Aurora 4x
VB6 Aurora => VB6 Mechanics => Topic started by: CharonJr on October 06, 2015, 05:33:50 PM
-
I am certain this has worked before, but with some ruins that have been explored (TL1, 145 installations) there are no attempts to recover anything despite 3 construction units on site.
Might this be due to me having combat dropped them?
-
Shouldn't matter, I don't think. Are you sure they're construction units and not combat engineers?
-
I'm a bit fuzzy on this, but don't you need some sort of archaeological team to decipher the ruins first?
Derp, you said they have been explored already. Nevermind me.
-
It could be but I'll test this myself later, sympathies for the disappointing quality of your find, I found some TL2 but only 80 installations :(.
Not too helpful a since I've started with default which is around TL4 with 1000ish installation, But I'll be very happy if I get some research or terraforming installations. Hell a fuel cache would be awesome at this point too.
-
Continued playing and after about 1 month the first result came in. After this it took another couple of weeks till another team reported in.
I was under the impression that there is a check for anything happening once per week, but maybe this was due to my construction commanders having decent xeno skill. My current commanders have 15%-25% which is not that bad actually, but maybe the RNG just hates me or I misremember the report frequence from earlier games.
And yes, the quality is a bit disappointing, playing a small pirate empire here and started with 500k tech ;).
-
It happens pretty slowly. You have to be patient.
-
It happens pretty slowly. You have to be patient.
Especially with only 3 construction brigades working on it. Early game that is sufficient but as the game progresses it can be beneficial to up that number to 10-20
-
Yeah its really quite slow. Anecdotal evidence suggests its slowerin 6. 4x using construction brigades than it used to be in 5. 5. 4 with the engineers.
3 units is about the minimum I will commit to these ruins now, anything less and it can takes many years to salvage the site. With 5 or 6 construction brigades i start to see simultaneous recoveries.
Even then. . . its slow. I found a pair of ruins 1 and 2 jumps from Sol in my latest game, one TL3, the other TL4. By the time I had designed and constructed a large-scale troop transporter and actually get teams into place to exploit these ruins I was already entering TL5 and the ruins were able to provide nothing more useful than mines/factories.
-
Yup, building 4 additional const.brigs at the moment and brought a 4th in, but I had to train a bunch of boarding troops first. Sadly those are unused since the only aliens found till now were spoilers.
Recovering some labs would be nice since there is a 90% propulsion anomaly at the planet.