Vindicator class Cruiser 1 000 000 tons 12977 Crew 104975.5999 BP TCS 20000 TH 75000 EM 60000
3750 km/s JR 2-25(C) Armour 12-890 Shields 2000-300 Sensors 180/320/2/2 Damage Control Rating 300 PPV 1250
Maint Life 0.07 Years MSP 18122 AFR 40000% IFR 555.6% 1YR 250896 5YR 3763442 Max Repair 4457 MSP
Intended Deployment Time: 3 months Flight Crew Berths 675
Flag Bridge Hangar Deck Capacity 50000 tons Troop Capacity: 2 Battalions Magazine 30000 Cryogenic Berths 10000 Cargo Handling Multiplier 50
Recreational Facilities
Fuel Harvester: 5 modules producing 250000 litres per annum
Trinity Hyperspace Core C-1.035m Max Ship Size 1035000 tons Distance 25k km Squadron Size 2
Hydrani P-Fusion Commercial Sublight Drive (150) Power 500 Fuel Use 2.65% Signature 500 Exp 5%
Fuel Capacity 52 520 000 Litres Range 356.7 billion km (1101 days at full power)
Xantheon Reactive Armour (400) Total Fuel Cost 6 000 Litres per hour (144 000 per day)
Hydrani-Pattern Shield System (50x10) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
200mm Flechette Cannon (50x4) Range 320 000km TS: 8000 km/s Power 36-6 RM 6 ROF 30 12 12 12 12 12 12 10 9 8 7
Clayton Long-Range Fire Control (10) Max Range: 320 000 km TS: 5000 km/s 97 94 91 88 84 81 78 75 72 69
Tokamak Fusion Core (5) Total Power Output 320 Armour 0 Exp 5%
150mm Auto-Cannon Mk.II (200) Missile Size 1 Rate of Fire 5
Standard Torpedo Bay (100) Missile Size 10 Rate of Fire 250
Cannon Control Centre Mk.III (20) Range 17.8m km Resolution 15
King-Lowe Torpedo Guidance Centre (10) Range 756.0m km Resolution 100
150mm "Striker" Shell (2000) Speed: 28 800 km/s End: 4.8m Range: 8.2m km WH: 1 Size: 1 TH: 297/178/89
150mm "Cleanser" Shell (1000) Speed: 24 000 km/s End: 13.3m Range: 19.1m km WH: 1 Size: 1 TH: 80/48/24
"Perdiot" Torpedo (500) Speed: 9 600 km/s End: 1315.5m Range: 762.7m km WH: 4 Size: 10 TH: 32/19/9
"Stalker" Torpedo (500) Speed: 12 800 km/s End: 1007.2m Range: 781.1m km WH: 1 Size: 10 TH: 42/25/12
150mm "Eraser" Shell (17000) Speed: 48 000 km/s End: 5.7m Range: 16.5m km WH: 4 Size: 1 TH: 288/172/86
Savant Inc Ship Detection Sensor (1) GPS 24000 Range 768.0m km Resolution 100
Savant Inc Missile Detection Sensor (1) GPS 240 Range 76.8m km MCR 8.4m km Resolution 1
Talbot SR Scanner Mk.II (1) GPS 48 Range 15.4m km MCR 1.7m km Resolution 1
Savant Inc Missile Detection Net (1) GPS 480 Range 153.6m km MCR 16.7m km Resolution 1
Savant Inc Ship Detection Net (1) GPS 48000 Range 1 536.0m km Resolution 100
Thermal Sensor TH10-180 (1) Sensitivity 180 Detect Sig Strength 1000: 180m km
EM Detection Sensor EM10-320 (1) Sensitivity 320 Detect Sig Strength 1000: 320m km
Improved Gravitational Sensors (1) 2 Survey Points Per Hour
Improved Geological Sensors (1) 2 Survey Points Per Hour
ECCM-4 (10) ECM 40
Strike Group
60x Corsair II Fighter-bomber Speed: 19200 km/s Size: 5
50x Lynx Fighter Speed: 19200 km/s Size: 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Escorts optional, just one of these fat boys and whatever fits inside the hangar bays. Should note that maintenance was off in this game.
Thought they were decently fast considering my engine tech in that game was actually only around the magneto-plasma era. But yeah, unfortunately that game died so I didn't get to expand the sizes any further.Really? The missiles on my fleet at mag-plas as well and they're all 72000km/s. Did you have all of the engine power techs though?
I know some will (very vocally in some cases) disagree with my choices, but my "battle-line" of choice is pretty much:Code: [Select]Vindicator class Cruiser 1 000 000 tons 12977 Crew 104975.5999 BP TCS 20000 TH 75000 EM 60000
Escorts optional, just one of these fat boys and whatever fits inside the hangar bays. Should note that maintenance was off in this game.
3750 km/s JR 2-25(C) Armour 12-890 Shields 2000-300 Sensors 180/320/2/2 Damage Control Rating 300 PPV 1250
Maint Life 0.07 Years MSP 18122 AFR 40000% IFR 555.6% 1YR 250896 5YR 3763442 Max Repair 4457 MSP
Intended Deployment Time: 3 months Flight Crew Berths 675
Flag Bridge Hangar Deck Capacity 50000 tons Troop Capacity: 2 Battalions Magazine 30000 Cryogenic Berths 10000 Cargo Handling Multiplier 50
Recreational Facilities
Fuel Harvester: 5 modules producing 250000 litres per annum
Trinity Hyperspace Core C-1.035m Max Ship Size 1035000 tons Distance 25k km Squadron Size 2
Hydrani P-Fusion Commercial Sublight Drive (150) Power 500 Fuel Use 2.65% Signature 500 Exp 5%
Fuel Capacity 52 520 000 Litres Range 356.7 billion km (1101 days at full power)
Xantheon Reactive Armour (400) Total Fuel Cost 6 000 Litres per hour (144 000 per day)
Hydrani-Pattern Shield System (50x10) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
200mm Flechette Cannon (50x4) Range 320 000km TS: 8000 km/s Power 36-6 RM 6 ROF 30 12 12 12 12 12 12 10 9 8 7
Clayton Long-Range Fire Control (10) Max Range: 320 000 km TS: 5000 km/s 97 94 91 88 84 81 78 75 72 69
Tokamak Fusion Core (5) Total Power Output 320 Armour 0 Exp 5%
150mm Auto-Cannon Mk.II (200) Missile Size 1 Rate of Fire 5
Standard Torpedo Bay (100) Missile Size 10 Rate of Fire 250
Cannon Control Centre Mk.III (20) Range 17.8m km Resolution 15
King-Lowe Torpedo Guidance Centre (10) Range 756.0m km Resolution 100
150mm "Striker" Shell (2000) Speed: 28 800 km/s End: 4.8m Range: 8.2m km WH: 1 Size: 1 TH: 297/178/89
150mm "Cleanser" Shell (1000) Speed: 24 000 km/s End: 13.3m Range: 19.1m km WH: 1 Size: 1 TH: 80/48/24
"Perdiot" Torpedo (500) Speed: 9 600 km/s End: 1315.5m Range: 762.7m km WH: 4 Size: 10 TH: 32/19/9
"Stalker" Torpedo (500) Speed: 12 800 km/s End: 1007.2m Range: 781.1m km WH: 1 Size: 10 TH: 42/25/12
150mm "Eraser" Shell (17000) Speed: 48 000 km/s End: 5.7m Range: 16.5m km WH: 4 Size: 1 TH: 288/172/86
Savant Inc Ship Detection Sensor (1) GPS 24000 Range 768.0m km Resolution 100
Savant Inc Missile Detection Sensor (1) GPS 240 Range 76.8m km MCR 8.4m km Resolution 1
Talbot SR Scanner Mk.II (1) GPS 48 Range 15.4m km MCR 1.7m km Resolution 1
Savant Inc Missile Detection Net (1) GPS 480 Range 153.6m km MCR 16.7m km Resolution 1
Savant Inc Ship Detection Net (1) GPS 48000 Range 1 536.0m km Resolution 100
Thermal Sensor TH10-180 (1) Sensitivity 180 Detect Sig Strength 1000: 180m km
EM Detection Sensor EM10-320 (1) Sensitivity 320 Detect Sig Strength 1000: 320m km
Improved Gravitational Sensors (1) 2 Survey Points Per Hour
Improved Geological Sensors (1) 2 Survey Points Per Hour
ECCM-4 (10) ECM 40
Strike Group
60x Corsair II Fighter-bomber Speed: 19200 km/s Size: 5
50x Lynx Fighter Speed: 19200 km/s Size: 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Fenris class Escort Cruiser 25,000 tons 669 Crew 9798.6 BP TCS 500 TH 1500 EM 0
6000 km/s JR 5-100 Armour 10-76 Shields 0-0 Sensors 120/120/0/0 Damage Control Rating 28 PPV 100
Maint Life 4.08 Years MSP 6859 AFR 178% IFR 2.5% 1YR 659 5YR 9881 Max Repair 900 MSP
Intended Deployment Time: 36 months Spare Berths 0
Magazine 760
GTC Atlas J25000(5-100) Military Jump Drive Max Ship Size 25000 tons Distance 100k km Squadron Size 5
Vishnevsky Space & Security 1000 EP Magneto-plasma Drive (3) Power 1000 Fuel Use 17.47% Signature 500 Exp 12%
Fuel Capacity 1,875,000 Litres Range 77.3 billion km (149 days at full power)
Kurz & Wecker Size 6 Missile Launcher (50% Reduction) (20) Missile Size 6 Rate of Fire 115
Kurz & Wecker Size 1 Missile Launcher (50% Reduction) (80) Missile Size 1 Rate of Fire 20
Phase II Missile Fire Control FC86-R100 (50%) (4) Range 86.4m km Resolution 100
Phase I Missile Fire Control FC129-R100 (50%) (4) Range 129.6m km Resolution 100
AMM Missile Fire Control FC129-R1 (50%) (8) Range 129.6m km Resolution 1
Sandpaper Mk3 (280) Speed: 72,000 km/s End: 3.2m Range: 14m km WH: 1 Size: 1 TH: 792/475/237
Interceptor 269B (20) Speed: 72,000 km/s End: 13.9m Range: 60m km WH: 4 Size: 6 TH: 864/518/259
Sunfire B (20) Speed: 72,000 km/s End: 10.4m Range: 45m km WH: 9 Size: 6 TH: 624/374/187
Phoenix II (40) Speed: 72,000 km/s End: 6.9m Range: 30m km WH: 16 Size: 6 TH: 288/172/86
Fenris Large Active Search Sensor MR720-R100 (50%) (1) GPS 30000 Range 720.0m km Resolution 100
Fenris Small Active Search Sensor MR321-R20 (50%) (1) GPS 6000 Range 322.0m km Resolution 20
AMM Active Search Sensor MR144-R1 (50%) (1) GPS 600 Range 144.0m km MCR 15.7m km Resolution 1
Bazargan Electronics Thermal Sensor TH5-120 (50%) (1) Sensitivity 120 Detect Sig Strength 1000: 120m km
Bazargan Electronics EM Detection Sensor EM5-120 (50%) (1) Sensitivity 120 Detect Sig Strength 1000: 120m km
I know some will (very vocally in some cases) disagree with my choices, but my "battle-line" of choice is pretty much:Code: [Select]Vindicator class Cruiser 1 000 000 tons 12977 Crew 104975.5999 BP TCS 20000 TH 75000 EM 60000
Escorts optional, just one of these fat boys and whatever fits inside the hangar bays. Should note that maintenance was off in this game.
3750 km/s JR 2-25(C) Armour 12-890 Shields 2000-300 Sensors 180/320/2/2 Damage Control Rating 300 PPV 1250
Maint Life 0.07 Years MSP 18122 AFR 40000% IFR 555.6% 1YR 250896 5YR 3763442 Max Repair 4457 MSP
Intended Deployment Time: 3 months Flight Crew Berths 675
Flag Bridge Hangar Deck Capacity 50000 tons Troop Capacity: 2 Battalions Magazine 30000 Cryogenic Berths 10000 Cargo Handling Multiplier 50
Recreational Facilities
Fuel Harvester: 5 modules producing 250000 litres per annum
Trinity Hyperspace Core C-1.035m Max Ship Size 1035000 tons Distance 25k km Squadron Size 2
Hydrani P-Fusion Commercial Sublight Drive (150) Power 500 Fuel Use 2.65% Signature 500 Exp 5%
Fuel Capacity 52 520 000 Litres Range 356.7 billion km (1101 days at full power)
Xantheon Reactive Armour (400) Total Fuel Cost 6 000 Litres per hour (144 000 per day)
Hydrani-Pattern Shield System (50x10) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
200mm Flechette Cannon (50x4) Range 320 000km TS: 8000 km/s Power 36-6 RM 6 ROF 30 12 12 12 12 12 12 10 9 8 7
Clayton Long-Range Fire Control (10) Max Range: 320 000 km TS: 5000 km/s 97 94 91 88 84 81 78 75 72 69
Tokamak Fusion Core (5) Total Power Output 320 Armour 0 Exp 5%
150mm Auto-Cannon Mk.II (200) Missile Size 1 Rate of Fire 5
Standard Torpedo Bay (100) Missile Size 10 Rate of Fire 250
Cannon Control Centre Mk.III (20) Range 17.8m km Resolution 15
King-Lowe Torpedo Guidance Centre (10) Range 756.0m km Resolution 100
150mm "Striker" Shell (2000) Speed: 28 800 km/s End: 4.8m Range: 8.2m km WH: 1 Size: 1 TH: 297/178/89
150mm "Cleanser" Shell (1000) Speed: 24 000 km/s End: 13.3m Range: 19.1m km WH: 1 Size: 1 TH: 80/48/24
"Perdiot" Torpedo (500) Speed: 9 600 km/s End: 1315.5m Range: 762.7m km WH: 4 Size: 10 TH: 32/19/9
"Stalker" Torpedo (500) Speed: 12 800 km/s End: 1007.2m Range: 781.1m km WH: 1 Size: 10 TH: 42/25/12
150mm "Eraser" Shell (17000) Speed: 48 000 km/s End: 5.7m Range: 16.5m km WH: 4 Size: 1 TH: 288/172/86
Savant Inc Ship Detection Sensor (1) GPS 24000 Range 768.0m km Resolution 100
Savant Inc Missile Detection Sensor (1) GPS 240 Range 76.8m km MCR 8.4m km Resolution 1
Talbot SR Scanner Mk.II (1) GPS 48 Range 15.4m km MCR 1.7m km Resolution 1
Savant Inc Missile Detection Net (1) GPS 480 Range 153.6m km MCR 16.7m km Resolution 1
Savant Inc Ship Detection Net (1) GPS 48000 Range 1 536.0m km Resolution 100
Thermal Sensor TH10-180 (1) Sensitivity 180 Detect Sig Strength 1000: 180m km
EM Detection Sensor EM10-320 (1) Sensitivity 320 Detect Sig Strength 1000: 320m km
Improved Gravitational Sensors (1) 2 Survey Points Per Hour
Improved Geological Sensors (1) 2 Survey Points Per Hour
ECCM-4 (10) ECM 40
Strike Group
60x Corsair II Fighter-bomber Speed: 19200 km/s Size: 5
50x Lynx Fighter Speed: 19200 km/s Size: 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
O.o One has to wonder how much time do you have to spend setting up the infrastructure to properly support this beast...The torpedoes are MIRV designs so you can't see their true payload. One has a single fast WH 25 missile and the other has I think 10x WH4 size-1 missiles.
Why the hell it has sorium extractors, rec facilities and cryo berths ??
And whats up with those slow, small warhead torpedos ?
Why so many fire controls? (...) I'm not asking to criticize just to understand, I heard that in the case of say point defense it was important to have multiple fire controls so they can engages multiple salvosAs a general rule of thumb, the more fire controls the better. This gives you redundancy in case of battle damage, and more targeting flexibility. In the case of missiles, it also breaks up your broadside into a number of independent salvos, each of which require a separate fire control for the enemy to be able to engage them all.
Why the survey scanners and EM sensor (pretty sure EM passives are built into actives). .So as I mentioned re: Lossmar, it's part of the whole independence/do everything package. Since I envisage this guy just lurking around the fringes of known space, it is likely to be on-scene at any potential encounters with hostile races. This would allow me to immediately begin to hunt for the jump point to their home system instead of waiting for the survey fleet to arrive.
Speaking of, what is your point defense supposed to be?I had a bit of a different take on defense here. If I actually feel threatened, then I can use my size-1 missiles defensively to thin the incoming salvos a little. Otherwise, my main point defense comes from CIWS (which I renamed as a "shield system"). If there are no other targets in beam weapon range, I could also use my railguns as extra point blank defense. For the most part though, I would mainly rely on my (fairly beefy) shielding to absorb any incoming fire seeing how it can regenerate a bit over 30 damage points every 5second increment. From what I've seen, there's not a lot around that can reliably get through this level of shielding.
Also, interesting that you made missiles stand in as standard cannons.Heh, kudos to my buddy @Vandermeer for the inspiration for this one. Do check out some of his writeups in the fiction subforum, he's got some pretty good stuff out there.