intended as heavy hitters if you found a large target, and would be deployed AFTER a salvo of Piranha schools.
In the shipyards, I have underway two other designs that missed the war, the Hound Class Interceptor, 12 of which would be carried inside the Trafalgar-class carriers.
Hound class Interceptor 3 750 tons 71 Crew 861.96 BP TCS 75 TH 240 EM 0
6400 km/s Armour 2-21 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 2 PPV 5
Maint Life 3.18 Years MSP 287 AFR 56% IFR 0.8% 1YR 43 5YR 640 Max Repair 210 MSP
Intended Deployment Time: 9 months Spare Berths 1
Magazine 40
Small Magneto-plasma Drive (4) Power 120 Fuel Use 10.96% Signature 60 Exp 7%
Fuel Capacity 400 000 Litres Range 175.2 billion km (316 days at full power)
Halibut Missile Launcher (2) Missile Size 5 Rate of Fire 150
Missile Fire Control m369 (1) Range 369.6m km Resolution 100
Halibut Anti-ship Missile (8) Speed: 67 200 km/s End: 25.4m Range: 102.4m km WH: 5 Size: 5 TH: 246/147/73
Search Sensor m154 (1) GPS 14000 Range 154.0m km Resolution 100
Trafalgar class Carrier 156 300 tons 1634 Crew 13193.2 BP TCS 3126 TH 8000 EM 0
2559 km/s Armour 8-258 Shields 0-0 Sensors 110/110/0/0 Damage Control Rating 35 PPV 20
Maint Life 2.75 Years MSP 31846 AFR 5583% IFR 77.6% 1YR 6066 5YR 90984 Max Repair 210 MSP
Intended Deployment Time: 36 months Flight Crew Berths 791
Hangar Deck Capacity 45000 tons Magazine 1536
Commercial Magneto-plasma Drive (25) Power 320 Fuel Use 1.26% Signature 320 Exp 4%
Fuel Capacity 10 250 000 Litres Range 936.8 billion km (4236 days at full power)
Hoplite Launcher (40) Missile Size 1 Rate of Fire 30
CounterMissile Fire Control m18 (2) Range 18.5m km Resolution 1
Hoplite Anti-missile Missile (536) Speed: 57 600 km/s End: 6.7m Range: 23m km WH: 1 Size: 1 TH: 326/195/97
Halibut Anti-ship Missile (210) Speed: 67 200 km/s End: 25.4m Range: 102.4m km WH: 5 Size: 5 TH: 246/147/73
Missile Sensor m15 (2) GPS 140 Range 15.4m km MCR 1.7m km Resolution 1
Search Sensor m154 (1) GPS 14000 Range 154.0m km Resolution 100
Thermal Sensor TH10-110 (1) Sensitivity 110 Detect Sig Strength 1000: 110m km
EM Detection Sensor EM10-110 (1) Sensitivity 110 Detect Sig Strength 1000: 110m km
ECCM-1 (2) ECM 10
Any commentary would be appreciated.
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My brain keeps freezing up on the difference between "moderately low-tech" and "156 300 tons." The largest millitary ship I've ever built at this tech level was only 15,000 tons! How long does it take to make that kind of expansions?
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I had a naval yard on continual expansion for a LONG time... kinda forgot about it... at least 10-20yrs.
Low-Tech does not mean small ;)
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The main trouble i see is that there's no point to the Trafalgar, the Hound isn't a warship design that needs support outside of rearmament that could be done by colliers.
I'd suggest the following:
*Scale up a sensor for mounting on the Trafalgar, something with 300-400mkm+ range (or more) to take advantage of the Hound fire control
*Reduce the active sensor on the Hound to a small backup at best
*Reduce the Hound's deployment time to 0.1 months
*Design a new engine for the Hound that has increased rather than decreased output multipliers
*Figure out a way to increase the Hound's throw weight, ideally by adding on more high-reduction launchers.
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The problem I was having with the Hounds was that their MSP\Deployment time was short enough to make getting them to the war problematic. AFR is an average, not an absolute.
I had to restart my campaign due to some SM stupidity on my part, and in the reboot I only have 2 extrasolar systems colonized, and they are nowhere near the battle lines. Was hoping the Trafalgar could work as a Fleet Tanker\Collier\Supply ship as well as carrying the Hounds.
Here is my new Arsenal Armed Collier design, and the updated Hounds. I haven't actually built any Arsenals yet, no yards free large enough. Im constantly updating the design as I go. As of now, there are no yards large enough to build a CV Trafalgar either, so I'll take a closer look at that design.
Hound class Interceptor 3 500 tons 84 Crew 1155.3 BP TCS 70 TH 800 EM 300
11428 km/s Armour 1-20 Shields 10-500 Sensors 1/1/0/0 Damage Control Rating 2 PPV 8
Maint Life 4.31 Years MSP 413 AFR 49% IFR 0.7% 1YR 36 5YR 537 Max Repair 240 MSP
Intended Deployment Time: 2 months Spare Berths 3
Magazine 205
Small Internal Fusion Drive (2) Power 400 Fuel Use 254.56% Signature 400 Exp 20%
Fuel Capacity 835 000 Litres Range 16.9 billion km (17 days at full power)
Shields 5/R500 (2) Total Fuel Cost 50 Litres per hour (1 200 per day)
Halibut Launcher (2) Missile Size 5 Rate of Fire 125
Size 5 Box Launcher (4) Missile Size 5 Hangar Reload 37.5 minutes MF Reload 6.2 hours
Missile Fire Control M518 (1) Range 518.4m km Resolution 100
Halibut Anti-ship Missile (41) Speed: 56 000 km/s End: 52.5m Range: 176.3m km WH: 6 Size: 5 TH: 280/168/84
Active Search Sensor MR432 (1) GPS 24000 Range 432.0m km Resolution 100
Arsenal class Ammunition Transport 50 250 tons 540 Crew 7156.4 BP TCS 1005 TH 3000 EM 0
2985 km/s Armour 1-121 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 42 PPV 26.5
Maint Life 8.18 Years MSP 13716 AFR 483% IFR 6.7% 1YR 365 5YR 5468 Max Repair 240 MSP
Intended Deployment Time: 24 months Spare Berths 0
Magazine 2588
Fuel Harvester: 1 modules producing 60000 litres per annum
Commercial Internal Fusion Drive (6) Power 500 Fuel Use 4.42% Signature 500 Exp 5%
Fuel Capacity 16 655 000 Litres Range 1349.7 billion km (5233 days at full power)
Hoplite Launcher (Slow) (3) Missile Size 1 Rate of Fire 25
Buffalo Missile Launcher (1) Missile Size 50 Rate of Fire 1250
Missile Fire Control M518 (1) Range 518.4m km Resolution 100
CounterMissile Fire Control M51 (1) Range 51.8m km Resolution 1
Hoplite Anti-missile Missile (1090) Speed: 52 000 km/s End: 7.1m Range: 22.3m km WH: 1 Size: 1 TH: 485/291/145
Halibut Anti-ship Missile (180) Speed: 56 000 km/s End: 52.5m Range: 176.3m km WH: 6 Size: 5 TH: 280/168/84
Piranha School (10) Speed: 24 000 km/s End: 49m Range: 70.7m km WH: 3 Size: 50 TH: 80/48/24
Buffalo Anti-ship Missile (2) Speed: 40 000 km/s End: 77.1m Range: 185.2m km WH: 65 Size: 50 TH: 160/96/48
Active Search Sensor MR432 (1) GPS 24000 Range 432.0m km Resolution 100
Missile Search Sensor MR43 (1) GPS 240 Range 43.2m km MCR 4.7m km Resolution 1
EDIT :: Also, the new Piranha schools carry 6 Piranhas, and I reduced the fuel in the Piranha's to make their sensors and agility better. Ive found them to be pretty awesome against current spoiler targets.