Aurora 4x
New Players => The Academy => Topic started by: SpeedDaemon on April 30, 2014, 03:03:03 PM
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So I finally got my first combat fleet in range of the *spoilers* that I'm trying to kick out of a system I want to colonize. Intelligence says the ships are capable of 10k km/s, and size (1000T) and engine signature (200) seem to confirm that, if I understand how that all works. My missiles go ~45k km/s, but for some reason, the "Missiles in Flight" tab shows range to target and time to target increasing.
Any ideas what's going wrong?
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That tab's unreliable. Just rely on what you see on the map.
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Ah, thanks. . . Good to know.
Now if only I hadn't overreacted and wasted 4 full broadsides from 4 ships, when the targets died to one WH16 missile each. :P