Aurora 4x

VB6 Aurora => VB6 Mechanics => Topic started by: littleWolf on December 14, 2016, 08:05:36 AM

Title: Diplomacy mechanic on shared planets question
Post by: littleWolf on December 14, 2016, 08:05:36 AM
Two country has capitals on one planet (17+ year). Diplomatic teams  improve relationship, espionage team  steal  secrets, but i cannot communicate to second country, and button "Initiate communications" disabled.  I have "allow trade", "military friendly" and "share survay date" with him, but cannot communication ! Why ?

Title: Re: Diplomacy mechanic on shared planets question
Post by: 83athom on December 14, 2016, 04:52:13 PM
Two country has capitals on one planet (17+ year). Diplomatic teams  improve relationship, espionage team  steal  secrets, but i cannot communicate to second country, and button "Initiate communications" disabled.  I have "allow trade", "military friendly" and "share survay date" with him, but cannot communication ! Why ?
Because you have already contacted them so needing to "initiate communications" is therefore redundant and unnecessary.
Title: Re: Diplomacy mechanic on shared planets question
Post by: alex_brunius on December 15, 2016, 06:57:04 AM
"Initiate communication" in Aurora basically means: Try to translate their language (which you already have done).