Aurora 4x

VB6 Aurora => Aurora Suggestions => Topic started by: Tor Cha on June 25, 2016, 11:30:28 AM

Title: Missiles at Less than size 1( Sub Minutions Only )
Post by: Tor Cha on June 25, 2016, 11:30:28 AM
Here is something for you to think about and Ponder
can or Will you make Sub Missile( Munitions) to Where they can be Less than the Size one(1)? they would be In Larger Missiles Or Drones. the Subs could be Anti Missiles Or Anti Ship, Unless you really want to get Crazy and have both. the Carrier Could Carry Am( antimissile ) and Have a .1-10. Warhead where the AM's would have a .1-.4 Warhead and carry 2-10 of them. Or the carrier Would Carry 2-20 Sub Missiles that is to Overload Point defense or Spread Damage to Many Ships or Small Craft
No Sub Munition can Carry Sub Munitions. Sub Munitions are to Have too Short of a Fuel Burn to Get More than 2-50Km Distance.
Title: Re: Missiles at Less than size 1( Sub Minutions Only )
Post by: iceball3 on June 25, 2016, 09:01:29 PM
Here is something for you to think about and Ponder
can or Will you make Sub Missile( Munitions) to Where they can be Less than the Size one(1)? they would be In Larger Missiles Or Drones. the Subs could be Anti Missiles Or Anti Ship, Unless you really want to get Crazy and have both. the Carrier Could Carry Am( antimissile ) and Have a .1-10. Warhead where the AM's would have a .1-.4 Warhead and carry 2-10 of them. Or the carrier Would Carry 2-20 Sub Missiles that is to Overload Point defense or Spread Damage to Many Ships or Small Craft
No Sub Munition can Carry Sub Munitions. Sub Munitions are to Have too Short of a Fuel Burn to Get More than 2-50Km Distance.
I think you might be mistaken about how the game works. I cannot tell, unfortunately, there seems to be a language barrier.
As it is, missiles smaller than 1 were removed due to the usage you're suggesting being too strong against point defense.