Aurora 4x

New Players => The Academy => Topic started by: Turmoil on April 21, 2015, 03:02:53 PM

Title: A Sample Fleet Doctrine / Template
Post by: Turmoil on April 21, 2015, 03:02:53 PM
So I got tired of staring at database entries all day, and decided to let the automated script another user made do all the hard work. I moved on to building something else instead: a fleet doctrine template. I'm going to post it here for you all to look at and maybe it will help you understand naval structure and fleet design. It is still heavily a work in progress, with a lot of information missing pending more research. What is complete is the actual fleet structure: the fleets, task forces, and command structure. The ship class details and fighter squadron makeup is my main focus right now.

My basis for this is as follows:
Ranks and command structure - US Navy
Fleet command levels (fleet -> TF -> TG, etc.) - Star Trek
Hull Classifications - US Navy and US Navy (Historical)
Ship guidelines, fighter squadron makeup, etc. - Star Wars

The template is here (posting the full link since I don't know if my account can post links yet.):
 https://docs.google.com/spreadsheets/d/1N1AWCNsrLckp8NLcOo0nAFOdWmg3lIVRDCaIwDOeTgo/pubhtml
Title: Re: A Sample Fleet Doctrine / Template
Post by: Mastik on April 21, 2015, 09:01:40 PM
Nice
Title: Re: A Sample Fleet Doctrine / Template
Post by: Garfunkel on August 05, 2015, 09:40:32 AM
Why isn't battlecruiser a BC and missile cruiser CG? Are you saving those for something else?
Title: Re: A Sample Fleet Doctrine / Template
Post by: Erik L on August 05, 2015, 10:07:39 AM
Why do carriers have anything other than defensive weapons? :)

I've always seen the fighters as the carrier's offensive weaponry.
Title: Re: A Sample Fleet Doctrine / Template
Post by: sneer on August 05, 2015, 11:15:04 AM
is it something for you have built in game or just a plan ?
Title: Re: A Sample Fleet Doctrine / Template
Post by: TheDeadlyShoe on August 05, 2015, 02:23:30 PM
throws an error for me.
Title: Re: A Sample Fleet Doctrine / Template
Post by: Vandermeer on August 07, 2015, 06:46:45 PM
Though this was posted 5 months ago, and the poster might not see any response: I have to say especially the order of battle thing is really inspiring with all that structural oversight and specifications on rank requirement etc. . I think I will have to step up my play and make a similar register for myself on whatever will be my next more navy-like game.

Also, giving a streamlined sub-classification of ship classes depending on gunnery level seems really interesting too.